Merge pull request #1734 from RAMilewski/master

Texturing from Images in skin.scad
This commit is contained in:
adrianVmariano
2025-06-23 17:58:43 -04:00
committed by GitHub
3 changed files with 11 additions and 5 deletions

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@@ -3695,21 +3695,27 @@ function associate_vertices(polygons, split, curpoly=0) =
// up(7)fwd(-3)right(15)cyl(d=10,h=15,texture=vnf_triangulate(tex), tex_reps=[4,2],tex_samples=5,rounding=2);
//
// Subsection: Textures from Graphic Images
// .
// In additional to creating textured surfaces, the texturing feature of BOSL2 can be used to place relief images onto objects,
// using a single repetition of a very large texture array. In order to do this, you'll need a way to import your image into OpenSCAD.
// .
// The BOSL2 scripts folder contains three scripts for creating texture arrays from graphic images.
// Right-click the links below to download the scripts to your local system. Run the python scripts from the command line,
// and use the **File** menu of your browser to open img2scad.html.
// .
// - [**img2scad.py**](https://raw.githubusercontent.com/BelfrySCAD/BOSL2/master/scripts/img2scad.py)
// is a python script that creates a texture array from most common raster image formats, including gif, png, jpeg.
// .
// - [**img2scad.html**](https://raw.githubusercontent.com/BelfrySCAD/BOSL2/master/scripts/img2scad.html)
// - [**img2scad.html**](https://htmlpreview.github.io/?https://github.com/BelfrySCAD/BOSL2/blob/master/scripts/img2scad.html)
// contains a javascript creates a texture array from any image your browser can render.
// .
// - [**geotiff2scad.py**](https://raw.githubusercontent.com/BelfrySCAD/BOSL2/master/scripts/geotiff2scad.py)
// is a python script creates a texture array from geotiff depth maps.
// .
// Each of these scripts places a named array in an .scad file with names specified at run time. Use include<> to add the array to your model.
// Each of these scripts places a named array in an .scad file with names specified at run time. Use include<> to add the array to your model.
// .
// Both **img2scad.py** and **img2scad.html** provide similar capabilities, but the html script has a few additional capabilities
// and it provides a graphical user interface..
// Both **img2scad.py** and **img2scad.html** create texture arrays from graphics, but the html script has a few additional capabilities
// and it provides a graphical user interface.
// .
// On the right is a {{textured_tile()}} with the texture array created by **img2scad.html** from the .png file on the left:
// .
@@ -3732,7 +3738,7 @@ function associate_vertices(polygons, split, curpoly=0) =
// .
// A globe created using the **geotiff2scad.py** script to generate the texture array:
// .
// ![Geotiff Example](https://raw.githubusercontent.com/BelfrySCAD/BOSL2/master/images/globe_animation.gif)
// ![Geotiff Example](https://raw.githubusercontent.com/BelfrySCAD/BOSL2/master/images/globe_animation.png)
// .
// Section: Texturing
// Function: texture()