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1
lib.scad
@@ -90,6 +90,7 @@ use <utils/gears.scad>
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use <utils/hanging_hole.scad>
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use <utils/fillet.scad>
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use <utils/rounded_polygon.scad>
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use <utils/rounded_right_triangle.scad>
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use <utils/layout.scad>
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use <utils/round.scad>
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use <utils/offset.scad>
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|
BIN
libtest.png
Before Width: | Height: | Size: 854 KiB After Width: | Height: | Size: 854 KiB |
56
readme.md
@@ -35,11 +35,11 @@ See [usage](docs/usage.md) for requirements, installation instructions and a usa
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<tr><td> <a href = "#D_connectors">D_connectors</a> </td><td> <a href = "#Modules">Modules</a> </td><td> <a href = "#Spades">Spades</a> </td><td> <a href = "#Foot">Foot</a> </td><td> <a href = "#Round">Round</a> </td><td></td></tr>
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<tr><td> <a href = "#Displays">Displays</a> </td><td> <a href = "#Nuts">Nuts</a> </td><td> <a href = "#Spools">Spools</a> </td><td> <a href = "#Handle">Handle</a> </td><td> <a href = "#Rounded_cylinder">Rounded_cylinder</a> </td><td></td></tr>
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<tr><td> <a href = "#Extrusion_brackets">Extrusion_brackets</a> </td><td> <a href = "#O_ring">O_ring</a> </td><td> <a href = "#Springs">Springs</a> </td><td> <a href = "#PCB_mount">PCB_mount</a> </td><td> <a href = "#Rounded_polygon">Rounded_polygon</a> </td><td></td></tr>
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<tr><td> <a href = "#Extrusions">Extrusions</a> </td><td> <a href = "#Opengrab">Opengrab</a> </td><td> <a href = "#Stepper_motors">Stepper_motors</a> </td><td> <a href = "#PSU_shroud">PSU_shroud</a> </td><td> <a href = "#Sector">Sector</a> </td><td></td></tr>
|
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<tr><td> <a href = "#Fans">Fans</a> </td><td> <a href = "#PCB">PCB</a> </td><td> <a href = "#Swiss_clips">Swiss_clips</a> </td><td> <a href = "#Press_fit">Press_fit</a> </td><td> <a href = "#Sweep">Sweep</a> </td><td></td></tr>
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<tr><td> <a href = "#Fuseholder">Fuseholder</a> </td><td> <a href = "#PCBs">PCBs</a> </td><td> <a href = "#Toggles">Toggles</a> </td><td> <a href = "#Printed_box">Printed_box</a> </td><td> <a href = "#Thread">Thread</a> </td><td></td></tr>
|
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<tr><td> <a href = "#Geared_steppers">Geared_steppers</a> </td><td> <a href = "#PSUs">PSUs</a> </td><td> <a href = "#Transformers">Transformers</a> </td><td> <a href = "#Ribbon_clamp">Ribbon_clamp</a> </td><td> <a href = "#Tube">Tube</a> </td><td></td></tr>
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<tr><td> <a href = "#Green_terminals">Green_terminals</a> </td><td> <a href = "#Panel_meters">Panel_meters</a> </td><td> <a href = "#Tubings">Tubings</a> </td><td> <a href = "#SSR_shroud">SSR_shroud</a> </td><td></td><td></td></tr>
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<tr><td> <a href = "#Extrusions">Extrusions</a> </td><td> <a href = "#Opengrab">Opengrab</a> </td><td> <a href = "#Stepper_motors">Stepper_motors</a> </td><td> <a href = "#PSU_shroud">PSU_shroud</a> </td><td> <a href = "#Rounded_right_triangle">Rounded_right_triangle</a> </td><td></td></tr>
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<tr><td> <a href = "#Fans">Fans</a> </td><td> <a href = "#PCB">PCB</a> </td><td> <a href = "#Swiss_clips">Swiss_clips</a> </td><td> <a href = "#Press_fit">Press_fit</a> </td><td> <a href = "#Sector">Sector</a> </td><td></td></tr>
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<tr><td> <a href = "#Fuseholder">Fuseholder</a> </td><td> <a href = "#PCBs">PCBs</a> </td><td> <a href = "#Toggles">Toggles</a> </td><td> <a href = "#Printed_box">Printed_box</a> </td><td> <a href = "#Sweep">Sweep</a> </td><td></td></tr>
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<tr><td> <a href = "#Geared_steppers">Geared_steppers</a> </td><td> <a href = "#PSUs">PSUs</a> </td><td> <a href = "#Transformers">Transformers</a> </td><td> <a href = "#Ribbon_clamp">Ribbon_clamp</a> </td><td> <a href = "#Thread">Thread</a> </td><td></td></tr>
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<tr><td> <a href = "#Green_terminals">Green_terminals</a> </td><td> <a href = "#Panel_meters">Panel_meters</a> </td><td> <a href = "#Tubings">Tubings</a> </td><td> <a href = "#SSR_shroud">SSR_shroud</a> </td><td> <a href = "#Tube">Tube</a> </td><td></td></tr>
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<tr><td> <a href = "#Hot_ends">Hot_ends</a> </td><td> <a href = "#Pillars">Pillars</a> </td><td> <a href = "#Variacs">Variacs</a> </td><td> <a href = "#Screw_knob">Screw_knob</a> </td><td></td><td></td></tr>
