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Enabled region use with grid2d()
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@ -400,18 +400,18 @@ module zdistribute(spacing=10, sizes=undef, l=undef)
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// Makes a square or hexagonal grid of copies of children.
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//
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// Usage:
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// grid2d(spacing, size, [stagger], [scale], [in_poly]) ...
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// grid2d(n, size, [stagger], [scale], [in_poly]) ...
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// grid2d(spacing, n, [stagger], [scale], [in_poly]) ...
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// grid2d(spacing, in_poly, [stagger], [scale]) ...
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// grid2d(n, in_poly, [stagger], [scale]) ...
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// grid2d(spacing, size, [stagger], [scale], [inside]) ...
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// grid2d(n, size, [stagger], [scale], [inside]) ...
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// grid2d(spacing, n, [stagger], [scale], [inside]) ...
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// grid2d(spacing, inside, [stagger], [scale]) ...
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// grid2d(n, inside, [stagger], [scale]) ...
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//
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// Arguments:
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// size = The [X,Y] size to spread the copies over.
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// spacing = Distance between copies in [X,Y] or scalar distance.
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// n = How many columns and rows of copies to make. Can be given as `[COLS,ROWS]`, or just as a scalar that specifies both. If staggered, count both staggered and unstaggered columns and rows. Default: 2 (3 if staggered)
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// stagger = If true, make a staggered (hexagonal) grid. If false, make square grid. If `"alt"`, makes alternate staggered pattern. Default: false
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// in_poly = If given a list of polygon points, only creates copies whose center would be inside the polygon. Polygon can be concave and/or self crossing.
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// inside = If given a list of polygon points, or a region, only creates copies whose center would be inside the polygon or region. Polygon can be concave and/or self crossing.
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//
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// Side Effects:
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// `$pos` is set to the relative centerpoint of each child copy, and can be used to modify each child individually.
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@ -427,7 +427,7 @@ module zdistribute(spacing=10, sizes=undef, l=undef)
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//
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// Example:
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// poly = [[-25,-25], [25,25], [-25,25], [25,-25]];
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// grid2d(spacing=5, stagger=true, in_poly=poly)
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// grid2d(spacing=5, stagger=true, inside=poly)
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// zrot(180/6) cylinder(d=5, h=1, $fn=6);
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// %polygon(poly);
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//
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@ -440,7 +440,7 @@ module zdistribute(spacing=10, sizes=undef, l=undef)
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// // Makes a grid of hexagon pillars whose tops are all
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// // angled to reflect light at [0,0,50], if they were shiny.
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// hexregion = circle(r=50.01,$fn=6);
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// grid2d(spacing=10, stagger=true, in_poly=hexregion) union() {
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// grid2d(spacing=10, stagger=true, inside=hexregion) union() {
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// // Note: The union() is needed or else $pos will be
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// // inexplicably unreadable.
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// ref_v = (unit([0,0,50]-point3d($pos)) + UP)/2;
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@ -448,10 +448,13 @@ module zdistribute(spacing=10, sizes=undef, l=undef)
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// zrot(180/6)
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// cylinder(h=20, d=10/cos(180/6)+0.01, $fn=6);
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// }
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module grid2d(spacing, n, size, stagger=false, in_poly=undef)
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module grid2d(spacing, n, size, stagger=false, inside=undef)
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{
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assert(in_list(stagger, [false, true, "alt"]));
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bounds = is_undef(in_poly)? undef : pointlist_bounds(in_poly);
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bounds = is_undef(inside)? undef :
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is_path(inside)? pointlist_bounds(inside) :
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assert(is_region(inside))
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pointlist_bounds(flatten(inside));
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size = is_num(size)? [size, size] :
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is_vector(size)? assert(len(size)==2) size :
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bounds!=undef? [
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@ -477,7 +480,11 @@ module grid2d(spacing, n, size, stagger=false, in_poly=undef)
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for (row = [0:1:n.y-1]) {
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for (col = [0:1:n.x-1]) {
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pos = vmul([col,row],spacing) - offset;
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if (is_undef(in_poly) || point_in_polygon(pos, in_poly)>=0) {
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if (
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is_undef(inside) ||
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(is_path(inside) && point_in_polygon(pos, inside)>=0) ||
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(is_region(inside) && point_in_region(pos, inside)>=0)
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) {
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$col = col;
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$row = row;
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$pos = pos;
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@ -496,7 +503,11 @@ module grid2d(spacing, n, size, stagger=false, in_poly=undef)
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for (col = [0:1:rowcols-1]) {
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rowdx = (row%2 != staggermod)? spacing.x : 0;
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pos = vmul([2*col,row],spacing) + [rowdx,0] - offset;
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if (is_undef(in_poly) || point_in_polygon(pos, in_poly)>=0) {
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if (
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is_undef(inside) ||
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(is_path(inside) && point_in_polygon(pos, inside)>=0) ||
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(is_region(inside) && point_in_region(pos, inside)>=0)
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) {
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$col = col * 2 + ((row%2!=staggermod)? 1 : 0);
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$row = row;
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$pos = pos;
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@ -26,7 +26,7 @@ Transforms | Related Distributors
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Using `xcopies()`, you can make a line of evenly spaced copies of a shape
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centered along the X axis. To make a line of 5 spheres, spaced every 20
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units along the X axis, do:
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```openscad
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```openscad-2D
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xcopies(20, n=5) sphere(d=10);
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```
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Note that the first expected argument to `xcopies()` is the spacing argument,
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@ -35,7 +35,7 @@ so you do not need to supply the `spacing=` argument name.
