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compile fix
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@@ -1044,7 +1044,7 @@ void
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TomahawkWindow::audioFinished()
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{
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#ifdef Q_OS_WIN
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disconnect( AudioEngine::instance()->currentTrack()->toQuery().data(), SIGNAL( socialActionsLoaded() ), SLOT( updateWindowsLoveButton() ) );
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disconnect( AudioEngine::instance()->currentTrack()->toQuery().data(), SIGNAL( socialActionsLoaded() ), this, SLOT( updateWindowsLoveButton() ) );
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#endif
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}
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