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<tr><td> <a href = "#Hygrometer">Hygrometer</a> </td><td> <a href = "#Pin_headers">Pin_headers</a> </td><td> <a href = "#Veroboard">Veroboard</a> </td><td> <a href = "#Socket_box">Socket_box</a> </td><td></td><td></td></tr>
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<tr><td> <a href = "#IECs">IECs</a> </td><td> <a href = "#Pulleys">Pulleys</a> </td><td> <a href = "#Washers">Washers</a> </td><td> <a href = "#Strap_handle">Strap_handle</a> </td><td></td><td></td></tr>
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@@ -5511,8 +5511,10 @@ a square cornered part fits in the hole then circles are placed in the corners m
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### Modules
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| Module | Description |
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|:--- |:--- |
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| ```dogbone_rectangle(size, r = cnc_bit_r, center = true, xy_center = true)``` | Rectangle with cylinders at the corners |
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| ```dogbone_square(size, r = cnc_bit_r, center = true)``` | Square with circles at the corners |
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| ```dogbone_rectangle(size, r = cnc_bit_r, center = true, xy_center = true, x_offset, y_offset)``` | Rectangle with cylinders at the corners |
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| ```dogbone_rectangle_x(size, r = cnc_bit_r, center = true, xy_center = true)``` | Rectangle with cylinders at the corners, offset in the x direction |
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| ```dogbone_rectangle_y(size, r = cnc_bit_r, center = true, xy_center = true)``` | Rectangle with cylinders at the corners, offset in the y direction |
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| ```dogbone_square(size, r = cnc_bit_r, center = true, x_offset, y_offset)``` | Square with circles at the corners, with optional offsets |
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|
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@@ -5833,6 +5835,26 @@ Because the tangents need to be calculated to find the length these can be calcu
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|
||||
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<a href="#top">Top</a>
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||||
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---
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||||
<a name="Rounded_right_triangle"></a>
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## Rounded_right_triangle
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Draw a 3D right triangle with rounded edges. Intended to be embedded in other parts. Can be optionally offset by the filleted amount.
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||||
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[utils/rounded_right_triangle.scad](utils/rounded_right_triangle.scad) Implementation.
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||||
[tests/rounded_right_triangle.scad](tests/rounded_right_triangle.scad) Code for this example.
|
||||
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||||
### Modules
|
||||
| Module | Description |
|
||||
|:--- |:--- |
|
||||
| ```rounded_right_triangle(x, y, z, fillet, center = true, offset = false)``` | Draw a 3D right triangle with rounded edges. |
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||||
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||||

|
||||
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||||
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||||
<a href="#top">Top</a>
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|
||||
---
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||||
@@ -6098,6 +6120,7 @@ Global constants, functions and modules. This file is used directly or indirectl
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| ```ellipse(xr, yr)``` | Draw an ellipse |
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||||
| ```extrude_if(h, center = true)``` | Extrudes 2D object to 3D when ```h``` is nonzero, otherwise leaves it 2D |
|
||||
| ```hflip(flip=true)``` | Invert children by doing a 180° flip around the Y axis |
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||||
| ```render_if(render = true, convexity = 2)``` | Renders an object if ```render``` is true, otherwise leaves it unrendered |
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||||
| ```right_triangle(width, height, h, center = true)``` | A right angled triangle with the 90° corner at the origin. 3D when ```h``` is nonzero, otherwise 2D |
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| ```semi_circle(r, d = undef)``` | A semi circle in the positive Y domain |
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| ```translate_z(z)``` | Shortcut for Z only translations |
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@@ -6116,6 +6139,16 @@ it gets the linear dimensions right. See <https://hydraraptor.blogspot.com/2011/
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The module provides `poly_circle()`, `poly_cylinder()` and `poly_ring()` that is useful for making printed washers and pillars.
