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Dont allways assert on js failure
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@ -184,7 +184,11 @@ void
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ScriptEngine::javaScriptConsoleMessage( const QString& message, int lineNumber, const QString& sourceID )
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{
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tLog() << "JAVASCRIPT:" << m_scriptPath << message << lineNumber << sourceID;
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Q_ASSERT( false );
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/// I guess there is somereason for a assert in here, maybe fatal js errors, but
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/// undefined is not so fatal
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if(sourceID != "undefined")
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Q_ASSERT( false );
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}
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