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Merge pull request #1779 from adrianVmariano/master
path sweep bug fix for closed=true, speed improvement in rounded_prism()
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@@ -2572,8 +2572,9 @@ function rounded_prism(bottom, top, joint_bot=0, joint_top=0, joint_sides=0, k_b
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vnf = vnf_join([ each column(top_samples,0),
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each column(bot_samples,0),
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for(pts=edge_points) vnf_vertex_array(pts),
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debug ? vnf_from_polygons(faces,fast=true)
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: vnf_triangulate(vnf_from_polygons(faces))
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vnf_from_polygons(faces,fast=true)
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// debug ? vnf_from_polygons(faces,fast=true)
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// : vnf_triangulate(vnf_from_polygons(faces))
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]),
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topnormal = unit(cross(top[0]-top[1],top[2]-top[1])),
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@@ -2276,6 +2276,9 @@ function path_sweep(shape, path, method="incremental", normal, closed, twist=0,
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assert(!closed || !approx(path[0],last(path)), "\nClosed path includes start point at the end.")
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assert((is_region(shape) || is_path(shape,2)) || (transforms && !(closed && method=="incremental")),"\nshape must be a 2d path or region.")
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let(
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caps = !closed ? caps
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: assert(is_undef(caps) || caps==false || caps==[false,false], "Cannot specify caps when closed=true")
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false,
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path = path3d(path),
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normalOK = is_undef(normal) || (method!="natural" && is_vector(normal,3))
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|| (method=="manual" && same_shape(normal,path)),
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