Some of my [3D models](https://github.com/JustinSDK/dotSCAD#examples) require complex mathematics/algorithm. I extract them into dotSCAD. Hope it helps when you're playing OpenSCAD.
OpenSCAD uses three library locations, the installation library, built-in library, and user defined libraries. Check [Setting OPENSCADPATH](https://en.wikibooks.org/wiki/OpenSCAD_User_Manual/Libraries#Setting_OPENSCADPATH) in [OpenSCAD User Manual/Libraries](https://en.wikibooks.org/wiki/OpenSCAD_User_Manual/Libraries) for details.
The library uses directories to categorize some modules/functions. For example, vx_circle.scad exists in `voxel` directory. Prefix the directory name when using `vx_circle`.
[**line2d**(p1, p2[, width, p1Style, p2Style])](https://openhome.cc/eGossip/OpenSCAD/lib3x-line2d.html) | create a line from two points.
[**multi_line_text**(lines[, line_spacing, size, font, ...])](https://openhome.cc/eGossip/OpenSCAD/lib3x-multi_line_text.html) | create multi-line text from a list of strings.
[**polyline2d**(points[, width, startingStyle, endingStyle, ...])](https://openhome.cc/eGossip/OpenSCAD/lib3x-polyline2d.html) | create a polyline from a list of `[x, y]` coordinates.
[**polygon_hull**(points)](https://openhome.cc/eGossip/OpenSCAD/lib3x-polygon_hull.html) | create a convex polygon by hulling a list of points. It avoids using hull and small 2D primitives to create the polygon.
[**rounded_square**(size, corner_r[, center])](https://openhome.cc/eGossip/OpenSCAD/lib3x-rounded_square.html) | create a rounded square in the first quadrant.
[**crystal_ball**(radius[, theta, phi, thickness])](https://openhome.cc/eGossip/OpenSCAD/lib3x-crystal_ball.html) | create a crystal ball based on [spherical coordinates (r, θ, φ) used in mathematics](https://en.wikipedia.org/wiki/Spherical_coordinate_system).
[**line3d**(p1, p2[, diameter, p1Style, p2Style])](https://openhome.cc/eGossip/OpenSCAD/lib3x-line3d.html) | create a 3D line from two points.
[**loft**(sections[, slices])](https://openhome.cc/eGossip/OpenSCAD/lib3x-loft.html) | develop a smooth skin between crosssections with different geometries.
[**polyhedron_hull**(points)](https://openhome.cc/eGossip/OpenSCAD/lib3x-polyhedron_hull.html) | create a convex polyhedron by hulling a list of points. It avoids using `hull` and small 3D primitives to create the polyhedron.
[**polyline3d**(points, diameter[, startingStyle, endingStyle])](https://openhome.cc/eGossip/OpenSCAD/lib3x-polyline3d.html) | create a polyline from a list of `[x, y, z]`.
[**rounded_cube**(size, corner_r[, center])](https://openhome.cc/eGossip/OpenSCAD/lib3x-rounded_cube.html) | create a cube in the first octant.
[**rounded_cylinder**(radius, h, round_r[, convexity, center])](https://openhome.cc/eGossip/OpenSCAD/lib3x-rounded_cylinder.html) | create a rounded cylinder.
[**sweep**(sections[, triangles])](https://openhome.cc/eGossip/OpenSCAD/lib3x-sweep.html) | develop a smooth skin from crosssections with the same number of sides.
[**along_with**(points, angles[, twist, scale, method])](https://openhome.cc/eGossip/OpenSCAD/lib3x-along_with.html) | put children along the given path. If there's only one child, put the child for each point.
[**bend**(size, angle[, frags])](https://openhome.cc/eGossip/OpenSCAD/lib3x-bend.html) | bend a 3D object.
[**polyline_join**(points)](https://openhome.cc/eGossip/OpenSCAD/lib3x-polyline_join.html) | place a join on each point. Hull each pair of joins and union all convex hulls.
[**bijection_offset**(pts, d[, epsilon])](https://openhome.cc/eGossip/OpenSCAD/lib3x-bijection_offset.html) | move 2D outlines outward or inward by a given amount. Each point of the offsetted shape is paired with exactly one point of the original shape.
