Update skin.scad

This commit is contained in:
Richard Milewski
2025-06-22 00:16:34 -07:00
parent e91e2aaab8
commit 2743862b61

View File

@@ -3694,21 +3694,7 @@ function associate_vertices(polygons, split, curpoly=0) =
// tex = texture("bricks_vnf");
// cyl(d=10,h=15,texture=tex, tex_reps=[4,2],tex_samples=5,rounding=2);
// up(7)fwd(-3)right(15)cyl(d=10,h=15,texture=vnf_triangulate(tex), tex_reps=[4,2],tex_samples=5,rounding=2);
// Subsection: Textures from Graphic Images
// The BOSL2 scripts folder contains three scripts for creating texture arrays from graphic images.
// .
// **img2scad.py** is a python script that creates a texture array from most common raster image formats, including gif, png, jpeg.
// .
// **img2scad.html** contains a javascript creates a texture array from any image your browser can render.
// .
// **geotiff2scad.py** is a python script creates a texture array from geotiff depth maps.
// .
// Each of these scripts places a named array in an .scad file with names specified at run time. Use include<> to add the array to your model.
// .
// A globe created using the geotiff2scad.py script to generate the texture array:
// .
// ![Geotiff Example](images/skin/globe_animation.png)
// .
//
// Function: texture()
// Topics: Textures, Knurling
// Synopsis: Produce a standard texture.
@@ -5274,7 +5260,21 @@ function _resample_point_array(data, size, col_wrap=false, row_wrap=false) =
]
];
// Subsection: Textures from Graphic Images
// The BOSL2 scripts folder contains three scripts for creating texture arrays from graphic images.
// .
// - **img2scad.py** is a python script that creates a texture array from most common raster image formats, including gif, png, jpeg.
// .
// - **img2scad.html** contains a javascript creates a texture array from any image your browser can render.
// .
// - **geotiff2scad.py** is a python script creates a texture array from geotiff depth maps.
// .
// Each of these scripts places a named array in an .scad file with names specified at run time. Use include<> to add the array to your model.
// .
// A globe created using the geotiff2scad.py script to generate the texture array:
// .
// ![Geotiff Example](images/skin/globe_animation.png)
// .