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Add CountryUtils.cpp
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42
src/libtomahawk/CountryUtils.cpp
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42
src/libtomahawk/CountryUtils.cpp
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/* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
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*
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* Copyright 2011, Leo Franchi <lfranchi@kde.org>
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* Parts copied from qlocale_data_p.h, copyright 2011 Nokia Corporation and/or its subsidiary(-ies).
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*
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* Tomahawk is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Tomahawk is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Tomahawk. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "CountryUtils.h"
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QString Tomahawk::CountryUtils::fullCountryFromCode(const QString& countryCode)
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{
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ushort uc1 = countryCode[0].toUpper().unicode();
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ushort uc2 = countryCode[1].toUpper().unicode();
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ushort uc3 = QChar('\0').unicode(); // No, not dealign with LatinAmericaAndTheCaribbean for convenience
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const unsigned char *c = country_code_list;
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for (; *c != 0; c += 3) {
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if (uc1 == c[0] && uc2 == c[1] && uc3 == c[2])
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{
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uint country = (uint)((c - country_code_list)/3);
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if (country > uint(QLocale::LastCountry))
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return QLatin1String("Unknown");
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return QString(country_name_list + country_name_index[country]);
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}
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}
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return QString("Unknown");
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}
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