[**contours**(points, threshold)](https://openhome.cc/eGossip/OpenSCAD/lib3x-contours.html) | compute contour polygons by applying [marching squares](https://en.wikipedia.org/wiki/Marching_squares) to a rectangular list of numeric values.
[**in_shape**(shapt_pts, pt[, include_edge, epsilon])](https://openhome.cc/eGossip/OpenSCAD/lib3x-in_shape.html) | check whether a point is inside a shape.
[**trim_shape**(shape_pts, from, to[, epsilon])](https://openhome.cc/eGossip/OpenSCAD/lib3x-trim_shape.html) | trim a tangled-edge shape to a non-tangled shape.
[**bezier_smooth**(path_pts, round_d[, t_step, closed, angle_threshold])](https://openhome.cc/eGossip/OpenSCAD/lib3x-bezier_smooth.html) | use bezier curves to smooth a path.
[**cross_sections**(shape_pts, path_pts, angles[, twist, scale])](https://openhome.cc/eGossip/OpenSCAD/lib3x-cross_sections.html) | given a 2D shape, points and angles along the path, this function returns all cross-sections.
[**in_polyline**(line_pts, pt[, epsilon])](https://openhome.cc/eGossip/OpenSCAD/lib3x-in_polyline.html) | check whether a point is on a line.
[**lines_intersection**(line1, line2[, ext, epsilon])](https://openhome.cc/eGossip/OpenSCAD/lib3x-lines_intersection.html) | find the intersection of two line segments. Return `[]` if lines don't intersect.
[**path_scaling_sections**(shape_pts, edge_path)](https://openhome.cc/eGossip/OpenSCAD/lib3x-path_scaling_sections.html) | given an edge path with the first point at the outline of a shape, this function uses the path to calculate scaling factors and returns all scaled sections in the reversed order of the edge path.
[**midpt_smooth**(points, n[, closed])](https://openhome.cc/eGossip/OpenSCAD/lib3x-midpt_smooth.html) | given a 2D path, this function constructs a mid-point smoothed version by joining the mid-points of the lines of the path.
[**archimedean_spiral**(arm_distance, init_angle, point_distance, num_of_points[, rt_dir])](https://openhome.cc/eGossip/OpenSCAD/lib3x-archimedean_spiral.html) | get all points and angles on the path of an archimedean spiral.
[**bauer_spiral**(n, radius = 1[, rt_dir])](https://openhome.cc/eGossip/OpenSCAD/lib3x-bauer_spiral.html) | create visually even spacing of n points on the surface of the sphere. Successive points will all be approximately the same distance apart.
[**bezier_curve**(t_step, points)](https://openhome.cc/eGossip/OpenSCAD/lib3x-bezier_curve.html) | given a set of control points, this function returns points of the Bézier path.
[**curve**(t_step, points[, tightness])](https://openhome.cc/eGossip/OpenSCAD/lib3x-curve.html) | create a curved path. An implementation of [Centripetal Catmull-Rom spline](https://en.wikipedia.org/wiki/Centripetal_Catmull%E2%80%93Rom_spline).
[**fibonacci_lattice**(n, radius = 1[, dir])](https://openhome.cc/eGossip/OpenSCAD/lib3x-fibonacci_lattice.html) | create visually even spacing of n points on the surface of the sphere. Nearest-neighbor points will all be approximately the same distance apart.
[**golden_spiral**(from, to, point_distance[, rt_dir)]](https://openhome.cc/eGossip/OpenSCAD/lib3x-golden_spiral.html) | get all points and angles on the path of a golden spiral based on Fibonacci numbers. The distance between two points is almost constant.
[**helix**(radius, levels, level_dist[, vt_dir, rt_dir])](https://openhome.cc/eGossip/OpenSCAD/lib3x-helix.html) | get all points on the path of a spiral around a cylinder.
[**sphere_spiral**(radius, za_step[, z_circles, begin_angle, end_angle, ...]) ](https://openhome.cc/eGossip/OpenSCAD/lib3x-sphere_spiral.html)| create all points and angles on the path of a spiral around a sphere. It returns a vector of `[[x, y, z], [ax, ay, az]]`.
[**torus_knot**(p, q, phi_step)](https://openhome.cc/eGossip/OpenSCAD/lib3x-torus_knot.html) | generate a path of [The (p,q)-torus knot](https://en.wikipedia.org/wiki/Torus_knot).
