Fix spectator/me equip item

This commit is contained in:
Daniel Maixner 2023-09-30 17:22:59 +02:00
parent 4783d90992
commit 7cc1955148

View File

@ -484,10 +484,8 @@ export class Game {
player.data.scopeLevel = serverState.scopeLevel
}
if (this.playerMe.getId() === serverState.id || this.playerSpectate.getId() === serverState.id) {
if (this.playerSpectate.isInventoryChanged(serverState)) {
this.equip(serverState.item.slot)
}
if (this.playerSpectate.getId() === serverState.id && this.playerSpectate.isInventoryChanged(serverState)) {
this.equip(serverState.item.slot)
}
if (this.playerMe.getId() !== serverState.id) {
this.updateOtherPlayersModels(player, serverState)