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mirror of https://github.com/tomahawk-player/tomahawk.git synced 2025-03-21 00:09:47 +01:00

Initial commit for scriptable collection. Just a stub.

This commit is contained in:
Teo Mrnjavac 2013-01-18 18:04:52 +01:00
parent 1c5671d128
commit 9b4eef061f
4 changed files with 94 additions and 0 deletions

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@ -89,6 +89,7 @@ set( libGuiSources
ExternalResolverGui.cpp
resolvers/ScriptResolver.cpp
resolvers/QtScriptResolver.cpp
resolvers/ScriptCollection.cpp
utils/ImageRegistry.cpp
utils/WidgetDragFilter.cpp

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@ -90,6 +90,9 @@ signals:
void changed();
public slots:
//TODO: should be made private and the dbcmd friended
// and can probably be moved into database collection
// it's a slot so the dynamic hookup will work
virtual void addTracks( const QList<QVariant>& newitems ) = 0;
virtual void removeTracks( const QDir& dir ) = 0;

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@ -0,0 +1,38 @@
/* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
*
* Copyright 2013, Teo Mrnjavac <teo@kde.org>
*
* Tomahawk is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Tomahawk is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Tomahawk. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptCollection.h"
using namespace Tomahawk;
ScriptCollection::ScriptCollection( const source_ptr& source,
const QString& name,
QtScriptResolver* resolver,
QObject* parent )
: Collection( source, name, parent )
{
}
ScriptCollection::~ScriptCollection()
{
}

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@ -0,0 +1,52 @@
/* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
*
* Copyright 2013, Teo Mrnjavac <teo@kde.org>
*
* Tomahawk is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Tomahawk is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Tomahawk. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SCRIPTCOLLECTION_H
#define SCRIPTCOLLECTION_H
#include "resolvers/QtScriptResolver.h"
#include "Collection.h"
#include "Typedefs.h"
#include "DllMacro.h"
namespace Tomahawk
{
class DLLEXPORT ScriptCollection : public Collection
{
Q_OBJECT
public:
explicit ScriptCollection( const source_ptr& source,
const QString& name,
QtScriptResolver* resolver,
QObject* parent = 0 );
virtual ~ScriptCollection();
signals:
public slots:
};
} //ns
#endif // SCRIPTCOLLECTION_H