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`poly_cylinder()` has a `twist` parameter which can be set to make the polygon rotate each layer.
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This can be used to mitigate the number of sides being small and make small holes stronger and more round, but is quite slow due to the
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large increase in the number of facets.
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When set to 1 the polygons alternate each layer, when set higher the rotation takes `twist + 1` layers to repeat.
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A small additional rotation is added to make the polygon rotate one more side over the length of the hole to make it appear round when
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veiwed end on.
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||||
When `twist` is set the resulting cylinder is extended by `eps` at each end so that the exact length of the hole can be used without
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leaving a scar on either surface.
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|
||||
|
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[utils/core/polyholes.scad](utils/core/polyholes.scad) Implementation.
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|
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@@ -6133,7 +6166,7 @@ The module provides `poly_circle()`, `poly_cylinder()` and `poly_ring()` that is
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|:--- |:--- |
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| ```drill(r, h = 100, center = true)``` | Make a cylinder for drilling holes suitable for CNC routing, set h = 0 for circle |
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| ```poly_circle(r, sides = 0)``` | Make a circle adjusted to print the correct size |
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| ```poly_cylinder(r, h, center = false, sides = 0, chamfer = false)``` | Make a cylinder adjusted to print the correct size |
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| ```poly_cylinder(r, h, center = false, sides = 0, chamfer = false, twist = 0)``` | Make a cylinder adjusted to print the correct size |
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| ```poly_drill(r, h = 100, center = true)``` | Make a cylinder for drilling holes suitable for CNC routing if cnc_bit_r is non zero, otherwise a poly_cylinder. |
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| ```poly_ring(or, ir, sides = 0)``` | Make a 2D ring adjusted to have the correct internal radius |
|
||||
| ```poly_tube(or, ir, h, center = false)``` | Make a tube adjusted to have the correct internal radius |
|
||||
@@ -6167,6 +6200,11 @@ The module provides `poly_circle()`, `poly_cylinder()` and `poly_ring()` that is
|
||||
| 1 | ```rod(9.5, 43)``` | Smooth rod 9.5mm x 43mm |
|
||||
| 1 | ```rod(9, 41)``` | Smooth rod 9mm x 41mm |
|
||||
|
||||
### Printed
|
||||
| Qty | Filename |
|
||||
| ---:|:--- |
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||||
| 1 | polyhole.stl |
|
||||
|
||||
|
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<a href="#top">Top</a>
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|
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@@ -6184,6 +6222,8 @@ Rectangle with rounded corners.
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| Module | Description |
|
||||
|:--- |:--- |
|
||||
| ```rounded_rectangle(size, r, center = true, xy_center = true)``` | Like ```cube()``` but corners rounded in XY plane and separate centre options for xy and z. |
|
||||
| ```rounded_rectangle_xz(size, r, center = true, xy_center = true)``` | Like ```cube()``` but corners rounded in XZ plane and separate centre options for xy and z. |
|
||||
| ```rounded_rectangle_yz(size, r, center = true, xy_center = true)``` | Like ```cube()``` but corners rounded in YX plane and separate centre options for xy and z. |
|
||||
| ```rounded_square(size, r, center = true)``` | Like ```square()``` but with with rounded corners |
|
||||
|
||||

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|
@@ -26,6 +26,12 @@ module dogbones() {
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#translate([15, 0])
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dogbone_rectangle([10, 20, 5], center = false);
|
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|
||||
#translate([30, 0])
|
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dogbone_rectangle_x([10, 20, 5], center = false);
|
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|
||||
#translate([45, 0])
|
