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Expanded documentation to explain differences from supershape()
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@@ -1992,27 +1992,31 @@ function reuleaux_polygon(n=3, r, d, anchor=CENTER, spin=0) =
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// Synopsis: Creates a shape between a circle and a square, centered on the origin.
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// SynTags: Geom, Path
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// Topics: Shapes (2D), Paths (2D), Path Generators, Attachable
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// See Also: circle(), square()
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// See Also: circle(), square(), supershape()
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// Usage: As Module
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// squircle(squareness, size) [ATTACHMENTS];
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// Usage: As Function
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// path = squircle(squareness, size);
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// Description:
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// A squircle is a shape intermediate between a square/rectangle and a circle/ellipse. Squircles are sometimes used to make dinner plates (more area for the same radius as a circle), keyboard buttons, and smartphone icons. Old CRT television screens also resembled squircles.
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// When called as a module, creates a 2D squircle with the desired squareness. Uses "intersect" type anchoring.
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// A squircle is a shape intermediate between a square/rectangle and a circle/ellipse. A squircle is a special case of supershape (shown in `supershape()` example 3), but this implementation uses a different method that requires just two parameters, and the vertex distribution is optimized for smoothness.
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// Squircles are sometimes used to make dinner plates (more area for the same radius as a circle), keyboard buttons, and smartphone icons. Old CRT television screens also resembled squircles.
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// When called as a module, creates a 2D squircle with the desired squareness. Uses "intersect" type anchoring.
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// When called as a function, returns a 2D path for a squircle.
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// Arguments:
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// squareness = Value between 0 and 1. Controls the shape of the squircle. When `squareness=0` the shape is a circle, and when `squareness=1` the shape is a square. Default: 0.8
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// squareness = Value between 0 and 1. Controls the shape of the squircle. When `squareness=0` the shape is a circle, and when `squareness=1` the shape is a square. Default: 0.7
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// size = Bounding box of the squircle, same as the `size` parameter in `square()`, can be a single number or an `[xsize,ysize]` vector. Default: [10,10]
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// $fn = Number of points. Special variables `$fs` and `$fa` are ignored. If set, `$fn` must be 12 or greater, and is rounded to the nearest multiple of 4. Points are generated non-uniformly around the squircle so they are more dense sharper curves. Default if not set: 40
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// Examples(2D):
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// squircle(squareness=0.5, size=50);
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// squircle(0.95, [80,60], $fn=64);
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// squircle(squareness=0.4, size=50);
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// squircle(0.8, [80,60], $fn=64);
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// Examples(2D): Ten increments of squareness parameter
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// for(sq=[0:0.1:1])
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// stroke(squircle(sq, 100, $fn=128), closed=true, width=0.5);
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// Examples(2D): Standard vector anchors are based on extents
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// squircle(0.8, 50) show_anchors(custom=false);
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// Examples(2D): Named anchors exist for the sides and corners
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// squircle(0.8, 50) show_anchors(std=false);
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module squircle(squareness=0.8, size=[10,10], anchor=CENTER, spin=0) {
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module squircle(squareness=0.7, size=[10,10], anchor=CENTER, spin=0) {
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check = assert(squareness >= 0 && squareness <= 1);
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bbox = is_num(size) ? [size,size] : point2d(size);
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assert(all_positive(bbox), "All components of size must be positive.");
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@@ -2034,10 +2038,11 @@ module squircle(squareness=0.8, size=[10,10], anchor=CENTER, spin=0) {
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}
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function squircle(squareness=0.8, size=[10,10]) =
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function squircle(squareness=0.7, size=[10,10]) =
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assert(squareness >= 0 && squareness <= 1) [
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let(
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sq = sqrt(squareness), // somewhat linearize the squareness response
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sqlim = max(0, min(1, squareness)),
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sq = sqrt(sqlim*(2-sqlim)), // somewhat linearize squareness response
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bbox = is_num(size) ? [size,size] : point2d(size),
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aspect = bbox[1] / bbox[0],
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r = 0.5 * bbox[0],
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