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Similarly, `ycopies()` makes a line of evenly spaced copies centered along the
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Y axis. To make a line of 5 spheres, spaced every 20 units along the Y
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axis, do:
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```openscad
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```openscad-2D
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ycopies(20, n=5) sphere(d=10);
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```
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@ -47,11 +47,11 @@ zcopies(20, n=5) sphere(d=10);
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If you don't give the `n=` argument to `xcopies()`, `ycopies()` or `zcopies()`,
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then it defaults to 2 (two) copies:
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```openscad
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```openscad-2D
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xcopies(20) sphere(d=10);
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```
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```openscad
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```openscad-2D
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ycopies(20) sphere(d=10);
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```
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@ -62,11 +62,11 @@ zcopies(20) sphere(d=10);
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If you don't know the spacing you want, but instead know how long a line you want
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the copies distributed over, you can use the `l=` argument instead of the `spacing=`
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argument:
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```openscad
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```openscad-2D
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xcopies(l=100, n=5) sphere(d=10);
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```
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```openscad
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```openscad-2D
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ycopies(l=100, n=5) sphere(d=10);
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```
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@ -77,12 +77,12 @@ zcopies(l=100, n=5) sphere(d=10);
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If you don't want the line of copies centered on the origin, you can give a starting
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point, `sp=`, and the line of copies will start there. For `xcopies()`, the line of
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copies will extend to the right of the starting point.
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```openscad
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```openscad-2D
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xcopies(20, n=5, sp=[0,0,0]) sphere(d=10);
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```
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For `ycopies()`, the line of copies will extend to the back of the starting point.
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```openscad
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```openscad-2D
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ycopies(20, n=5, sp=[0,0,0]) sphere(d=10);
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```
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@ -105,12 +105,76 @@ line_of(spacing=(BACK+RIGHT)*20, n=5, p1=[0,0,0]) sphere(d=10);
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IF you give both `p1=` and `p2=`, you can nail down both the start and endpoints
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of the line of copies:
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```openscad
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```openscad-2D
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line_of(p1=[0,100,0], p2=[100,0,0], n=4)
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sphere(d=10);
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```
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You can also spread copies across a 2D area using the `grid2d()`
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You can also spread copies across a 2D area using the `grid2d()` command:
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```openscad-2D
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grid2d(20, n=6) sphere(d=10);
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```
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The spacing can be separately specified for both the X and Y axes, as can the
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count of rows and columns:
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```openscad-2D
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grid2d([20,30], n=[6,4]) sphere(d=10);
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```
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Another neat trick of `grid2d()`, is that you can stagger the output:
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```openscad-2D
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grid2d(20, n=[12,6], stagger=true) sphere(d=10);
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```
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You can get the alternate stagger pattern if you set `stagger="alt"`:
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```openscad-2D
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grid2d(20, n=[12,6], stagger="alt") sphere(d=10);
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```
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By default, if you give a scalar for the spacing value, staggering will give
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you a hexagonal grid, with the spacing being the distance from an item to all
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six of the surrounding items. If you give the spacing as a 2-item vector,
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then that will force the X and Y spacings between columns and rows instead.
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```openscad-2D
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grid2d([20,20], n=[6,6], stagger=true) sphere(d=10);
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```
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You can alternately specify a grid using size and spacing:
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```openscad-2D
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grid2d(20, size=100) sphere(d=10);
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```
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```openscad-2D
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grid2d(20, size=[100,80]) sphere(d=10);
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```
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```openscad-2D
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grid2d(20, size=[100,80], stagger=true) sphere(d=10);
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```
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You can also make grids by spacifying size and column/row count:
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```openscad-2D
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grid2d(n=5, size=100) sphere(d=10);
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```
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```openscad-2D
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grid2d(n=[4,5], size=100) sphere(d=10);
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```
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```openscad-2D
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grid2d(n=[4,5], size=[100,80]) sphere(d=10);
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```
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Finally, the `grid2d()` command will let you give a polygon or region shape to
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fill with items. Only the items in the grid whose center would be inside the
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polygon or region will be created. To fill a star shape with items, you
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can do something like:
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```openscad
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poly = [for (i=[0:11]) polar_to_xy(50*(i%2+1), i*360/12-90)];
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grid2d(5, stagger=true, inside=poly) {
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cylinder(d=4,h=10,spin=90,$fn=6);
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}
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```
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### Rotational Distributors
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@ -8,7 +8,7 @@
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//////////////////////////////////////////////////////////////////////
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BOSL_VERSION = [2,0,232];
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BOSL_VERSION = [2,0,233];
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// Section: BOSL Library Version Functions
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