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https://github.com/tomahawk-player/tomahawk.git
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* Don't accept drag & drop events while the underlying PlayableModel is still in loading state.
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@ -512,6 +512,12 @@ TrackView::dragEnterEvent( QDragEnterEvent* event )
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tDebug() << Q_FUNC_INFO;
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QTreeView::dragEnterEvent( event );
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if ( !model() || model()->isReadOnly() || model()->isLoading() )
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{
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event->ignore();
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return;
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}
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if ( DropJob::acceptsMimeData( event->mimeData() ) )
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{
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m_dragging = true;
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@ -527,7 +533,7 @@ TrackView::dragMoveEvent( QDragMoveEvent* event )
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{
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QTreeView::dragMoveEvent( event );
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if ( model()->isReadOnly() )
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if ( !model() || model()->isReadOnly() || model()->isLoading() )
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{
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event->ignore();
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return;
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@ -593,11 +599,10 @@ TrackView::dropEvent( QDropEvent* event )
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const QPoint pos = event->pos();
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const QModelIndex index = indexAt( pos );
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tDebug() << Q_FUNC_INFO << "Drop Event accepted at row:" << index.row();
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event->acceptProposedAction();
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if ( !model()->isReadOnly() )
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if ( !model()->isReadOnly() && !model()->isLoading() )
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{
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tDebug() << Q_FUNC_INFO << "Drop Event accepted at row:" << index.row();
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event->acceptProposedAction();
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model()->dropMimeData( event->mimeData(), event->proposedAction(), index.row(), 0, index.parent() );
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}
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}
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