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Author SHA1 Message Date
Chris Palmer
9699a70cf5 Merge branch 'martinbudden-rounded_right_triangle' 2020-12-22 13:02:14 +00:00
Chris Palmer
6d79e587aa Updated readme and image for rounded_right_triangle. 2020-12-22 13:00:49 +00:00
Chris Palmer
15b3b3a8c2 Merge branch 'rounded_right_triangle' of https://github.com/martinbudden/NopSCADlib into martinbudden-rounded_right_triangle 2020-12-22 12:39:17 +00:00
Chris Palmer
ec891c8013 Merge branch 'martinbudden-dogbone_xy' 2020-12-22 12:35:35 +00:00
Chris Palmer
c7811f21e0 dogbone_rectangle_x() and dogbone_rectangle_y() added. 2020-12-22 12:34:08 +00:00
Martin Budden
782deccf6b Simplified dogbone rectangles. 2020-12-22 10:34:45 +00:00
Martin Budden
69da4c1c23 Added offset parameters to dogbone_square. 2020-12-22 10:09:43 +00:00
Martin Budden
dad2bccbaa Added a rounded right triangle. 2020-12-22 00:02:00 +00:00
Martin Budden
0a00f244e4 Added dogbones with circles offset in x and y directions. 2020-12-21 23:28:39 +00:00
Chris Palmer
76ea28e88e Merge branch 'martinbudden-render_if' 2020-12-20 21:30:39 +00:00
Chris Palmer
44cf9e910b Updated readme for render_if() 2020-12-20 21:30:05 +00:00
Chris Palmer
0261362794 Merge branch 'render_if' of https://github.com/martinbudden/NopSCADlib into martinbudden-render_if 2020-12-20 17:25:39 +00:00
Chris Palmer
2e6b55bcbc Merge branch 'martinbudden-rounded_rectangle_xyz' 2020-12-20 17:24:13 +00:00
Chris Palmer
20901f0356 Updated rounded_rectangle pictures and readme. 2020-12-20 17:24:00 +00:00
Chris Palmer
77ffdcb1ac Merge branch 'rounded_rectangle_xyz' of https://github.com/martinbudden/NopSCADlib into martinbudden-rounded_rectangle_xyz 2020-12-20 16:50:51 +00:00
Chris Palmer
6ab4bad97a Polyhole no longer adds an extra twist when layers is small. 2020-12-20 10:37:41 +00:00
Martin Budden
14c6219733 Added rounded_rectangles in the XZ and YZ planes. 2020-12-20 09:16:40 +00:00
Martin Budden
b21b7b9de0 Added render_if module. 2020-12-20 08:53:42 +00:00
Chris Palmer
73d814d2fe poly_cylinder() now has a twist parameter. 2020-12-18 09:22:39 +00:00
Chris Palmer
fa658d9eaa Moved polysink test to avoid clash in the big picture. 2020-12-17 07:28:02 +00:00
Chris
6d3f54b7a5 Merge pull request #107 from martinbudden/hanging_hole_rounding
Fixed rounding error in hangin_hole assert.
2020-12-16 21:58:40 +00:00
Martin Budden
cbd3cf29af Fixed rounding error in hangin_hole assert. 2020-12-16 19:27:03 +00:00
19 changed files with 265 additions and 37 deletions

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@@ -90,6 +90,7 @@ use <utils/gears.scad>
use <utils/hanging_hole.scad>
use <utils/fillet.scad>
use <utils/rounded_polygon.scad>
use <utils/rounded_right_triangle.scad>
use <utils/layout.scad>
use <utils/round.scad>
use <utils/offset.scad>

