mirror of
https://github.com/FMS-Cat/condition.git
synced 2025-08-13 09:13:59 +02:00
deps: bump glcat-ts to 0.14.2 + remove unnecessary generics
This commit is contained in:
@@ -12,7 +12,7 @@
|
||||
"@fms-cat/automaton-fxs": "^4.1.0",
|
||||
"@fms-cat/automaton-with-gui": "^4.1.1",
|
||||
"@fms-cat/experimental": "^0.5.0",
|
||||
"@fms-cat/glcat-ts": "^0.14.0",
|
||||
"@fms-cat/glcat-ts": "^0.14.2",
|
||||
"@types/webpack-env": "^1.16.0",
|
||||
"@typescript-eslint/eslint-plugin": "^4.17.0",
|
||||
"@typescript-eslint/parser": "^4.17.0",
|
||||
|
14
src/Music.ts
14
src/Music.ts
@@ -13,20 +13,20 @@ export class Music {
|
||||
public time: number;
|
||||
public deltaTime: number;
|
||||
public audio: AudioContext;
|
||||
public samples?: GLCatTexture<WebGL2RenderingContext>;
|
||||
public samples?: GLCatTexture;
|
||||
|
||||
private __program: GLCatProgram<WebGL2RenderingContext>;
|
||||
private __bufferOff: GLCatBuffer<WebGL2RenderingContext>;
|
||||
private __program: GLCatProgram;
|
||||
private __bufferOff: GLCatBuffer;
|
||||
private __bufferTransformFeedbacks: [
|
||||
GLCatBuffer<WebGL2RenderingContext>,
|
||||
GLCatBuffer<WebGL2RenderingContext>
|
||||
GLCatBuffer,
|
||||
GLCatBuffer
|
||||
];
|
||||
private __transformFeedback: GLCatTransformFeedback<WebGL2RenderingContext>;
|
||||
private __transformFeedback: GLCatTransformFeedback;
|
||||
private __prevAudioTime: number;
|
||||
private __bufferPool: Pool<AudioBuffer>;
|
||||
private __prevBufferSource: AudioBufferSourceNode | null = null;
|
||||
|
||||
constructor( glCat: GLCat<WebGL2RenderingContext>, audio: AudioContext ) {
|
||||
constructor( glCat: GLCat, audio: AudioContext ) {
|
||||
this.audio = audio;
|
||||
|
||||
// == yoinked from wavenerd-deck ===============================================================
|
||||
|
@@ -18,8 +18,8 @@ export interface CameraEntityOptions {
|
||||
root: Entity;
|
||||
target: RenderTarget;
|
||||
lights: LightEntity[];
|
||||
textureIBLLUT: GLCatTexture<WebGL2RenderingContext>;
|
||||
textureEnv: GLCatTexture<WebGL2RenderingContext>;
|
||||
textureIBLLUT: GLCatTexture;
|
||||
textureEnv: GLCatTexture;
|
||||
}
|
||||
|
||||
export class CameraEntity {
|
||||
|
@@ -16,7 +16,7 @@ export class EnvironmentMap {
|
||||
|
||||
public swap: Swap<BufferRenderTarget>;
|
||||
|
||||
public get texture(): GLCatTexture<WebGL2RenderingContext> {
|
||||
public get texture(): GLCatTexture {
|
||||
return this.swap.o.texture;
|
||||
}
|
||||
|
||||
|
@@ -16,7 +16,7 @@ export class IBLLUT {
|
||||
|
||||
public swap: Swap<BufferRenderTarget>;
|
||||
|
||||
public get texture(): GLCatTexture<WebGL2RenderingContext> {
|
||||
public get texture(): GLCatTexture {
|
||||
return this.swap.o.texture;
|
||||
}
|
||||
|
||||
|
@@ -13,9 +13,9 @@ export interface BufferRenderTargetOptions {
|
||||
export class BufferRenderTarget extends RenderTarget {
|
||||
public static nameMap = new Map<string, BufferRenderTarget>();
|
||||
|
||||
private readonly __framebuffer: GLCatFramebuffer<WebGL2RenderingContext>;
|
||||
private readonly __framebuffer: GLCatFramebuffer;
|
||||
|
||||
public get framebuffer(): GLCatFramebuffer<WebGL2RenderingContext> {
|
||||
public get framebuffer(): GLCatFramebuffer {
|
||||
return this.__framebuffer;
|
||||
}
|
||||
|
||||
