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Add CountryUtils.cpp

This commit is contained in:
Dominik Schmidt
2012-11-15 17:02:31 +01:00
parent 1e6e3a2cdd
commit bffd76cb20

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/* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
*
* Copyright 2011, Leo Franchi <lfranchi@kde.org>
* Parts copied from qlocale_data_p.h, copyright 2011 Nokia Corporation and/or its subsidiary(-ies).
*
* Tomahawk is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Tomahawk is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Tomahawk. If not, see <http://www.gnu.org/licenses/>.
*/
#include "CountryUtils.h"
QString Tomahawk::CountryUtils::fullCountryFromCode(const QString& countryCode)
{
ushort uc1 = countryCode[0].toUpper().unicode();
ushort uc2 = countryCode[1].toUpper().unicode();
ushort uc3 = QChar('\0').unicode(); // No, not dealign with LatinAmericaAndTheCaribbean for convenience
const unsigned char *c = country_code_list;
for (; *c != 0; c += 3) {
if (uc1 == c[0] && uc2 == c[1] && uc3 == c[2])
{
uint country = (uint)((c - country_code_list)/3);
if (country > uint(QLocale::LastCountry))
return QLatin1String("Unknown");
return QString(country_name_list + country_name_index[country]);
}
}
return QString("Unknown");
}