[**bend_extrude**(size, thickness, angle[, frags])](https://openhome.cc/eGossip/OpenSCAD/lib3x-bend_extrude.html) | extrude and bend a 2D shape.
[**box_extrude**(height, shell_thickness, bottom_thickness[, offset_mode, chamfer, ...])](https://openhome.cc/eGossip/OpenSCAD/lib3x-box_extrude.html) | create a box (container) from a 2D object.
[**ellipse_extrude**(semi_minor_axis, height[, center, convexity, twist, slices])](https://openhome.cc/eGossip/OpenSCAD/lib3x-ellipse_extrude.html) | extrude a 2D object along the path of an ellipse from 0 to 180 degrees.
[**rounded_extrude**(size, round_r[, angle, twist, convexity])](https://openhome.cc/eGossip/OpenSCAD/lib3x-rounded_extrude.html) | extrude a 2D object roundly from 0 to 180 degrees.
[**stereographic_extrude**(shadow_side_leng)](https://openhome.cc/eGossip/OpenSCAD/lib3x-stereographic_extrude.html) | take a 2D polygon as input and extend it onto a sphere.
[**shape_arc**(radius, angle, width[, width_mode])](https://openhome.cc/eGossip/OpenSCAD/lib3x-shape_arc.html) | return points on the path of an arc shape.
[**shape_circle**(radius, n)](https://openhome.cc/eGossip/OpenSCAD/lib3x-shape_circle.html) | return points on the path of a circle.
[**shape_cyclicpolygon**(sides, circle_r, corner_r)](https://openhome.cc/eGossip/OpenSCAD/lib3x-shape_cyclicpolygon.html) | return points on the path of a regular cyclic polygon.
[**shape_ellipse**(axes)](https://openhome.cc/eGossip/OpenSCAD/lib3x-shape_ellipse.html) | return points on the path of an ellipse.
[**shape_liquid_splitting**(radius, centre_dist[, tangent_angle, t_step])](https://openhome.cc/eGossip/OpenSCAD/lib3x-shape_liquid_splitting.html) | return shape points of two splitting liquid shapes, kind of how cells divide.
[**shape_path_extend**(stroke_pts, path_pts[, scale, closed])](https://openhome.cc/eGossip/OpenSCAD/lib3x-shape_path_extend.html) | extend a 2D stroke along a path to create a 2D shape.
[**shape_square**(size[, corner_r])](https://openhome.cc/eGossip/OpenSCAD/lib3x-shape_square.html) | return shape points of a rounded square or rectangle.
[**archimedean_spiral_extrude**(shape_pts, arm_distance, init_angle, point_distance, num_of_points, ...)](https://openhome.cc/eGossip/OpenSCAD/lib3x-archimedean_spiral_extrude.html) | extrude a 2D shape along the path of an archimedean spiral.
[**golden_spiral_extrude**(shape_pts, from, to, point_distance, ...)](https://openhome.cc/eGossip/OpenSCAD/lib3x-golden_spiral_extrude.html) | extrude a 2D shape along the path of a golden spiral.
[**helix_extrude**(shape_pts, radius, levels, level_dist, ...)](https://openhome.cc/eGossip/OpenSCAD/lib3x-helix_extrude.html) | extrude a 2D shape along a helix path.
[**path_extrude**(shape_pts, path_pts, ...)](https://openhome.cc/eGossip/OpenSCAD/lib3x-path_extrude.html) | extrude a 2D shape along a path.
[**ring_extrude**(shape_pts, radius[, angle = 360])](https://openhome.cc/eGossip/OpenSCAD/lib3x-ring_extrude.html) | rotational extrusion spins a 2D shape around the Z-axis.
[**sphere_spiral_extrude**(shape_pts, radius, za_step, ...)](https://openhome.cc/eGossip/OpenSCAD/lib3x-sphere_spiral_extrude.html) | extrude a 2D shape along the path of a sphere spiral.
[**util/bsearch**(sorted, target)](https://openhome.cc/eGossip/OpenSCAD/lib3x-bsearch.html) | search a value in a list whose elements must be sorted by zyx.
[**util/find_index**(lt, test)](https://openhome.cc/eGossip/OpenSCAD/lib3x-find_index.html) | return the index of the first element that satisfies the testing function.