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dogbone_rectangle_y([10, 20, 5], center = false);
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|
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sq = 3;
|
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translate([-5 + sq / 2 + eps, -10 + sq / 2 + eps])
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%cube([sq, sq, 1], center = true);
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|
Before Width: | Height: | Size: 56 KiB After Width: | Height: | Size: 55 KiB |
Before Width: | Height: | Size: 114 KiB After Width: | Height: | Size: 136 KiB |
Before Width: | Height: | Size: 37 KiB After Width: | Height: | Size: 43 KiB |
BIN
tests/png/rounded_right_triangle.png
Normal file
After Width: | Height: | Size: 67 KiB |
Before Width: | Height: | Size: 146 KiB After Width: | Height: | Size: 148 KiB |
@@ -21,30 +21,60 @@ include <../utils/core/core.scad>
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use <../vitamins/rod.scad>
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include <../vitamins/sheets.scad>
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module polyholes() {
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module positions()
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for(i = [1 : 10]) {
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||||
translate([(i * i + i) / 2 + 3 * i , 8])
|
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let($r = i / 2)
|
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module positions()
|
||||
for(i = [1 : 10]) {
|
||||
translate([(i * i + i) / 2 + 3 * i , 8])
|
||||
let($r = i / 2)
|
||||
children();
|
||||
|
||||
let(d = i + 0.5)
|
||||
translate([(d * d + d) / 2 + 3 * d, 19])
|
||||
let($r = d / 2)
|
||||
children();
|
||||
}
|
||||
|
||||
let(d = i + 0.5)
|
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translate([(d * d + d) / 2 + 3 * d, 19])
|
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let($r = d / 2)
|
||||
children();
|
||||
}
|
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module polyhole_stl() {
|
||||
stl("polyhole");
|
||||
|
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stl_colour(pp1_colour) linear_extrude(3, center = true)
|
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linear_extrude(3, center = true)
|
||||
difference() {
|
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square([100, 27]);
|
||||
|
||||
positions()
|
||||
poly_circle(r = $r);
|
||||
}
|
||||
}
|
||||
|
||||
positions()
|
||||
module alt_polyhole_stl() {
|
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holes = [2.5, 2, 1.5];
|
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n = len(holes);
|
||||
size = [n * 10, 10, 10];
|
||||
difference() {
|
||||
translate([-size.x / n / 2, $preview ? 0 : -size.y / 2])
|
||||
cube($preview ? [size.x, size.y / 2, size.z] : size);
|
||||
|
||||
for(i = [0 : n - 1])
|
||||
translate([i * 10, 0])
|
||||
if(i % 2)
|
||||
translate_z(size.z)
|
||||
poly_cylinder(r = holes[i] / 2, h = 2 * size.z, center = true, twist = i + 1);
|
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else
|
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poly_cylinder(r = holes[i] / 2, h = size.z, center = false, twist = i + 1);
|
||||
}
|
||||
}
|
||||
|
||||
module polyholes() {
|
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stl_colour(pp1_colour)
|
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polyhole_stl();
|
||||
|
||||
positions()
|
||||
rod(d = 2 * $r, l = 8 * $r + 5);
|
||||
//
|
||||
// Alternating polyholes
|
||||
//
|
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translate([30, -40])
|
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alt_polyhole_stl();
|
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//
|
||||
// Poly rings
|
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//
|
||||
ir = 3 / 2;
|
||||
@@ -74,4 +104,11 @@ module polyholes() {
|
||||
}
|
||||
}
|
||||
|
||||
polyholes();
|
||||
if($preview)
|
||||
polyholes();
|
||||
else {
|
||||
polyhole_stl();
|
||||
|
||||
translate([50, -20])
|
||||
alt_polyhole_stl();
|
||||
}
|
||||
|
@@ -25,6 +25,12 @@ module rounded_rectangles() {
|
||||
|
||||
translate([40, 0])
|
||||
rounded_rectangle([30, 20, 10], 3);
|
||||
|
||||
translate([80, 0])
|
||||
rounded_rectangle_xz([30, 20, 10], 3);
|
||||
|
||||
translate([120, 0])
|
||||
rounded_rectangle_yz([30, 20, 10], 3);
|
||||
}
|
||||
|
||||
rounded_rectangles();
|
||||
|
31
tests/rounded_right_triangle.scad
Normal file
@@ -0,0 +1,31 @@
|
||||
//
|
||||
// NopSCADlib Copyright Chris Palmer 2018
|
||||
// nop.head@gmail.com
|
||||
// hydraraptor.blogspot.com
|
||||
//
|
||||
// This file is part of NopSCADlib.
