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readme.md
20
readme.md
@@ -6098,6 +6098,7 @@ Global constants, functions and modules. This file is used directly or indirectl
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| ```ellipse(xr, yr)``` | Draw an ellipse |
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| ```extrude_if(h, center = true)``` | Extrudes 2D object to 3D when ```h``` is nonzero, otherwise leaves it 2D |
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| ```hflip(flip=true)``` | Invert children by doing a 180° flip around the Y axis |
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| ```render_if(render = true, convexity = 2)``` | Renders an object if ```render``` is true, otherwise leaves it unrendered |
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| ```right_triangle(width, height, h, center = true)``` | A right angled triangle with the 90° corner at the origin. 3D when ```h``` is nonzero, otherwise 2D |
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| ```semi_circle(r, d = undef)``` | A semi circle in the positive Y domain |
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| ```translate_z(z)``` | Shortcut for Z only translations |
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@@ -6116,6 +6117,16 @@ it gets the linear dimensions right. See <https://hydraraptor.blogspot.com/2011/
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The module provides `poly_circle()`, `poly_cylinder()` and `poly_ring()` that is useful for making printed washers and pillars.
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`poly_cylinder()` has a `twist` parameter which can be set to make the polygon rotate each layer.
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This can be used to mitigate the number of sides being small and make small holes stronger and more round, but is quite slow due to the
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large increase in the number of facets.
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When set to 1 the polygons alternate each layer, when set higher the rotation takes `twist + 1` layers to repeat.
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A small additional rotation is added to make the polygon rotate one more side over the length of the hole to make it appear round when
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veiwed end on.
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When `twist` is set the resulting cylinder is extended by `eps` at each end so that the exact length of the hole can be used without
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leaving a scar on either surface.
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[utils/core/polyholes.scad](utils/core/polyholes.scad) Implementation.
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@@ -6133,7 +6144,7 @@ The module provides `poly_circle()`, `poly_cylinder()` and `poly_ring()` that is
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|:--- |:--- |
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| ```drill(r, h = 100, center = true)``` | Make a cylinder for drilling holes suitable for CNC routing, set h = 0 for circle |
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| ```poly_circle(r, sides = 0)``` | Make a circle adjusted to print the correct size |
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| ```poly_cylinder(r, h, center = false, sides = 0, chamfer = false)``` | Make a cylinder adjusted to print the correct size |
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| ```poly_cylinder(r, h, center = false, sides = 0, chamfer = false, twist = 0)``` | Make a cylinder adjusted to print the correct size |
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| ```poly_drill(r, h = 100, center = true)``` | Make a cylinder for drilling holes suitable for CNC routing if cnc_bit_r is non zero, otherwise a poly_cylinder. |
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| ```poly_ring(or, ir, sides = 0)``` | Make a 2D ring adjusted to have the correct internal radius |
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| ```poly_tube(or, ir, h, center = false)``` | Make a tube adjusted to have the correct internal radius |
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@@ -6167,6 +6178,11 @@ The module provides `poly_circle()`, `poly_cylinder()` and `poly_ring()` that is
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| 1 | ```rod(9.5, 43)``` | Smooth rod 9.5mm x 43mm |
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| 1 | ```rod(9, 41)``` | Smooth rod 9mm x 41mm |
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### Printed
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| Qty | Filename |
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| ---:|:--- |
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| 1 | polyhole.stl |
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<a href="#top">Top</a>
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@@ -6184,6 +6200,8 @@ Rectangle with rounded corners.
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| Module | Description |
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|:--- |:--- |
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| ```rounded_rectangle(size, r, center = true, xy_center = true)``` | Like ```cube()``` but corners rounded in XY plane and separate centre options for xy and z. |
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| ```rounded_rectangle_xz(size, r, center = true, xy_center = true)``` | Like ```cube()``` but corners rounded in XZ plane and separate centre options for xy and z. |
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| ```rounded_rectangle_yz(size, r, center = true, xy_center = true)``` | Like ```cube()``` but corners rounded in YX plane and separate centre options for xy and z. |
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| ```rounded_square(size, r, center = true)``` | Like ```square()``` but with with rounded corners |
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@@ -21,30 +21,60 @@ include <../utils/core/core.scad>
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use <../vitamins/rod.scad>
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include <../vitamins/sheets.scad>
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module polyholes() {
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module positions()
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for(i = [1 : 10]) {
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translate([(i * i + i) / 2 + 3 * i , 8])
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let($r = i / 2)
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module positions()
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for(i = [1 : 10]) {
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translate([(i * i + i) / 2 + 3 * i , 8])
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let($r = i / 2)
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children();
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let(d = i + 0.5)
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translate([(d * d + d) / 2 + 3 * d, 19])
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let($r = d / 2)
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children();
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}
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let(d = i + 0.5)
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translate([(d * d + d) / 2 + 3 * d, 19])
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let($r = d / 2)
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children();
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}
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module polyhole_stl() {
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stl("polyhole");
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stl_colour(pp1_colour) linear_extrude(3, center = true)
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linear_extrude(3, center = true)
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difference() {
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square([100, 27]);
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positions()
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poly_circle(r = $r);
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}
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}
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positions()
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module alt_polyhole_stl() {
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holes = [2.5, 2, 1.5];
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n = len(holes);
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size = [n * 10, 10, 10];
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difference() {
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translate([-size.x / n / 2, $preview ? 0 : -size.y / 2])
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cube($preview ? [size.x, size.y / 2, size.z] : size);
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for(i = [0 : n - 1])
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translate([i * 10, 0])
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if(i % 2)
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translate_z(size.z)
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poly_cylinder(r = holes[i] / 2, h = 2 * size.z, center = true, twist = i + 1);
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else
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poly_cylinder(r = holes[i] / 2, h = size.z, center = false, twist = i + 1);
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}
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}
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module polyholes() {
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stl_colour(pp1_colour)
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polyhole_stl();
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positions()
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rod(d = 2 * $r, l = 8 * $r + 5);