[**util/flat**(lt[, depth])](https://openhome.cc/eGossip/OpenSCAD/lib3x-flat.html) | return a new list with all sub-list elements concatenated into it recursively up to the specified depth.
[**util/reverse**(lt)](https://openhome.cc/eGossip/OpenSCAD/lib3x-reverse.html) | reverse a list.
[**util/slice**(lt, begin, end)](https://openhome.cc/eGossip/OpenSCAD/lib3x-slice.html) | return a list selected from `begin` to `end`, or to the `end` of the list (`end` not included).
[**util/sum**(lt)](https://openhome.cc/eGossip/OpenSCAD/lib3x-sum.html) | use `+` to sum up all elements in a list.
[**util/swap**(lt, i, j)](https://openhome.cc/eGossip/OpenSCAD/lib3x-swap.html) | swap two elements in a list.
[**util/zip**(lts, combine)](https://openhome.cc/eGossip/OpenSCAD/lib3x-zip.html) | make a list that aggregates elements from each of the lists.
[**util/every**(lt, test)](https://openhome.cc/eGossip/OpenSCAD/lib3x-every.html) | test whether all elements in the list pass the test implemented by the provided function.
[**util/some**(lt, test)](https://openhome.cc/eGossip/OpenSCAD/lib3x-some.html) | test whether at least one element in the list passes the test implemented by the provided function.
[**util/parse_number**(t)](https://openhome.cc/eGossip/OpenSCAD/lib3x-parse_number.html) | parse the string argument as an number.
[**util/split_str**(t, delimiter)](https://openhome.cc/eGossip/OpenSCAD/lib3x-split_str.html) | split the given string around matches of the given delimiting character.
[**util/sub_str**(t, begin, end)](https://openhome.cc/eGossip/OpenSCAD/lib3x-sub_str.html) | return the part of the string from `begin` to `end`, or to the `end` of the string (`end` not included).
[**util/degrees**(radians)](https://openhome.cc/eGossip/OpenSCAD/lib3x-degrees.html) | convert a radian measurement to the corresponding value in degrees.
[**util/radians**(degrees)](https://openhome.cc/eGossip/OpenSCAD/lib3x-radians.html) | convert a degree measurement to the corresponding value in radians.
[**util/polar_coordinate**(point)](https://openhome.cc/eGossip/OpenSCAD/lib3x-polar_coordinate.html) | convert from Cartesian to Polar coordinates.
[**util/spherical_coordinate**(point)](https://openhome.cc/eGossip/OpenSCAD/lib3x-spherical_coordinate.html) | convert from Cartesian to Spherical coordinates (used in mathematics).
[**util/lerp**(v1, v2, amt)](https://openhome.cc/eGossip/OpenSCAD/lib3x-lerp.html) | linear interpolate the vector v1 to v2.
[**util/fibseq**(from, to)](https://openhome.cc/eGossip/OpenSCAD/lib3x-fibseq.html) | generate a Fibonacci sequence.
[**util/set/hashset**(lt, ...)](https://openhome.cc/eGossip/OpenSCAD/lib3x-hashset.html) | model the mathematical set, backed by a hash table.
[**util/set/hashset_add**(set, elem, ...)](https://openhome.cc/eGossip/OpenSCAD/lib3x-hashset_add.html) | add an element to a `hashset`.
[**util/set/hashset_has**(set, elem, ...)](https://openhome.cc/eGossip/OpenSCAD/lib3x-hashset_has.html) | return `true` if a `hashset` contains the specified element.
[**util/set/hashset_del**(set, elem, ...)](https://openhome.cc/eGossip/OpenSCAD/lib3x-hashset_del.html) | del an element from a `hashset`.
[**util/set/hashset_len**(set)](https://openhome.cc/eGossip/OpenSCAD/lib3x-hashset_len.html) | return the length of the elements in a `hashset`.
[**util/set/hashset_elems**(set)](https://openhome.cc/eGossip/OpenSCAD/lib3x-hashset_elems.html) | returns a list containing all elements in a `hashset`. No guarantees to the order.
[**util/map/hashmap**(kv_lt, ...)](https://openhome.cc/eGossip/OpenSCAD/lib3x-hashmap.html) | map keys to values.
[**util/map/hashmap_put**(map, key, value, ...)](https://openhome.cc/eGossip/OpenSCAD/lib3x-hashmap_put.html) | put a key/value pair to a `hashmap`.