@@ -85,11 +85,11 @@ export class BufferRenderTarget extends RenderTarget {
|
||||
}
|
||||
}
|
||||
|
||||
public get texture(): GLCatTexture<WebGL2RenderingContext> {
|
||||
public get texture(): GLCatTexture {
|
||||
return this.__framebuffer.texture!;
|
||||
}
|
||||
|
||||
public getTexture( attachment: number ): GLCatTexture<WebGL2RenderingContext> | null {
|
||||
public getTexture( attachment: number ): GLCatTexture | null {
|
||||
return this.__framebuffer.getTexture( attachment );
|
||||
}
|
||||
|
||||
|
@@ -3,7 +3,7 @@ import { gl, glCat } from '../globals/canvas';
|
||||
import { Material } from './Material';
|
||||
|
||||
export interface GeometryAttribute {
|
||||
buffer: GLCatBuffer<WebGL2RenderingContext>;
|
||||
buffer: GLCatBuffer;
|
||||
size: number;
|
||||
divisor?: number;
|
||||
type: GLenum;
|
||||
@@ -12,7 +12,7 @@ export interface GeometryAttribute {
|
||||
}
|
||||
|
||||
export interface GeometryIndex {
|
||||
buffer: GLCatBuffer<WebGL2RenderingContext>;
|
||||
buffer: GLCatBuffer;
|
||||
type: GLenum;
|
||||
}
|
||||
|
||||
@@ -28,7 +28,7 @@ export class Geometry {
|
||||
[ gl.FLOAT ]: 4,
|
||||
};
|
||||
|
||||
public transformFeedback?: GLCatTransformFeedback<WebGL2RenderingContext> | null;
|
||||
public transformFeedback?: GLCatTransformFeedback | null;
|
||||
|
||||
protected __attributes: {
|
||||
[ name: string ]: GeometryAttribute;
|
||||
|
@@ -25,7 +25,7 @@ export class Material {
|
||||
|
||||
protected __uniformTextures: {
|
||||
[ name: string ]: {
|
||||
texture: GLCatTexture<WebGL2RenderingContext> | null;
|
||||
texture: GLCatTexture | null;
|
||||
};
|
||||
} = {};
|
||||
|
||||
@@ -49,7 +49,7 @@ export class Material {
|
||||
return this.__withDefines( this.frag );
|
||||
}
|
||||
|
||||
public get program(): GLCatProgram<WebGL2RenderingContext> {
|
||||
public get program(): GLCatProgram {
|
||||
return SHADERPOOL.getProgram(
|
||||
this,
|
||||
this.vertWithDefines,
|
||||
@@ -85,7 +85,7 @@ export class Material {
|
||||
this.__uniformVectors[ name ] = { type, value };
|
||||
}
|
||||
|
||||
public addUniformTexture( name: string, texture: GLCatTexture<WebGL2RenderingContext> | null ): void {
|
||||
public addUniformTexture( name: string, texture: GLCatTexture | null ): void {
|
||||
this.__uniformTextures[ name ] = { texture };
|
||||
}
|
||||
|
||||
|
@@ -3,18 +3,18 @@ import { glCat } from '../globals/canvas';
|
||||
import { Material } from './Material';
|
||||
|
||||
export class ShaderPool<TUser> {
|
||||
private __programMap: Map<string, GLCatProgram<WebGL2RenderingContext>> = new Map();
|
||||
private __programMap: Map<string, GLCatProgram> = new Map();
|
||||
|
||||
private __ongoingPromises: Map<string, Promise<GLCatProgram<WebGL2RenderingContext>>> = new Map();
|
||||
private __ongoingPromises: Map<string, Promise<GLCatProgram>> = new Map();
|
||||
|
||||
private __programUsersMap: Map<GLCatProgram<WebGL2RenderingContext>, Set<TUser>> = new Map();
|
||||
private __programUsersMap: Map<GLCatProgram, Set<TUser>> = new Map();
|
||||
|
||||
public getProgram(
|
||||
user: TUser,
|
||||
vert: string,
|
||||
frag: string,
|
||||
options?: GLCatProgramLinkOptions,
|
||||
): GLCatProgram<WebGL2RenderingContext> {
|
||||
): GLCatProgram {
|
||||
let program = this.__programMap.get( vert + frag );
|
||||
if ( !program ) {
|
||||