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//
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// Alternating polyholes
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//
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translate([30, -40])
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alt_polyhole_stl();
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//
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// Poly rings
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//
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ir = 3 / 2;
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@@ -74,4 +104,11 @@ module polyholes() {
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}
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}
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polyholes();
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if($preview)
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polyholes();
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else {
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polyhole_stl();
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translate([50, -20])
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alt_polyhole_stl();
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}
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@@ -25,6 +25,12 @@ module rounded_rectangles() {
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translate([40, 0])
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rounded_rectangle([30, 20, 10], 3);
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translate([80, 0])
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rounded_rectangle_xz([30, 20, 10], 3);
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translate([120, 0])
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rounded_rectangle_yz([30, 20, 10], 3);
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}
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rounded_rectangles();
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@@ -52,6 +52,13 @@ function slice(list, start = 0, end = undef) = let( //! Slice a list or string w
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) is_string(list) ? slice_str(list, start, end) : [for(i = [start : 1 : end - 1]) list[i]];
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module render_if(render = true, convexity = 2) //! Renders an object if ```render``` is true, otherwise leaves it unrendered
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if (render)
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render(convexity = convexity)
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children();
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else
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children();
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module extrude_if(h, center = true) //! Extrudes 2D object to 3D when ```h``` is nonzero, otherwise leaves it 2D
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if(h)
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linear_extrude(h, center = center, convexity = 2) // 3D
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@@ -22,6 +22,16 @@
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//! it gets the linear dimensions right. See <https://hydraraptor.blogspot.com/2011/02/polyholes.html>
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//!
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//! The module provides `poly_circle()`, `poly_cylinder()` and `poly_ring()` that is useful for making printed washers and pillars.
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//!
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//! `poly_cylinder()` has a `twist` parameter which can be set to make the polygon rotate each layer.
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//! This can be used to mitigate the number of sides being small and make small holes stronger and more round, but is quite slow due to the
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//! large increase in the number of facets.
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//! When set to 1 the polygons alternate each layer, when set higher the rotation takes `twist + 1` layers to repeat.
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//! A small additional rotation is added to make the polygon rotate one more side over the length of the hole to make it appear round when
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//! veiwed end on.
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//!
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//! When `twist` is set the resulting cylinder is extended by `eps` at each end so that the exact length of the hole can be used without
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//! leaving a scar on either surface.
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//
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function sides(r) = max(round(4 * r), 3); //! Optimium number of sides for specified radius
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function corrected_radius(r, n = 0) = r / cos(180 / (n ? n : sides(r))); //! Adjusted radius to make flats lie on the circle
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@@ -32,9 +42,26 @@ module poly_circle(r, sides = 0) { //! Make a circle adjusted to print the corre
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circle(r = corrected_radius(r,n), $fn = n);
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}
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module poly_cylinder(r, h, center = false, sides = 0, chamfer = false) {//! Make a cylinder adjusted to print the correct size
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extrude_if(h, center)
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poly_circle(r, sides);
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module poly_cylinder(r, h, center = false, sides = 0, chamfer = false, twist = 0) {//! Make a cylinder adjusted to print the correct size
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if(twist) {
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slices = ceil(h / layer_height);
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twists = min(twist + 1, slices);
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sides = sides ? sides : sides(r);
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rot = 360 / sides / twists * (twists < slices ? (1 + 1 / slices) : 1);
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if(center)
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for(side = [0, 1])
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mirror([0, 0, side])
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poly_cylinder(r = r, h = h / 2, sides = sides, twist = twist);
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else
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render(convexity = 5)
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for(i = [0 : slices - 1])
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translate_z(i * layer_height - eps)
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rotate(rot * i)
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poly_cylinder(r = r, h = layer_height + 2 * eps, sides = sides);
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}
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else
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extrude_if(h, center)
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poly_circle(r, sides);
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if(h && chamfer)
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poly_cylinder(r + layer_height, center ? layer_height * 2 : layer_height, center, sides = sides ? sides : sides(r));
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@@ -28,6 +28,21 @@ module rounded_square(size, r, center = true) //! Like ```square()``` but with w
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module rounded_rectangle(size, r, center = true, xy_center = true) //! Like ```cube()``` but corners rounded in XY plane and separate centre options for xy and z.
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{
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linear_extrude(size[2], center = center)
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rounded_square([size[0], size[1]], r, xy_center);
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linear_extrude(size.z, center = center)
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rounded_square([size.x, size.y], r, xy_center);
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}
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module rounded_rectangle_xz(size, r, center = true, xy_center = true) //! Like ```cube()``` but corners rounded in XZ plane and separate centre options for xy and z.
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{
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translate([xy_center ? 0 : size.x / 2, xy_center ? 0 : size.y / 2, center ? 0 : size.z / 2])
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rotate([90, 0, 0])
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rounded_rectangle([size.x, size.z, size.y], r, center = true, xy_center = true);
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}
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module rounded_rectangle_yz(size, r, center = true, xy_center = true) //! Like ```cube()``` but corners rounded in YX plane and separate centre options for xy and z.
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{
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translate([xy_center ? 0 : size.x / 2, xy_center ? 0 : size.y / 2, center ? 0 : size.z / 2])
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rotate([90, 0, 90])
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rounded_rectangle([size.y, size.z, size.x], r, center = true, xy_center = true);
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}
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