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@@ -35,11 +35,11 @@ See [usage](docs/usage.md) for requirements, installation instructions and a usa
<tr><td> <a href = "#D_connectors">D_connectors</a> </td><td> <a href = "#Modules">Modules</a> </td><td> <a href = "#Spades">Spades</a> </td><td> <a href = "#Foot">Foot</a> </td><td> <a href = "#Round">Round</a> </td><td></td></tr>
<tr><td> <a href = "#Displays">Displays</a> </td><td> <a href = "#Nuts">Nuts</a> </td><td> <a href = "#Spools">Spools</a> </td><td> <a href = "#Handle">Handle</a> </td><td> <a href = "#Rounded_cylinder">Rounded_cylinder</a> </td><td></td></tr>
<tr><td> <a href = "#Extrusion_brackets">Extrusion_brackets</a> </td><td> <a href = "#O_ring">O_ring</a> </td><td> <a href = "#Springs">Springs</a> </td><td> <a href = "#PCB_mount">PCB_mount</a> </td><td> <a href = "#Rounded_polygon">Rounded_polygon</a> </td><td></td></tr>
<tr><td> <a href = "#Extrusions">Extrusions</a> </td><td> <a href = "#Opengrab">Opengrab</a> </td><td> <a href = "#Stepper_motors">Stepper_motors</a> </td><td> <a href = "#PSU_shroud">PSU_shroud</a> </td><td> <a href = "#Sector">Sector</a> </td><td></td></tr>
<tr><td> <a href = "#Fans">Fans</a> </td><td> <a href = "#PCB">PCB</a> </td><td> <a href = "#Swiss_clips">Swiss_clips</a> </td><td> <a href = "#Press_fit">Press_fit</a> </td><td> <a href = "#Sweep">Sweep</a> </td><td></td></tr>
<tr><td> <a href = "#Fuseholder">Fuseholder</a> </td><td> <a href = "#PCBs">PCBs</a> </td><td> <a href = "#Toggles">Toggles</a> </td><td> <a href = "#Printed_box">Printed_box</a> </td><td> <a href = "#Thread">Thread</a> </td><td></td></tr>
<tr><td> <a href = "#Geared_steppers">Geared_steppers</a> </td><td> <a href = "#PSUs">PSUs</a> </td><td> <a href = "#Transformers">Transformers</a> </td><td> <a href = "#Ribbon_clamp">Ribbon_clamp</a> </td><td> <a href = "#Tube">Tube</a> </td><td></td></tr>
<tr><td> <a href = "#Green_terminals">Green_terminals</a> </td><td> <a href = "#Panel_meters">Panel_meters</a> </td><td> <a href = "#Tubings">Tubings</a> </td><td> <a href = "#SSR_shroud">SSR_shroud</a> </td><td></td><td></td></tr>
<tr><td> <a href = "#Extrusions">Extrusions</a> </td><td> <a href = "#Opengrab">Opengrab</a> </td><td> <a href = "#Stepper_motors">Stepper_motors</a> </td><td> <a href = "#PSU_shroud">PSU_shroud</a> </td><td> <a href = "#Rounded_right_triangle">Rounded_right_triangle</a> </td><td></td></tr>
<tr><td> <a href = "#Fans">Fans</a> </td><td> <a href = "#PCB">PCB</a> </td><td> <a href = "#Swiss_clips">Swiss_clips</a> </td><td> <a href = "#Press_fit">Press_fit</a> </td><td> <a href = "#Sector">Sector</a> </td><td></td></tr>
<tr><td> <a href = "#Fuseholder">Fuseholder</a> </td><td> <a href = "#PCBs">PCBs</a> </td><td> <a href = "#Toggles">Toggles</a> </td><td> <a href = "#Printed_box">Printed_box</a> </td><td> <a href = "#Sweep">Sweep</a> </td><td></td></tr>
<tr><td> <a href = "#Geared_steppers">Geared_steppers</a> </td><td> <a href = "#PSUs">PSUs</a> </td><td> <a href = "#Transformers">Transformers</a> </td><td> <a href = "#Ribbon_clamp">Ribbon_clamp</a> </td><td> <a href = "#Thread">Thread</a> </td><td></td></tr>
<tr><td> <a href = "#Green_terminals">Green_terminals</a> </td><td> <a href = "#Panel_meters">Panel_meters</a> </td><td> <a href = "#Tubings">Tubings</a> </td><td> <a href = "#SSR_shroud">SSR_shroud</a> </td><td> <a href = "#Tube">Tube</a> </td><td></td></tr>
<tr><td> <a href = "#Hot_ends">Hot_ends</a> </td><td> <a href = "#Pillars">Pillars</a> </td><td> <a href = "#Variacs">Variacs</a> </td><td> <a href = "#Screw_knob">Screw_knob</a> </td><td></td><td></td></tr>
<tr><td> <a href = "#Hygrometer">Hygrometer</a> </td><td> <a href = "#Pin_headers">Pin_headers</a> </td><td> <a href = "#Veroboard">Veroboard</a> </td><td> <a href = "#Socket_box">Socket_box</a> </td><td></td><td></td></tr>
<tr><td> <a href = "#IECs">IECs</a> </td><td> <a href = "#Pulleys">Pulleys</a> </td><td> <a href = "#Washers">Washers</a> </td><td> <a href = "#Strap_handle">Strap_handle</a> </td><td></td><td></td></tr>
@@ -5511,8 +5511,10 @@ a square cornered part fits in the hole then circles are placed in the corners m
### Modules
| Module | Description |
|:--- |:--- |
| ```dogbone_rectangle(size, r = cnc_bit_r, center = true, xy_center = true)``` | Rectangle with cylinders at the corners |
| ```dogbone_square(size, r = cnc_bit_r, center = true)``` | Square with circles at the corners |
| ```dogbone_rectangle(size, r = cnc_bit_r, center = true, xy_center = true, x_offset, y_offset)``` | Rectangle with cylinders at the corners |
| ```dogbone_rectangle_x(size, r = cnc_bit_r, center = true, xy_center = true)``` | Rectangle with cylinders at the corners, offset in the x direction |
| ```dogbone_rectangle_y(size, r = cnc_bit_r, center = true, xy_center = true)``` | Rectangle with cylinders at the corners, offset in the y direction |
