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Change Extra Anchors to Named Anchors
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@@ -951,7 +951,7 @@ function _path_join(paths,joint,k=0.5,i=0,result=[],relocate=true,closed=false)
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// spin = Rotate this many degrees after anchor. See [spin](attachments.scad#subsection-spin). Default: `0`
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// cp = Centerpoint for determining intersection anchors or centering the shape. Determintes the base of the anchor vector. Can be "centroid", "mean", "box" or a 2D point. Default: "centroid"
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// atype = Set to "hull" or "intersect" to select anchor type. Default: "hull"
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// Extra Anchors:
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// Named Anchors:
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// "origin" = The native position of the region.
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// Anchor Types:
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// "hull" = Anchors to the virtual convex hull of the region.
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@@ -1379,7 +1379,7 @@ module offset_stroke(path, width=1, rounded=true, start, end, check_valid=true,
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// intersect = Anchors to the surface of the linear sweep of the path, ignoring any end roundings.
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// surf_hull = Anchors to the convex hull of the offset_sweep shape, including end treatments.
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// surf_intersect = Anchors to the surface of the offset_sweep shape, including any end treatments.
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// Extra Anchors:
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// Named Anchors:
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// "base" = Anchor to the base of the shape in its native position, ignoring any "extra"
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// "top" = Anchor to the top of the shape in its native position, ignoring any "extra"
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// "zcenter" = Center shape in the Z direction in the native XY position, ignoring any "extra"
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@@ -2087,7 +2087,7 @@ function _rp_compute_patches(top, bot, rtop, rsides, ktop, ksides, concave) =
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// orient = Vector to rotate top towards after spin (module only)
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// atype = Select "hull" or "intersect" anchor types. (module only) Default: "hull"
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// cp = Centerpoint for determining "intersect" anchors or centering the shape. Determintes the base of the anchor vector. Can be "centroid", "mean", "box" or a 3D point. (module only) Default: "centroid"
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// Extra Anchors:
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// Named Anchors:
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// "origin" = The native position of the prism.
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// Anchor Types:
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// "hull" = Anchors to the virtual convex hull of the prism.
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@@ -2802,7 +2802,7 @@ Access to the derivative smoothing parameter?
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// orient = Vector to rotate top towards after spin (module only)
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// atype = Select "hull" or "intersect" anchor types. (module only) Default: "hull"
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// cp = Centerpoint for determining "intersect" anchors or centering the shape. Determintes the base of the anchor vector. Can be "centroid", "mean", "box" or a 3D point. (module only) Default: "centroid"
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// Extra Anchors:
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// Named Anchors:
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// "root" = Root point of the joiner prism, pointing out in the direction of the prism axis
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// "end" = End point of the joiner prism, pointing out in the direction of the prism axis
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// Example(3D,NoScales): Here is the simplest case, a circular prism with a specified length standing vertically on a plane.
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