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mirror of https://github.com/tomahawk-player/tomahawk.git synced 2025-08-07 06:36:55 +02:00

* Added NetworkReply, a simple wrapper for QNetworkReply that handles HTTP redirects.

This commit is contained in:
Christian Muehlhaeuser
2012-11-14 05:45:57 +01:00
parent affe6f1898
commit 1e7c20add6
3 changed files with 145 additions and 0 deletions

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@@ -116,6 +116,7 @@ set( libGuiSources
utils/BinaryExtractWorker.cpp
utils/SharedTimeLine.cpp
utils/WebResultHintChecker.cpp
utils/NetworkReply.cpp
widgets/AnimatedCounterLabel.cpp
widgets/BasicHeader.cpp

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@@ -0,0 +1,88 @@
/* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
*
* Copyright 2010-2011, Christian Muehlhaeuser <muesli@tomahawk-player.org>
*
* Tomahawk is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Tomahawk is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Tomahawk. If not, see <http://www.gnu.org/licenses/>.
*/
#include "NetworkReply.h"
#include "utils/TomahawkUtils.h"
#include "utils/Logger.h"
using namespace Tomahawk;
NetworkReply::NetworkReply( QNetworkReply* parent )
: QObject()
, m_reply( parent )
{
m_url = m_reply->url();
connect( m_reply, SIGNAL( finished() ), SLOT( networkLoadFinished() ) );
connect( m_reply, SIGNAL( error( QNetworkReply::NetworkError ) ), SIGNAL( error( QNetworkReply::NetworkError ) ) );
connect( m_reply, SIGNAL( destroyed( QObject* ) ), SLOT( deletedByParent() ) );
}
NetworkReply::~NetworkReply()
{
if ( m_reply )
m_reply->deleteLater();
}
void
NetworkReply::deletedByParent()
{
if ( sender() == m_reply )
{
m_reply = 0;
deleteLater();
}
}
void
NetworkReply::load( const QUrl& url )
{
m_url = url;
QNetworkRequest request( url );
Q_ASSERT( TomahawkUtils::nam() != 0 );
m_reply = TomahawkUtils::nam()->get( request );
connect( m_reply, SIGNAL( finished() ), SLOT( networkLoadFinished() ) );
connect( m_reply, SIGNAL( error( QNetworkReply::NetworkError ) ), SIGNAL( error( QNetworkReply::NetworkError ) ) );
connect( m_reply, SIGNAL( destroyed( QObject* ) ), SLOT( deletedByParent() ) );
}
void
NetworkReply::networkLoadFinished()
{
if ( m_reply->error() != QNetworkReply::NoError )
return;
QVariant redir = m_reply->attribute( QNetworkRequest::RedirectionTargetAttribute );
if ( redir.isValid() && !redir.toUrl().isEmpty() )
{
tDebug( LOGVERBOSE ) << Q_FUNC_INFO << "Redirected HTTP request to" << redir;
m_reply->deleteLater();
load( redir.toUrl() );
emit redirected();
}
else
emit finished();
}

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@@ -0,0 +1,56 @@
/* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
*
* Copyright 2010-2011, Christian Muehlhaeuser <muesli@tomahawk-player.org>
*
* Tomahawk is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Tomahawk is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Tomahawk. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef NETWORKREPLY_H
#define NETWORKREPLY_H
#include <QObject>
#include <QNetworkReply>
#include "Typedefs.h"
#include "DllMacro.h"
class DLLEXPORT NetworkReply : public QObject
{
Q_OBJECT
public:
explicit NetworkReply( QNetworkReply* parent = 0 );
virtual ~NetworkReply();
QNetworkReply* reply() const { return m_reply; }
signals:
void redirected();
void finished();
void error( QNetworkReply::NetworkError error );
private slots:
void deletedByParent();
void networkLoadFinished();
private:
void load( const QUrl& url );
QNetworkReply* m_reply;
QUrl m_url;
};
#endif // NETWORKREPLY_H