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Author SHA1 Message Date
Chris Palmer
76ea28e88e Merge branch 'martinbudden-render_if' 2020-12-20 21:30:39 +00:00
Chris Palmer
44cf9e910b Updated readme for render_if() 2020-12-20 21:30:05 +00:00
Chris Palmer
0261362794 Merge branch 'render_if' of https://github.com/martinbudden/NopSCADlib into martinbudden-render_if 2020-12-20 17:25:39 +00:00
Chris Palmer
2e6b55bcbc Merge branch 'martinbudden-rounded_rectangle_xyz' 2020-12-20 17:24:13 +00:00
Chris Palmer
20901f0356 Updated rounded_rectangle pictures and readme. 2020-12-20 17:24:00 +00:00
Chris Palmer
77ffdcb1ac Merge branch 'rounded_rectangle_xyz' of https://github.com/martinbudden/NopSCADlib into martinbudden-rounded_rectangle_xyz 2020-12-20 16:50:51 +00:00
Chris Palmer
6ab4bad97a Polyhole no longer adds an extra twist when layers is small. 2020-12-20 10:37:41 +00:00
Martin Budden
14c6219733 Added rounded_rectangles in the XZ and YZ planes. 2020-12-20 09:16:40 +00:00
Martin Budden
b21b7b9de0 Added render_if module. 2020-12-20 08:53:42 +00:00
Chris Palmer
73d814d2fe poly_cylinder() now has a twist parameter. 2020-12-18 09:22:39 +00:00
8 changed files with 129 additions and 19 deletions

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@@ -6098,6 +6098,7 @@ Global constants, functions and modules. This file is used directly or indirectl
| ```ellipse(xr, yr)``` | Draw an ellipse |
| ```extrude_if(h, center = true)``` | Extrudes 2D object to 3D when ```h``` is nonzero, otherwise leaves it 2D |
| ```hflip(flip=true)``` | Invert children by doing a 180° flip around the Y axis |
| ```render_if(render = true, convexity = 2)``` | Renders an object if ```render``` is true, otherwise leaves it unrendered |
| ```right_triangle(width, height, h, center = true)``` | A right angled triangle with the 90° corner at the origin. 3D when ```h``` is nonzero, otherwise 2D |
| ```semi_circle(r, d = undef)``` | A semi circle in the positive Y domain |
| ```translate_z(z)``` | Shortcut for Z only translations |
@@ -6116,6 +6117,16 @@ it gets the linear dimensions right. See <https://hydraraptor.blogspot.com/2011/
The module provides `poly_circle()`, `poly_cylinder()` and `poly_ring()` that is useful for making printed washers and pillars.
`poly_cylinder()` has a `twist` parameter which can be set to make the polygon rotate each layer.
This can be used to mitigate the number of sides being small and make small holes stronger and more round, but is quite slow due to the
large increase in the number of facets.
When set to 1 the polygons alternate each layer, when set higher the rotation takes `twist + 1` layers to repeat.
A small additional rotation is added to make the polygon rotate one more side over the length of the hole to make it appear round when
veiwed end on.
When `twist` is set the resulting cylinder is extended by `eps` at each end so that the exact length of the hole can be used without
leaving a scar on either surface.
[utils/core/polyholes.scad](utils/core/polyholes.scad) Implementation.
@@ -6133,7 +6144,7 @@ The module provides `poly_circle()`, `poly_cylinder()` and `poly_ring()` that is
|:--- |:--- |
| ```drill(r, h = 100, center = true)``` | Make a cylinder for drilling holes suitable for CNC routing, set h = 0 for circle |
| ```poly_circle(r, sides = 0)``` | Make a circle adjusted to print the correct size |
| ```poly_cylinder(r, h, center = false, sides = 0, chamfer = false)``` | Make a cylinder adjusted to print the correct size |
| ```poly_cylinder(r, h, center = false, sides = 0, chamfer = false, twist = 0)``` | Make a cylinder adjusted to print the correct size |
| ```poly_drill(r, h = 100, center = true)``` | Make a cylinder for drilling holes suitable for CNC routing if cnc_bit_r is non zero, otherwise a poly_cylinder. |
| ```poly_ring(or, ir, sides = 0)``` | Make a 2D ring adjusted to have the correct internal radius |
| ```poly_tube(or, ir, h, center = false)``` | Make a tube adjusted to have the correct internal radius |
@@ -6167,6 +6178,11 @@ The module provides `poly_circle()`, `poly_cylinder()` and `poly_ring()` that is
| 1 | ```rod(9.5, 43)``` | Smooth rod 9.5mm x 43mm |
| 1 | ```rod(9, 41)``` | Smooth rod 9mm x 41mm |
### Printed
| Qty | Filename |
| ---:|:--- |
| 1 | polyhole.stl |
<a href="#top">Top</a>
@@ -6184,6 +6200,8 @@ Rectangle with rounded corners.
| Module | Description |
|:--- |:--- |
| ```rounded_rectangle(size, r, center = true, xy_center = true)``` | Like ```cube()``` but corners rounded in XY plane and separate centre options for xy and z. |
| ```rounded_rectangle_xz(size, r, center = true, xy_center = true)``` | Like ```cube()``` but corners rounded in XZ plane and separate centre options for xy and z. |
| ```rounded_rectangle_yz(size, r, center = true, xy_center = true)``` | Like ```cube()``` but corners rounded in YX plane and separate centre options for xy and z. |
| ```rounded_square(size, r, center = true)``` | Like ```square()``` but with with rounded corners |
![rounded_rectangle](tests/png/rounded_rectangle.png)