| ```dogbone_square(size, r = cnc_bit_r, center = true, x_offset, y_offset)``` | Square with circles at the corners, with optional offsets |
![dogbones](tests/png/dogbones.png)
@@ -5833,6 +5835,26 @@ Because the tangents need to be calculated to find the length these can be calcu
![rounded_polygon](tests/png/rounded_polygon.png)
<a href="#top">Top</a>
---
<a name="Rounded_right_triangle"></a>
## Rounded_right_triangle
Draw a 3D right triangle with rounded edges. Intended to be embedded in other parts. Can be optionally offset by the filleted amount.
[utils/rounded_right_triangle.scad](utils/rounded_right_triangle.scad) Implementation.
[tests/rounded_right_triangle.scad](tests/rounded_right_triangle.scad) Code for this example.
### Modules
| Module | Description |
|:--- |:--- |
| ```rounded_right_triangle(x, y, z, fillet, center = true, offset = false)``` | Draw a 3D right triangle with rounded edges. |
![rounded_right_triangle](tests/png/rounded_right_triangle.png)
<a href="#top">Top</a>
---
@@ -6098,6 +6120,7 @@ Global constants, functions and modules. This file is used directly or indirectl
| ```ellipse(xr, yr)``` | Draw an ellipse |
| ```extrude_if(h, center = true)``` | Extrudes 2D object to 3D when ```h``` is nonzero, otherwise leaves it 2D |
| ```hflip(flip=true)``` | Invert children by doing a 180&deg; flip around the Y axis |
| ```render_if(render = true, convexity = 2)``` | Renders an object if ```render``` is true, otherwise leaves it unrendered |
| ```right_triangle(width, height, h, center = true)``` | A right angled triangle with the 90&deg; corner at the origin. 3D when ```h``` is nonzero, otherwise 2D |
| ```semi_circle(r, d = undef)``` | A semi circle in the positive Y domain |
| ```translate_z(z)``` | Shortcut for Z only translations |
@@ -6116,6 +6139,16 @@ it gets the linear dimensions right. See <https://hydraraptor.blogspot.com/2011/
The module provides `poly_circle()`, `poly_cylinder()` and `poly_ring()` that is useful for making printed washers and pillars.
`poly_cylinder()` has a `twist` parameter which can be set to make the polygon rotate each layer.
This can be used to mitigate the number of sides being small and make small holes stronger and more round, but is quite slow due to the
large increase in the number of facets.
When set to 1 the polygons alternate each layer, when set higher the rotation takes `twist + 1` layers to repeat.
A small additional rotation is added to make the polygon rotate one more side over the length of the hole to make it appear round when
veiwed end on.
When `twist` is set the resulting cylinder is extended by `eps` at each end so that the exact length of the hole can be used without
leaving a scar on either surface.
[utils/core/polyholes.scad](utils/core/polyholes.scad) Implementation.
@@ -6133,7 +6166,7 @@ The module provides `poly_circle()`, `poly_cylinder()` and `poly_ring()` that is
|:--- |:--- |
| ```drill(r, h = 100, center = true)``` | Make a cylinder for drilling holes suitable for CNC routing, set h = 0 for circle |
| ```poly_circle(r, sides = 0)``` | Make a circle adjusted to print the correct size |
| ```poly_cylinder(r, h, center = false, sides = 0, chamfer = false)``` | Make a cylinder adjusted to print the correct size |
| ```poly_cylinder(r, h, center = false, sides = 0, chamfer = false, twist = 0)``` | Make a cylinder adjusted to print the correct size |
| ```poly_drill(r, h = 100, center = true)``` | Make a cylinder for drilling holes suitable for CNC routing if cnc_bit_r is non zero, otherwise a poly_cylinder. |
| ```poly_ring(or, ir, sides = 0)``` | Make a 2D ring adjusted to have the correct internal radius |
| ```poly_tube(or, ir, h, center = false)``` | Make a tube adjusted to have the correct internal radius |
@@ -6167,6 +6200,11 @@ The module provides `poly_circle()`, `poly_cylinder()` and `poly_ring()` that is
| 1 | ```rod(9.5, 43)``` | Smooth rod 9.5mm x 43mm |
| 1 | ```rod(9, 41)``` | Smooth rod 9mm x 41mm |
### Printed
| Qty | Filename |
| ---:|:--- |
| 1 | polyhole.stl |
<a href="#top">Top</a>
@@ -6184,6 +6222,8 @@ Rectangle with rounded corners.
| Module | Description |
|:--- |:--- |
| ```rounded_rectangle(size, r, center = true, xy_center = true)``` | Like ```cube()``` but corners rounded in XY plane and separate centre options for xy and z. |
| ```rounded_rectangle_xz(size, r, center = true, xy_center = true)``` | Like ```cube()``` but corners rounded in XZ plane and separate centre options for xy and z. |
| ```rounded_rectangle_yz(size, r, center = true, xy_center = true)``` | Like ```cube()``` but corners rounded in YX plane and separate centre options for xy and z. |
| ```rounded_square(size, r, center = true)``` | Like ```square()``` but with with rounded corners |
![rounded_rectangle](tests/png/rounded_rectangle.png)

