@@ -3642,7 +3642,7 @@ function _textured_linear_sweep(
mat=up((v-0.5)*h)*
scale(sc)*
zrot(twist*v)
)apply(mat,tile_rows[texcnt.y-ti-1])
)apply(mat,tile_rows[(texcnt.y-ti)%texcnt.y])
]
)vnf_vertex_array(
tiles,caps=false,style=style,
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