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@@ -21,30 +21,60 @@ include <../utils/core/core.scad>
use <../vitamins/rod.scad>
include <../vitamins/sheets.scad>
module polyholes() {
module positions()
for(i = [1 : 10]) {
translate([(i * i + i) / 2 + 3 * i , 8])
let($r = i / 2)
module positions()
for(i = [1 : 10]) {
translate([(i * i + i) / 2 + 3 * i , 8])
let($r = i / 2)
children();
let(d = i + 0.5)
translate([(d * d + d) / 2 + 3 * d, 19])
let($r = d / 2)
children();
}
let(d = i + 0.5)
translate([(d * d + d) / 2 + 3 * d, 19])
let($r = d / 2)
children();
}
module polyhole_stl() {
stl("polyhole");
stl_colour(pp1_colour) linear_extrude(3, center = true)
linear_extrude(3, center = true)
difference() {
square([100, 27]);
positions()
poly_circle(r = $r);
}
}
positions()
module alt_polyhole_stl() {
holes = [2.5, 2, 1.5];
n = len(holes);
size = [n * 10, 10, 10];
difference() {
translate([-size.x / n / 2, $preview ? 0 : -size.y / 2])
cube($preview ? [size.x, size.y / 2, size.z] : size);
for(i = [0 : n - 1])
translate([i * 10, 0])
if(i % 2)
translate_z(size.z)
poly_cylinder(r = holes[i] / 2, h = 2 * size.z, center = true, twist = i + 1);
else
poly_cylinder(r = holes[i] / 2, h = size.z, center = false, twist = i + 1);
}
}
module polyholes() {
stl_colour(pp1_colour)
polyhole_stl();
positions()
rod(d = 2 * $r, l = 8 * $r + 5);
//
// Alternating polyholes
//
translate([30, -40])
alt_polyhole_stl();
//
// Poly rings
//
ir = 3 / 2;
@@ -74,4 +104,11 @@ module polyholes() {
}
}
polyholes();
if($preview)
polyholes();
else {
polyhole_stl();
translate([50, -20])
alt_polyhole_stl();
}

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@@ -25,6 +25,12 @@ module rounded_rectangles() {
translate([40, 0])
rounded_rectangle([30, 20, 10], 3);
translate([80, 0])
rounded_rectangle_xz([30, 20, 10], 3);
translate([120, 0])
rounded_rectangle_yz([30, 20, 10], 3);
}
rounded_rectangles();