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@@ -26,6 +26,12 @@ module dogbones() {
#translate([15, 0])
dogbone_rectangle([10, 20, 5], center = false);
#translate([30, 0])
dogbone_rectangle_x([10, 20, 5], center = false);
#translate([45, 0])
dogbone_rectangle_y([10, 20, 5], center = false);
sq = 3;
translate([-5 + sq / 2 + eps, -10 + sq / 2 + eps])
%cube([sq, sq, 1], center = true);

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@@ -21,30 +21,60 @@ include <../utils/core/core.scad>
use <../vitamins/rod.scad>
include <../vitamins/sheets.scad>
module polyholes() {
module positions()
for(i = [1 : 10]) {
translate([(i * i + i) / 2 + 3 * i , 8])
let($r = i / 2)
module positions()
for(i = [1 : 10]) {
translate([(i * i + i) / 2 + 3 * i , 8])
let($r = i / 2)
children();
let(d = i + 0.5)
translate([(d * d + d) / 2 + 3 * d, 19])
let($r = d / 2)
children();
}
let(d = i + 0.5)
translate([(d * d + d) / 2 + 3 * d, 19])
let($r = d / 2)
children();
}
module polyhole_stl() {
stl("polyhole");
stl_colour(pp1_colour) linear_extrude(3, center = true)
linear_extrude(3, center = true)
difference() {
square([100, 27]);
positions()
poly_circle(r = $r);
}
}
positions()
module alt_polyhole_stl() {
holes = [2.5, 2, 1.5];
n = len(holes);
size = [n * 10, 10, 10];
difference() {
translate([-size.x / n / 2, $preview ? 0 : -size.y / 2])
cube($preview ? [size.x, size.y / 2, size.z] : size);
for(i = [0 : n - 1])
translate([i * 10, 0])
if(i % 2)
translate_z(size.z)
poly_cylinder(r = holes[i] / 2, h = 2 * size.z, center = true, twist = i + 1);
else
poly_cylinder(r = holes[i] / 2, h = size.z, center = false, twist = i + 1);
}
}
module polyholes() {
stl_colour(pp1_colour)
polyhole_stl();
positions()
rod(d = 2 * $r, l = 8 * $r + 5);
//
// Alternating polyholes
//
translate([30, -40])
alt_polyhole_stl();
//
// Poly rings
//
ir = 3 / 2;
@@ -74,4 +104,11 @@ module polyholes() {
}
}
polyholes();
if($preview)
polyholes();
else {
polyhole_stl();
translate([50, -20])
alt_polyhole_stl();
}