[**util/map/hashmap_get**(map, key, ...)](https://openhome.cc/eGossip/OpenSCAD/lib3x-hashmap_get.html) | get the value of the specified key from a `hashmap`.
[**util/map/hashmap_del**(map, key, ...)](https://openhome.cc/eGossip/OpenSCAD/lib3x-hashmap_del.html) | delete the mapping for the specified key from a `hashmap` if present.
[**util/map/hashmap_len**(map)](https://openhome.cc/eGossip/OpenSCAD/lib3x-hashmap_len.html) | return the length of a `hashmap`.
[**util/map/hashmap_keys**(map)](https://openhome.cc/eGossip/OpenSCAD/lib3x-hashmap_keys.html) | return a list containing all keys in a `hashmap`.
[**util/map/hashmap_values**(map)](https://openhome.cc/eGossip/OpenSCAD/lib3x-hashmap_values.html) | return a list containing all values in a `hashmap`.
[**util/map/hashmap_entries**(map)](https://openhome.cc/eGossip/OpenSCAD/lib3x-hashmap_entries.html) | return a list containing all `[key, value]`s in a `hashmap`.
[**matrix/m_determinant**(m)](https://openhome.cc/eGossip/OpenSCAD/lib3x-m_determinant.html) | calculate a determinant of a square matrix.
[**matrix/m_mirror**(v)](https://openhome.cc/eGossip/OpenSCAD/lib3x-m_mirror.html) | generate a transformation matrix which can pass into `multmatrix` to mirror the child element on a plane through the origin.
[**matrix/m_rotation**(a, v)](https://openhome.cc/eGossip/OpenSCAD/lib3x-m_rotation.html) | Generate a transformation matrix which can pass into `multmatrix` to rotate the child element about the axis of the coordinate system or around an arbitrary axis.
[**matrix/m_scaling**(s)](https://openhome.cc/eGossip/OpenSCAD/lib3x-m_scaling.html) | generate a transformation matrix which can pass into `multmatrix` to scale its child elements using the specified vector.
[**matrix/m_shearing**([sx, sy, sz])](https://openhome.cc/eGossip/OpenSCAD/lib3x-m_shearing.html) | generate a transformation matrix which can pass into `multmatrix` to shear all child elements along the X-axis, Y-axis, or Z-axis in 3D.
[**matrix/m_translation**(v)](https://openhome.cc/eGossip/OpenSCAD/lib3x-m_translation.html) | generate a transformation matrix which can pass into multmatrix to translates (moves) its child elements along the specified vector.
[**ptf/ptf_bend**(size, point, radius, angle)](https://openhome.cc/eGossip/OpenSCAD/lib3x-ptf_bend.html) | transform a point inside a rectangle to a point of an arc.
[**ptf/ptf_circle**(size, point)](https://openhome.cc/eGossip/OpenSCAD/lib3x-ptf_circle.html) | transform a point inside a rectangle to a point inside a circle.
[**ptf/ptf_ring**(size, point, radius[, angle, twist])](https://openhome.cc/eGossip/OpenSCAD/lib3x-ptf_ring.html) | transform a point inside a rectangle to a point of a ring.
[**ptf/ptf_rotate**(point, a, v)](https://openhome.cc/eGossip/OpenSCAD/lib3x-ptf_rotate.html) | rotate a point a degrees around the axis of the coordinate system or an arbitrary axis.
[**ptf/ptf_sphere**(size, point, radius[, angle])](https://openhome.cc/eGossip/OpenSCAD/lib3x-ptf_sphere.html) | transform a point inside a rectangle to a point of a sphere.
[**ptf/ptf_torus**(size, point, radius[, angle, twist])](https://openhome.cc/eGossip/OpenSCAD/lib3x-ptf_torus.html) | transform a point inside a rectangle to a point of a torus.
[**triangle/tri_ear_clipping**(shape_pts[, ret, ...])](https://openhome.cc/eGossip/OpenSCAD/lib3x-tri_ear_clipping.html) | triangulation by [ear clipping](https://en.wikipedia.org/wiki/Polygon_triangulation#Ear_clipping_method).
[**triangle/tri_delaunay**(points[, ret])](https://openhome.cc/eGossip/OpenSCAD/lib3x-tri_delaunay.html) | Join a set of points to make a [Delaunay triangulation](https://en.wikipedia.org/wiki/Delaunay_triangulation).