if ( process.env.DEV ) {
|
||||
@@ -41,7 +41,7 @@ export class ShaderPool<TUser> {
|
||||
vert: string,
|
||||
frag: string,
|
||||
options?: GLCatProgramLinkOptions
|
||||
): Promise<GLCatProgram<WebGL2RenderingContext>> {
|
||||
): Promise<GLCatProgram> {
|
||||
let program = this.__programMap.get( vert + frag );
|
||||
if ( !program ) {
|
||||
let promise = this.__ongoingPromises.get( vert + frag );
|
||||
@@ -85,7 +85,7 @@ export class ShaderPool<TUser> {
|
||||
}
|
||||
}
|
||||
|
||||
private __setUser( user: TUser, program: GLCatProgram<WebGL2RenderingContext> ): void {
|
||||
private __setUser( user: TUser, program: GLCatProgram ): void {
|
||||
let users = this.__programUsersMap.get( program );
|
||||
if ( !users ) {
|
||||
users = new Set();
|
||||
@@ -97,7 +97,7 @@ export class ShaderPool<TUser> {
|
||||
}
|
||||
}
|
||||
|
||||
private __deleteUser( user: TUser, program: GLCatProgram<WebGL2RenderingContext> ): void {
|
||||
private __deleteUser( user: TUser, program: GLCatProgram ): void {
|
||||
const users = this.__programUsersMap.get( program )!;
|
||||
|
||||
if ( !users.has( user ) ) {
|
||||
@@ -108,7 +108,7 @@ export class ShaderPool<TUser> {
|
||||
users.delete( user );
|
||||
}
|
||||
|
||||
private __countUsers( program: GLCatProgram<WebGL2RenderingContext> ): number {
|
||||
private __countUsers( program: GLCatProgram ): number {
|
||||
const users = this.__programUsersMap.get( program )!;
|
||||
return users.size;
|
||||
}
|
||||
|
@@ -3,14 +3,14 @@ import GLCat, { GLCatTexture } from '@fms-cat/glcat-ts';
|
||||
import { gl } from '../globals/canvas';
|
||||
|
||||
export class RandomTexture {
|
||||
private __texture: GLCatTexture<WebGL2RenderingContext>;
|
||||
private __texture: GLCatTexture;
|
||||
private __array: Uint8Array;
|
||||
private __rng: Xorshift;
|
||||
private __width: number;
|
||||
private __height: number;
|
||||
|
||||
public constructor(
|
||||
glCat: GLCat<WebGL2RenderingContext>,
|
||||
glCat: GLCat,
|
||||
width: number,
|
||||
height: number,
|
||||
) {
|
||||
@@ -22,7 +22,7 @@ export class RandomTexture {
|
||||
this.__texture.textureWrap( gl.REPEAT );
|
||||
}
|
||||
|
||||
public get texture(): GLCatTexture<WebGL2RenderingContext> {
|
||||
public get texture(): GLCatTexture {
|
||||
return this.__texture;
|
||||
}
|
||||
|
||||
|
@@ -74,10 +74,10 @@
|
||||
resolved "https://registry.yarnpkg.com/@fms-cat/experimental/-/experimental-0.5.0.tgz#41ebe9ce2b4bfca7b194f3a5c8aad951264a4ac0"
|
||||
integrity sha512-01vnWv6fCrwvR0hsEhmDKhrQ/k0NjAsbV4+lDJJ8xCOdHDjbtHxSjv92Px2WxDMpv2JYfIpw2d8iqGZzVAvcAg==
|
||||
|
||||
"@fms-cat/glcat-ts@^0.14.0":
|
||||
version "0.14.0"
|
||||
resolved "https://registry.yarnpkg.com/@fms-cat/glcat-ts/-/glcat-ts-0.14.0.tgz#881573c559c9a56f2b429c919011fbdfbbdd6c55"
|
||||
integrity sha512-qaRvW1Hua0quOdsp58f0LAEaaYuU8LwG6hwoA/y7lmMGppuAeTmssnL+i/WKbI/h7TVI3JmPhPwRBXS1/+t55Q==
|
||||
"@fms-cat/glcat-ts@^0.14.2":
|
||||
version "0.14.2"
|
||||
resolved "https://registry.yarnpkg.com/@fms-cat/glcat-ts/-/glcat-ts-0.14.2.tgz#548019d8b31ccf9d5aa6e1bfd01d73bd1ad2e4de"
|
||||
integrity sha512-Pv32IeyZXJiFaf8mhAzOkoef4gaaVWYITuwENrtKi+4rwkebLcx9SEqoG8qDAFeWmm0ANKFYsYCRyhns4VSnRA==
|
||||
|
||||
"@nodelib/fs.scandir@2.1.4":
|
||||
version "2.1.4"
|
||||
|
Reference in New Issue
Block a user