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@@ -25,6 +25,12 @@ module rounded_rectangles() {
translate([40, 0])
rounded_rectangle([30, 20, 10], 3);
translate([80, 0])
rounded_rectangle_xz([30, 20, 10], 3);
translate([120, 0])
rounded_rectangle_yz([30, 20, 10], 3);
}
rounded_rectangles();

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@@ -0,0 +1,31 @@
//
// NopSCADlib Copyright Chris Palmer 2018
// nop.head@gmail.com
// hydraraptor.blogspot.com
//
// This file is part of NopSCADlib.
//
// NopSCADlib is free software: you can redistribute it and/or modify it under the terms of the
// GNU General Public License as published by the Free Software Foundation, either version 3 of
// the License, or (at your option) any later version.
//
// NopSCADlib is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
// without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along with NopSCADlib.
// If not, see <https://www.gnu.org/licenses/>.
//
include <../global_defs.scad>
use <../utils/rounded_right_triangle.scad>
module rounded_right_triangles() {
rounded_right_triangle(10, 20, 5, 0.5);
translate([20, 0])
rounded_right_triangle(10, 20, 5, 0.5, offset = true);
}
rounded_right_triangles();

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@@ -25,16 +25,16 @@ module polysink_stl() {
n = len(cs_screws);
size = [n * 20, 20, 10];
difference() {
translate([-size.x / n / 2, $preview ? 0 : -size.y / 2, -size.z])
translate([-size.x / n / 2, $preview ? 0 : -size.y / 2])
cube($preview ? [size.x, size.y / 2, size.z] : size);
for(i = [0 : n - 1])
let(s = cs_screws[i])
translate([i * 20, 0]) {
screw_polysink(s, 2 * size.z + 1);
translate_z(size.z)
screw_polysink(s, 2 * size.z + 1);
translate_z(-size.z)
screw_polysink(s, 2 * size.z + 1, alt = true);
screw_polysink(s, 2 * size.z + 1, alt = true);
}
}
}
@@ -52,7 +52,7 @@ module screws() {
screw(screw, length);
}
}
translate([80, 140])
translate([80, 20])
polysink_stl();
}

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@@ -52,6 +52,13 @@ function slice(list, start = 0, end = undef) = let( //! Slice a list or string w
) is_string(list) ? slice_str(list, start, end) : [for(i = [start : 1 : end - 1]) list[i]];
module render_if(render = true, convexity = 2) //! Renders an object if ```render``` is true, otherwise leaves it unrendered
if (render)
render(convexity = convexity)
children();
else
children();
module extrude_if(h, center = true) //! Extrudes 2D object to 3D when ```h``` is nonzero, otherwise leaves it 2D
if(h)
linear_extrude(h, center = center, convexity = 2) // 3D