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@@ -52,6 +52,13 @@ function slice(list, start = 0, end = undef) = let( //! Slice a list or string w
) is_string(list) ? slice_str(list, start, end) : [for(i = [start : 1 : end - 1]) list[i]];
module render_if(render = true, convexity = 2) //! Renders an object if ```render``` is true, otherwise leaves it unrendered
if (render)
render(convexity = convexity)
children();
else
children();
module extrude_if(h, center = true) //! Extrudes 2D object to 3D when ```h``` is nonzero, otherwise leaves it 2D
if(h)
linear_extrude(h, center = center, convexity = 2) // 3D

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@@ -22,6 +22,16 @@
//! it gets the linear dimensions right. See <https://hydraraptor.blogspot.com/2011/02/polyholes.html>
//!
//! The module provides `poly_circle()`, `poly_cylinder()` and `poly_ring()` that is useful for making printed washers and pillars.
//!
//! `poly_cylinder()` has a `twist` parameter which can be set to make the polygon rotate each layer.
//! This can be used to mitigate the number of sides being small and make small holes stronger and more round, but is quite slow due to the
//! large increase in the number of facets.
//! When set to 1 the polygons alternate each layer, when set higher the rotation takes `twist + 1` layers to repeat.
//! A small additional rotation is added to make the polygon rotate one more side over the length of the hole to make it appear round when
//! veiwed end on.
//!
//! When `twist` is set the resulting cylinder is extended by `eps` at each end so that the exact length of the hole can be used without
//! leaving a scar on either surface.
//
function sides(r) = max(round(4 * r), 3); //! Optimium number of sides for specified radius
function corrected_radius(r, n = 0) = r / cos(180 / (n ? n : sides(r))); //! Adjusted radius to make flats lie on the circle
@@ -32,9 +42,26 @@ module poly_circle(r, sides = 0) { //! Make a circle adjusted to print the corre
circle(r = corrected_radius(r,n), $fn = n);
}
module poly_cylinder(r, h, center = false, sides = 0, chamfer = false) {//! Make a cylinder adjusted to print the correct size
extrude_if(h, center)
poly_circle(r, sides);
module poly_cylinder(r, h, center = false, sides = 0, chamfer = false, twist = 0) {//! Make a cylinder adjusted to print the correct size
if(twist) {
slices = ceil(h / layer_height);
twists = min(twist + 1, slices);
sides = sides ? sides : sides(r);
rot = 360 / sides / twists * (twists < slices ? (1 + 1 / slices) : 1);
if(center)
for(side = [0, 1])
mirror([0, 0, side])
poly_cylinder(r = r, h = h / 2, sides = sides, twist = twist);
else
render(convexity = 5)
for(i = [0 : slices - 1])
translate_z(i * layer_height - eps)
rotate(rot * i)
poly_cylinder(r = r, h = layer_height + 2 * eps, sides = sides);
}
else
extrude_if(h, center)
poly_circle(r, sides);
if(h && chamfer)
poly_cylinder(r + layer_height, center ? layer_height * 2 : layer_height, center, sides = sides ? sides : sides(r));

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@@ -28,6 +28,21 @@ module rounded_square(size, r, center = true) //! Like ```square()``` but with w
module rounded_rectangle(size, r, center = true, xy_center = true) //! Like ```cube()``` but corners rounded in XY plane and separate centre options for xy and z.
{
linear_extrude(size[2], center = center)
rounded_square([size[0], size[1]], r, xy_center);
linear_extrude(size.z, center = center)
rounded_square([size.x, size.y], r, xy_center);
}
module rounded_rectangle_xz(size, r, center = true, xy_center = true) //! Like ```cube()``` but corners rounded in XZ plane and separate centre options for xy and z.
{
translate([xy_center ? 0 : size.x / 2, xy_center ? 0 : size.y / 2, center ? 0 : size.z / 2])
rotate([90, 0, 0])
rounded_rectangle([size.x, size.z, size.y], r, center = true, xy_center = true);
}
module rounded_rectangle_yz(size, r, center = true, xy_center = true) //! Like ```cube()``` but corners rounded in YX plane and separate centre options for xy and z.
{
translate([xy_center ? 0 : size.x / 2, xy_center ? 0 : size.y / 2, center ? 0 : size.z / 2])
rotate([90, 0, 90])
rounded_rectangle([size.y, size.z, size.x], r, center = true, xy_center = true);
}