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https://github.com/tomahawk-player/tomahawk.git
synced 2025-07-31 03:10:12 +02:00
remove unneeded debug
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@@ -90,12 +90,12 @@ Breadcrumb::paintEvent( QPaintEvent* )
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void
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Breadcrumb::updateButtons( const QModelIndex& updateFrom )
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{
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qDebug() << "Updating buttons:" << updateFrom.data();
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// qDebug() << "Updating buttons:" << updateFrom.data();
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int cur = 0;
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QModelIndex idx = updateFrom;
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for ( int i = 0; i < m_buttons.count(); i++ )
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{
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qDebug() << "Checking if this breadcrumb item changed:" << m_buttons[ i ]->currentIndex().data() << updateFrom.data() << ( m_buttons[ i ]->currentIndex() != updateFrom);
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// qDebug() << "Checking if this breadcrumb item changed:" << m_buttons[ i ]->currentIndex().data() << updateFrom.data() << ( m_buttons[ i ]->currentIndex() != updateFrom);
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if ( m_buttons[ i ]->currentIndex() == updateFrom )
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{
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cur = i;
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@@ -108,10 +108,10 @@ Breadcrumb::updateButtons( const QModelIndex& updateFrom )
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// Ok, changed all indices that are at cur or past it. lets update them
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// When we get to the "end" of the tree, the leaf node is the chart itself
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qDebug() << "DONE and beginning iteration:" << idx.data();
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// qDebug() << "DONE and beginning iteration:" << idx.data();
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while ( m_model->rowCount( idx ) > 0 )
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{
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qDebug() << "CHANGED AND iterating:" << idx.data();
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// qDebug() << "CHANGED AND iterating:" << idx.data();
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BreadcrumbButton* btn = 0;
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if ( m_buttons.size() <= cur )
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{
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