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mirror of https://github.com/tomahawk-player/tomahawk.git synced 2025-03-19 23:39:42 +01:00

Use C++11 pointers for memory management

This commit is contained in:
Uwe L. Korn 2014-12-21 11:40:08 +01:00
parent 40d95e1e37
commit b8823401f8
2 changed files with 4 additions and 3 deletions

View File

@ -187,7 +187,6 @@ AudioControls::AudioControls( QWidget* parent )
AudioControls::~AudioControls()
{
delete ui;
}

View File

@ -30,6 +30,8 @@
#include <QTimer>
#include <QTimeLine>
#include <memory>
class QDropEvent;
class QDragEnterEvent;
class QDragMoveEvent;
@ -45,7 +47,7 @@ class AudioControls : public BackgroundWidget, private TomahawkUtils::DpiScaler
Q_OBJECT
public:
AudioControls( QWidget* parent = 0 );
AudioControls( QWidget* parent = nullptr );
~AudioControls();
signals:
@ -97,7 +99,7 @@ private:
void setCover();
void setSocialActions();
Ui::AudioControls* ui;
std::unique_ptr<Ui::AudioControls> ui;
QPointer<SocialWidget> m_socialWidget;