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@@ -22,6 +22,16 @@
//! it gets the linear dimensions right. See <https://hydraraptor.blogspot.com/2011/02/polyholes.html>
//!
//! The module provides `poly_circle()`, `poly_cylinder()` and `poly_ring()` that is useful for making printed washers and pillars.
//!
//! `poly_cylinder()` has a `twist` parameter which can be set to make the polygon rotate each layer.
//! This can be used to mitigate the number of sides being small and make small holes stronger and more round, but is quite slow due to the
//! large increase in the number of facets.
//! When set to 1 the polygons alternate each layer, when set higher the rotation takes `twist + 1` layers to repeat.
//! A small additional rotation is added to make the polygon rotate one more side over the length of the hole to make it appear round when
//! veiwed end on.
//!
//! When `twist` is set the resulting cylinder is extended by `eps` at each end so that the exact length of the hole can be used without
//! leaving a scar on either surface.
//
function sides(r) = max(round(4 * r), 3); //! Optimium number of sides for specified radius
function corrected_radius(r, n = 0) = r / cos(180 / (n ? n : sides(r))); //! Adjusted radius to make flats lie on the circle
@@ -32,9 +42,26 @@ module poly_circle(r, sides = 0) { //! Make a circle adjusted to print the corre
circle(r = corrected_radius(r,n), $fn = n);
}
module poly_cylinder(r, h, center = false, sides = 0, chamfer = false) {//! Make a cylinder adjusted to print the correct size
extrude_if(h, center)
poly_circle(r, sides);
module poly_cylinder(r, h, center = false, sides = 0, chamfer = false, twist = 0) {//! Make a cylinder adjusted to print the correct size
if(twist) {
slices = ceil(h / layer_height);
twists = min(twist + 1, slices);
sides = sides ? sides : sides(r);
rot = 360 / sides / twists * (twists < slices ? (1 + 1 / slices) : 1);
if(center)
for(side = [0, 1])
mirror([0, 0, side])
poly_cylinder(r = r, h = h / 2, sides = sides, twist = twist);
else
render(convexity = 5)
for(i = [0 : slices - 1])
translate_z(i * layer_height - eps)
rotate(rot * i)
poly_cylinder(r = r, h = layer_height + 2 * eps, sides = sides);
}
else
extrude_if(h, center)
poly_circle(r, sides);
if(h && chamfer)
poly_cylinder(r + layer_height, center ? layer_height * 2 : layer_height, center, sides = sides ? sides : sides(r));

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@@ -28,6 +28,21 @@ module rounded_square(size, r, center = true) //! Like ```square()``` but with w
module rounded_rectangle(size, r, center = true, xy_center = true) //! Like ```cube()``` but corners rounded in XY plane and separate centre options for xy and z.
{
linear_extrude(size[2], center = center)
rounded_square([size[0], size[1]], r, xy_center);
linear_extrude(size.z, center = center)
rounded_square([size.x, size.y], r, xy_center);
}
module rounded_rectangle_xz(size, r, center = true, xy_center = true) //! Like ```cube()``` but corners rounded in XZ plane and separate centre options for xy and z.
{
translate([xy_center ? 0 : size.x / 2, xy_center ? 0 : size.y / 2, center ? 0 : size.z / 2])
rotate([90, 0, 0])
rounded_rectangle([size.x, size.z, size.y], r, center = true, xy_center = true);
}
module rounded_rectangle_yz(size, r, center = true, xy_center = true) //! Like ```cube()``` but corners rounded in YX plane and separate centre options for xy and z.
{
translate([xy_center ? 0 : size.x / 2, xy_center ? 0 : size.y / 2, center ? 0 : size.z / 2])
rotate([90, 0, 90])
rounded_rectangle([size.y, size.z, size.x], r, center = true, xy_center = true);
}