|
||||
//
|
||||
// NopSCADlib is free software: you can redistribute it and/or modify it under the terms of the
|
||||
// GNU General Public License as published by the Free Software Foundation, either version 3 of
|
||||
// the License, or (at your option) any later version.
|
||||
//
|
||||
// NopSCADlib is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
// without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
// See the GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License along with NopSCADlib.
|
||||
// If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
include <../global_defs.scad>
|
||||
use <../utils/rounded_right_triangle.scad>
|
||||
|
||||
|
||||
module rounded_right_triangles() {
|
||||
rounded_right_triangle(10, 20, 5, 0.5);
|
||||
|
||||
translate([20, 0])
|
||||
rounded_right_triangle(10, 20, 5, 0.5, offset = true);
|
||||
}
|
||||
|
||||
rounded_right_triangles();
|
@@ -25,16 +25,16 @@ module polysink_stl() {
|
||||
n = len(cs_screws);
|
||||
size = [n * 20, 20, 10];
|
||||
difference() {
|
||||
translate([-size.x / n / 2, $preview ? 0 : -size.y / 2, -size.z])
|
||||
translate([-size.x / n / 2, $preview ? 0 : -size.y / 2])
|
||||
cube($preview ? [size.x, size.y / 2, size.z] : size);
|
||||
|
||||
for(i = [0 : n - 1])
|
||||
let(s = cs_screws[i])
|
||||
translate([i * 20, 0]) {
|
||||
screw_polysink(s, 2 * size.z + 1);
|
||||
translate_z(size.z)
|
||||
screw_polysink(s, 2 * size.z + 1);
|
||||
|
||||
translate_z(-size.z)
|
||||
screw_polysink(s, 2 * size.z + 1, alt = true);
|
||||
screw_polysink(s, 2 * size.z + 1, alt = true);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -52,7 +52,7 @@ module screws() {
|
||||
screw(screw, length);
|
||||
}
|
||||
}
|
||||
translate([80, 140])
|
||||
translate([80, 20])
|
||||
polysink_stl();
|
||||
}
|
||||
|
||||
|
@@ -52,6 +52,13 @@ function slice(list, start = 0, end = undef) = let( //! Slice a list or string w
|
||||
) is_string(list) ? slice_str(list, start, end) : [for(i = [start : 1 : end - 1]) list[i]];
|
||||
|
||||
|
||||
module render_if(render = true, convexity = 2) //! Renders an object if ```render``` is true, otherwise leaves it unrendered
|
||||
if (render)
|
||||
render(convexity = convexity)
|
||||
children();
|
||||
else
|
||||
children();
|
||||
|
||||
module extrude_if(h, center = true) //! Extrudes 2D object to 3D when ```h``` is nonzero, otherwise leaves it 2D
|
||||
if(h)
|
||||
linear_extrude(h, center = center, convexity = 2) // 3D
|
||||
|
@@ -22,6 +22,16 @@
|
||||
//! it gets the linear dimensions right. See <https://hydraraptor.blogspot.com/2011/02/polyholes.html>
|
||||
//!
|
||||
//! The module provides `poly_circle()`, `poly_cylinder()` and `poly_ring()` that is useful for making printed washers and pillars.
|
||||
//!
|
||||
//! `poly_cylinder()` has a `twist` parameter which can be set to make the polygon rotate each layer.
|
||||
//! This can be used to mitigate the number of sides being small and make small holes stronger and more round, but is quite slow due to the
|
||||
//! large increase in the number of facets.
|
||||
//! When set to 1 the polygons alternate each layer, when set higher the rotation takes `twist + 1` layers to repeat.
|
||||
//! A small additional rotation is added to make the polygon rotate one more side over the length of the hole to make it appear round when
|
||||
//! veiwed end on.
|
||||
//!
|
||||
//! When `twist` is set the resulting cylinder is extended by `eps` at each end so that the exact length of the hole can be used without
|
||||
//! leaving a scar on either surface.
