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https://github.com/tomahawk-player/tomahawk.git
synced 2025-07-31 19:30:21 +02:00
Don't use '#if 0' - it might be defined and cause weird issues.
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@@ -142,8 +142,7 @@ AudioEnginePrivate::onStateChanged( AudioOutput::AudioState newState, AudioOutpu
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q_ptr->stop();
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}
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}
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#if 0
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//This is obsolete, we always expect stop
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/* This is obsolete, we always expect stop
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else if ( stopped )
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{
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// We did not expect a Stop here, so do not go to the next track
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@@ -152,8 +151,7 @@ AudioEnginePrivate::onStateChanged( AudioOutput::AudioState newState, AudioOutpu
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// A possible scenario where we can reach this is point if we pause
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// an stream that cannot be paused.
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q_ptr->setState( AudioEngine::Stopped );
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}
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#endif
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}*/
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}
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}
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