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@@ -23,24 +23,36 @@
//
include <../utils/core/core.scad>
module dogbone_square(size, r = cnc_bit_r, center = true) //! Square with circles at the corners
module dogbone_square(size, r = cnc_bit_r, center = true, x_offset, y_offset) //! Square with circles at the corners, with optional offsets
{
x_offset = is_undef(x_offset) ? r / sqrt(2) : x_offset;
y_offset = is_undef(y_offset) ? r / sqrt(2) : y_offset;
union() {
square(size, center = center);
if(r > 0) {
origin = center ? [0, 0] : size / 2;
offset = r / sqrt(2);
for(x = [-1, 1], y = [-1, 1])
translate(origin + [x * (size.x / 2 - offset), y * (size.y / 2 - offset)])
translate(origin + [x * (size.x / 2 - x_offset), y * (size.y / 2 - y_offset)])
drill(r, 0);
}
}
}
module dogbone_rectangle(size, r = cnc_bit_r, center = true, xy_center = true) //! Rectangle with cylinders at the corners
module dogbone_rectangle(size, r = cnc_bit_r, center = true, xy_center = true, x_offset, y_offset) //! Rectangle with cylinders at the corners
{
extrude_if(h = size.z, center = center)
dogbone_square([size.x, size.y], r, xy_center);
dogbone_square([size.x, size.y], r, xy_center, x_offset, y_offset);
}
module dogbone_rectangle_x(size, r = cnc_bit_r, center = true, xy_center = true) //! Rectangle with cylinders at the corners, offset in the x direction
{
dogbone_rectangle(size = size, r = r, center = center, x_offset = 0, y_offset = r);
}
module dogbone_rectangle_y(size, r = cnc_bit_r, center = true, xy_center = true) //! Rectangle with cylinders at the corners, offset in the y direction
{
dogbone_rectangle(size = size, r = r, center = center, x_offset = r, y_offset = 0);
}

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@@ -35,7 +35,7 @@ module hanging_hole(z, ir, h = 100, h2 = 100) { //! Hole radius ```ir``` hanging
poly_cylinder(r - eps, h - layer_height);
}
}
assert(z % layer_height == 0, str(z));
assert(z - layer_height * floor(z / layer_height) < eps, str(z));
infill_angle = z % (2 * layer_height) ? -45 : 45;
below = min(z + eps, h2);
big = 1000;

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@@ -0,0 +1,46 @@
//
// NopSCADlib Copyright Chris Palmer 2018
// nop.head@gmail.com
// hydraraptor.blogspot.com
//
// This file is part of NopSCADlib.
//
// NopSCADlib is free software: you can redistribute it and/or modify it under the terms of the
// GNU General Public License as published by the Free Software Foundation, either version 3 of
// the License, or (at your option) any later version.
//
// NopSCADlib is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
// without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along with NopSCADlib.
// If not, see <https://www.gnu.org/licenses/>.
//
//
//! Draw a 3D right triangle with rounded edges. Intended to be embedded in other parts. Can be optionally offset by the filleted amount.
//
include <../utils/core/core.scad>
include <NopSCADlib/utils/core/rounded_rectangle.scad>
module rounded_right_triangle(x, y, z, fillet, center = true, offset = false) { //! Draw a 3D right triangle with rounded edges.
fillet = max(fillet, eps);
size = [x + (offset ? 2 * fillet : 0), y + (offset ? 2 * fillet : 0), z];
translate([offset ? -2 * fillet : 0, offset ? -2 * fillet : 0, center ? 0 : size.z / 2])
hull() {
translate([0, fillet, size.z / 2])
rotate([90, 90, 0])
rounded_rectangle([size.z, 2 * fillet, eps], fillet - eps, center = false, xy_center = false);
translate([0, size.y, size.z / 2])
rotate([90, 90, 0])
rounded_rectangle([size.z, 2 * fillet, eps], fillet - eps, center = false, xy_center = false);
translate([fillet, 0, size.z / 2])
rotate([0, 90, 0])
rounded_rectangle([size.z, 2 * fillet, eps], fillet - eps, center = false, xy_center = false);
translate([size.x, 0, size.z / 2])
rotate([0, 90, 0])
rounded_rectangle([size.z, 2 * fillet, eps], fillet - eps, center = false, xy_center = false);
}
}