|
||||
//
|
||||
function sides(r) = max(round(4 * r), 3); //! Optimium number of sides for specified radius
|
||||
function corrected_radius(r, n = 0) = r / cos(180 / (n ? n : sides(r))); //! Adjusted radius to make flats lie on the circle
|
||||
@@ -32,9 +42,26 @@ module poly_circle(r, sides = 0) { //! Make a circle adjusted to print the corre
|
||||
circle(r = corrected_radius(r,n), $fn = n);
|
||||
}
|
||||
|
||||
module poly_cylinder(r, h, center = false, sides = 0, chamfer = false) {//! Make a cylinder adjusted to print the correct size
|
||||
extrude_if(h, center)
|
||||
poly_circle(r, sides);
|
||||
module poly_cylinder(r, h, center = false, sides = 0, chamfer = false, twist = 0) {//! Make a cylinder adjusted to print the correct size
|
||||
if(twist) {
|
||||
slices = ceil(h / layer_height);
|
||||
twists = min(twist + 1, slices);
|
||||
sides = sides ? sides : sides(r);
|
||||
rot = 360 / sides / twists * (twists < slices ? (1 + 1 / slices) : 1);
|
||||
if(center)
|
||||
for(side = [0, 1])
|
||||
mirror([0, 0, side])
|
||||
poly_cylinder(r = r, h = h / 2, sides = sides, twist = twist);
|
||||
else
|
||||
render(convexity = 5)
|
||||
for(i = [0 : slices - 1])
|
||||
translate_z(i * layer_height - eps)
|
||||
rotate(rot * i)
|
||||
poly_cylinder(r = r, h = layer_height + 2 * eps, sides = sides);
|
||||
}
|
||||
else
|
||||
extrude_if(h, center)
|
||||
poly_circle(r, sides);
|
||||
|
||||
if(h && chamfer)
|
||||
poly_cylinder(r + layer_height, center ? layer_height * 2 : layer_height, center, sides = sides ? sides : sides(r));
|
||||
|
@@ -28,6 +28,21 @@ module rounded_square(size, r, center = true) //! Like ```square()``` but with w
|
||||
|
||||
module rounded_rectangle(size, r, center = true, xy_center = true) //! Like ```cube()``` but corners rounded in XY plane and separate centre options for xy and z.
|
||||
{
|
||||
linear_extrude(size[2], center = center)
|
||||
rounded_square([size[0], size[1]], r, xy_center);
|
||||
linear_extrude(size.z, center = center)
|
||||
rounded_square([size.x, size.y], r, xy_center);
|
||||
}
|
||||
|
||||
module rounded_rectangle_xz(size, r, center = true, xy_center = true) //! Like ```cube()``` but corners rounded in XZ plane and separate centre options for xy and z.
|
||||
{
|
||||
translate([xy_center ? 0 : size.x / 2, xy_center ? 0 : size.y / 2, center ? 0 : size.z / 2])
|
||||
rotate([90, 0, 0])
|
||||
rounded_rectangle([size.x, size.z, size.y], r, center = true, xy_center = true);
|
||||
}
|
||||
|
||||
module rounded_rectangle_yz(size, r, center = true, xy_center = true) //! Like ```cube()``` but corners rounded in YX plane and separate centre options for xy and z.
|
||||
{
|
||||
translate([xy_center ? 0 : size.x / 2, xy_center ? 0 : size.y / 2, center ? 0 : size.z / 2])
|
||||
rotate([90, 0, 90])
|
||||
rounded_rectangle([size.y, size.z, size.x], r, center = true, xy_center = true);
|
||||
}
|
||||
|
||||
|
@@ -23,24 +23,36 @@
|
||||
//
|
||||
include <../utils/core/core.scad>
|
||||
|
||||
module dogbone_square(size, r = cnc_bit_r, center = true) //! Square with circles at the corners
|
||||
module dogbone_square(size, r = cnc_bit_r, center = true, x_offset, y_offset) //! Square with circles at the corners, with optional offsets
|
||||
{
|
||||
x_offset = is_undef(x_offset) ? r / sqrt(2) : x_offset;
|
||||
y_offset = is_undef(y_offset) ? r / sqrt(2) : y_offset;
|
||||
|
||||
union() {
|
||||
square(size, center = center);
|
||||
|
||||
if(r > 0) {
|
||||
origin = center ? [0, 0] : size / 2;
|
||||
offset = r / sqrt(2);
|
||||
|
||||
for(x = [-1, 1], y = [-1, 1])
|
||||
translate(origin + [x * (size.x / 2 - offset), y * (size.y / 2 - offset)])
|
||||
translate(origin + [x * (size.x / 2 - x_offset), y * (size.y / 2 - y_offset)])
