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synced 2025-08-05 21:47:39 +02:00
updated 3d2scad.py to output raw VNF list instead of named objects
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@@ -1,18 +1,33 @@
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# 3d2scad.py - convert STL or 3MF to OpenSCAD polyhedron arrays.
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#
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# This utility does these things (in this order):
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# - removes invalid triangles
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# - optionally simplifies mesh (reduces polygon count) using quadric decimation
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# - quantizes coordinates to nearest 0.001 (or whatever you specify) for more compact output
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# - removes zero-area triangles
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# - removes duplicate vertices for significant size reduction (often a STL vertex is repeated six times)
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# - removes shared edges from coplanar polygons
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# - creates list of vertices and faces as the mesh is loaded
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# - separates object into shells if multiple objects are detected
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# - removes invalid triangles
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# - optionally simplifies mesh (reduces polygon count) using quadric decimation (a robust method of simplification)
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# - attempts repairs if a shell is detected as non-watertight (fill holes, remove unreferenced vertices, fix inversion and winding order, remove duplicate faces)
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# - ensure normals are consistently pointing outward
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# - quantizes coordinates to nearest 0.001 (or whatever you specify) for more compact output
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# - removes zero-area triangles
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# - removes duplicate vertices for significant size reduction (often a STL vertex is repeated six times)
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# - another pass of removing unreferenced vertices
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# - removes shared edges from coplanar polygons
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# - outputs a text file with a raw list of polyhedron structures (NOT an .scad file); see below for usage.
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#
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# In some cases, the operations above can result in non-manifold shapes, such as when two objects
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# share an edge, the resulting edge may be shared by more than two faces.
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#
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# June 2025
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# TO USE IN OPENSCAD WITH BOLS2 LIBRARY:
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# See VNF documentation at https://github.com/BelfrySCAD/BOSL2/wiki/vnf.scad
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# If your output file is "model.txt" then use it this way:
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#
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# include <BOSL2/std.scad>
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# vnf_list = include <model.txt>; // end with semicolon
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# // vnf_list now contains a list of VNF (OpenSCAD polyhedron) structures
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# vnf_polyhedron(vnf_list);
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import sys
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REQUIRED = ["numpy", "scipy", "trimesh", "open3d", "networkx", "lxml"] # required libraries not typically included in Python
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MISSING = []
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@@ -216,20 +231,25 @@ def format_number(n, precision):
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s = "0"
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return s
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def export_openscad_structure(vertices, polygons, name, shell_index, precision, f):
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varname = f"{name}{shell_index}"
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f.write(f"{varname}=[\n[")
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def export_openscad_structure(vertices, polygons, nshells, shell_index, precision, f):
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if shell_index == 0:
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f.write("[ ")
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f.write("\n[[")
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f.write(",".join("[" + ",".join(format_number(c, precision) for c in v) + "]" for v in vertices))
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f.write("],\n[")
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f.write(",".join("[" + ",".join(str(i) for i in poly) + "]" for poly in polygons))
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f.write("]];\n")
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f.write("]]")
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if shell_index < nshells-1:
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f.write(",\n")
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else:
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f.write(f"\n// shells: {nshells}\n]\n")
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print(f" Wrote shell {shell_index+1} with {len(vertices)} vertices and {len(polygons)} faces", flush=True)
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def main():
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parser = argparse.ArgumentParser(description="3D model to OpenSCAD polyhedron converter", formatter_class=argparse.ArgumentDefaultsHelpFormatter)
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parser.add_argument("input", help="Input STL or 3MF file")
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parser.add_argument("output", help="Output OpenSCAD file")
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parser.add_argument("--tolerance", type=float, metavar="FRAC", default=0.0,
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parser.add_argument("output", help="Output data file (list of VNF structures)")
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parser.add_argument("--polycount", type=float, metavar="FRAC", default=0.0,
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help="Fraction of faces to remove via quadric decimation (0-0.9)")
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parser.add_argument("--quantize", type=float, metavar="GRIDUNIT", default=0.001,
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help="Grid size to quantize vertices")
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@@ -244,6 +264,7 @@ def main():
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mesh = load_mesh(args.input)
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shells = split_into_shells(mesh)
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nshells = len(shells)
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if args.merge_shells:
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merged = []
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@@ -274,8 +295,8 @@ def main():
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for i, shell in enumerate(shells):
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print(f"Processing shell {i + 1}:", flush=True)
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shell = remove_invalid_triangles(shell)
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if args.tolerance > 0:
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shell = decimate_mesh(shell, args.tolerance)
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if args.polycount > 0:
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shell = decimate_mesh(shell, args.polycount)
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if not shell.is_watertight:
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print(" Mesh is not watertight after simplification; attempting repair...", flush=True)
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@@ -296,6 +317,7 @@ def main():
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if len(shell.faces) < args.min_faces:
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print(f" Skipping shell with only {len(shell.faces)} face{'s' if len(shell.faces) != 1 else ''}", flush=True)
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nshells = nshells-1
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continue
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print(f" Diagnostics:")
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@@ -306,7 +328,7 @@ def main():
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print(f" - Genus: {int(genus)}")
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polygons = merge_coplanar_triangles(shell.vertices, shell.faces)
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export_openscad_structure(shell.vertices.tolist(), polygons, name, i, precision, f)
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export_openscad_structure(shell.vertices.tolist(), polygons, nshells, i, precision, f)
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if __name__ == "__main__":
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main()
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