Merge pull request #1704 from adrianVmariano/master

doc tweaks
This commit is contained in:
adrianVmariano
2025-06-01 15:03:08 -04:00
committed by GitHub
2 changed files with 3 additions and 1 deletions

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@@ -2037,7 +2037,7 @@ module spiral_sweep(poly, h, r, turns=1, taper, r1, r2, d, d1, d2, internal=fals
// knot_path = [ for (i=[0:k-1]) knot(360*i/k/gcd(p,q),R,r,p,q) ];
// normals = [ for (i=[0:k-1]) knot_normal(360*i/k/gcd(p,q),R,r,p,q) ];
// path_sweep(ushape,knot_path,normal=normals, method="manual", closed=true);
// Example(Med,NoScales,VPR=[355.50,0.00,355.60],VPD=140.00,VPT=[0.00,0.00,0.00],): The left hand example uses the automatically computed derivatives. The example on the right uses a user-supplied tangent to ensure that the ends are aligned with the coordinate system. Even with a simple circular arc you may find that the ends are not aligned as expedted by the automatically computed approximate tangent vectors.
// Example(Med,NoScales,VPR=[0.0,0.00,0.00],VPD=28.82,VPT=[0.00,0.00,0.00],): The left hand example uses the automatically computed derivatives. The example on the right uses a user-supplied tangent to ensure that the ends are aligned with the coordinate system. Even with a simple circular arc you may find that the ends are not aligned as expedted by the automatically computed approximate tangent vectors.
// $fa=1; $fs=0.5;
// theta_range=[180:2:450];
// path = [for (theta = theta_range)

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@@ -1405,6 +1405,8 @@ module frame_map(x,y,z,p,reverse=false)
// skew(syx=0.5) cube(40, center=true);
// Example: Skew along the Y axis in 3D as a factor of Z coordinate.
// skew(syz=0.5) cube(40, center=true);
// Example(3D,VPR=[71.80,0.00,338.10],VPD=155.56,VPT=[9.03,9.43,-7.03]): Skew by 30º along the Z axis.
// skew(azx=30) cube([40,40,5],center=true);
// Example: Skew along the Z axis in 3D as a factor of X coordinate.
// skew(szx=0.5) cube(40, center=true);
// Example: Skew along the Z axis in 3D as a factor of Y coordinate.