|
||||
drill(r, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
module dogbone_rectangle(size, r = cnc_bit_r, center = true, xy_center = true) //! Rectangle with cylinders at the corners
|
||||
module dogbone_rectangle(size, r = cnc_bit_r, center = true, xy_center = true, x_offset, y_offset) //! Rectangle with cylinders at the corners
|
||||
{
|
||||
extrude_if(h = size.z, center = center)
|
||||
dogbone_square([size.x, size.y], r, xy_center);
|
||||
dogbone_square([size.x, size.y], r, xy_center, x_offset, y_offset);
|
||||
}
|
||||
|
||||
module dogbone_rectangle_x(size, r = cnc_bit_r, center = true, xy_center = true) //! Rectangle with cylinders at the corners, offset in the x direction
|
||||
{
|
||||
dogbone_rectangle(size = size, r = r, center = center, x_offset = 0, y_offset = r);
|
||||
}
|
||||
|
||||
module dogbone_rectangle_y(size, r = cnc_bit_r, center = true, xy_center = true) //! Rectangle with cylinders at the corners, offset in the y direction
|
||||
{
|
||||
dogbone_rectangle(size = size, r = r, center = center, x_offset = r, y_offset = 0);
|
||||
}
|
||||
|
@@ -35,7 +35,7 @@ module hanging_hole(z, ir, h = 100, h2 = 100) { //! Hole radius ```ir``` hanging
|
||||
poly_cylinder(r - eps, h - layer_height);
|
||||
}
|
||||
}
|
||||
assert(z % layer_height == 0, str(z));
|
||||
assert(z - layer_height * floor(z / layer_height) < eps, str(z));
|
||||
infill_angle = z % (2 * layer_height) ? -45 : 45;
|
||||
below = min(z + eps, h2);
|
||||
big = 1000;
|
||||
|
46
utils/rounded_right_triangle.scad
Normal file
@@ -0,0 +1,46 @@
|
||||
//
|
||||
// NopSCADlib Copyright Chris Palmer 2018
|
||||
// nop.head@gmail.com
|
||||
// hydraraptor.blogspot.com
|
||||
//
|
||||
// This file is part of NopSCADlib.
|
||||
//
|
||||
// NopSCADlib is free software: you can redistribute it and/or modify it under the terms of the
|
||||
// GNU General Public License as published by the Free Software Foundation, either version 3 of
|
||||
// the License, or (at your option) any later version.
|
||||
//
|
||||
// NopSCADlib is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
// without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
// See the GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License along with NopSCADlib.
|
||||
// If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
//
|
||||
//! Draw a 3D right triangle with rounded edges. Intended to be embedded in other parts. Can be optionally offset by the filleted amount.
|
||||
//
|
||||
include <../utils/core/core.scad>
|
||||
include <NopSCADlib/utils/core/rounded_rectangle.scad>
|
||||
|
||||
module rounded_right_triangle(x, y, z, fillet, center = true, offset = false) { //! Draw a 3D right triangle with rounded edges.
|
||||
fillet = max(fillet, eps);
|
||||
size = [x + (offset ? 2 * fillet : 0), y + (offset ? 2 * fillet : 0), z];
|
||||
|
||||
translate([offset ? -2 * fillet : 0, offset ? -2 * fillet : 0, center ? 0 : size.z / 2])
|
||||
hull() {
|
||||
translate([0, fillet, size.z / 2])
|
||||
rotate([90, 90, 0])
|
||||
rounded_rectangle([size.z, 2 * fillet, eps], fillet - eps, center = false, xy_center = false);
|
||||
translate([0, size.y, size.z / 2])
|
||||
rotate([90, 90, 0])
|
||||
rounded_rectangle([size.z, 2 * fillet, eps], fillet - eps, center = false, xy_center = false);
|
||||
translate([fillet, 0, size.z / 2])
|
||||
rotate([0, 90, 0])
|
||||
rounded_rectangle([size.z, 2 * fillet, eps], fillet - eps, center = false, xy_center = false);
|
||||
translate([size.x, 0, size.z / 2])
|
||||
rotate([0, 90, 0])
|
||||
rounded_rectangle([size.z, 2 * fillet, eps], fillet - eps, center = false, xy_center = false);
|
||||
}
|
||||
}
|
||||
|