[**triangle/tri_delaunay_indices**(d)](https://openhome.cc/eGossip/OpenSCAD/lib3x-tri_delaunay_indices.html) | return triangle indices from a delaunay object.
[**triangle/tri_delaunay_shapes**(d)](https://openhome.cc/eGossip/OpenSCAD/lib3x-tri_delaunay_shapes.html) | return triangle shapes from a delaunay object.
[**triangle/tri_delaunay_voronoi**(d)](https://openhome.cc/eGossip/OpenSCAD/lib3x-tri_delaunay_voronoi.html) | return [Voronoi](https://en.wikipedia.org/wiki/Voronoi_diagram) cells from a delaunay object.
[**turtle/footprints2**(cmds[, start])](https://openhome.cc/eGossip/OpenSCAD/lib3x-footprints2.html) | drive a turtle with `["forward", length]` or `["turn", angle]`. This function is intended to use a turtle to imitate freehand drawing.
[**turtle/footprints3**(cmds[, start])](https://openhome.cc/eGossip/OpenSCAD/lib3x-footprints3.html) | a 3D verion of `footprint2`.
[**turtle/lsystem2**(axiom, rules, n, angle[, leng, heading, ...])](https://openhome.cc/eGossip/OpenSCAD/lib3x-lsystem2.html) | 2D implementation of [L-system](https://en.wikipedia.org/wiki/L-system).
[**turtle/lsystem3**(axiom, rules, n, angle[, leng, heading, ...])](https://openhome.cc/eGossip/OpenSCAD/lib3x-lsystem3.html) | 3D implementation of [L-system](https://en.wikipedia.org/wiki/L-system).
[**voxel/vx_circle**(radius[, filled])](https://openhome.cc/eGossip/OpenSCAD/lib3x-vx_circle.html) | return points that can be used to draw a voxel-style circle.
[**voxel/vx_contour**(points[, sorted])](https://openhome.cc/eGossip/OpenSCAD/lib3x-vx_contour.html) | return the contour which encircles the area.
[**voxel/vx_curve**(points[, tightness])](https://openhome.cc/eGossip/OpenSCAD/lib3x-vx_curve.html) | the curve is drawn only from the 2nd control point to the second-last control point.
[**voxel/vx_cylinder**(r, h[, filled, thickness])](https://openhome.cc/eGossip/OpenSCAD/lib3x-vx_cylinder.html) | return points that can be used to draw a voxel-style cylinder.
[**voxel/vx_difference**(points1, points2)](https://openhome.cc/eGossip/OpenSCAD/lib3x-vx_difference.html) | create a difference of two lists of points.
[**voxel/vx_from**(binaries[, center, invert])](https://openhome.cc/eGossip/OpenSCAD/lib3x-vx_from.html) | given a list of 0s and 1s that represent a black-and-white image. This function translates them into voxel points.
[**voxel/vx_gray**(levels[, center, invert, normalize])](https://openhome.cc/eGossip/OpenSCAD/lib3x-vx_gray.html) | given a list of numbers (0 ~ 255) that represent a gray image. This function translates them into a list of `[x, y, level]`s.
[**voxel/vx_intersection**(points1, points2)](https://openhome.cc/eGossip/OpenSCAD/lib3x-vx_intersection.html) | create an intersection of two lists of points.
[**voxel/vx_line**(p1, p2)](https://openhome.cc/eGossip/OpenSCAD/lib3x-vx_line.html) | given two points. it returns points that can be used to draw a voxel-style line.
[**voxel/vx_polygon**(points[, filled])](https://openhome.cc/eGossip/OpenSCAD/lib3x-vx_polygon.html) | return points that can be used to draw a voxel-style polygon.
[**voxel/vx_polyline**(points)](https://openhome.cc/eGossip/OpenSCAD/lib3x-vx_polyline.html) | return points that can be used to draw a voxel-style polyline.
[**voxel/vx_sphere**(radius[, filled, thickness])](https://openhome.cc/eGossip/OpenSCAD/lib3x-vx_sphere.html) | return points that can be used to draw a voxel-style sphere.
[**surface/sf_bend**(levels, radius, thickness, depth[, angle, invert])](https://openhome.cc/eGossip/OpenSCAD/lib3x-sf_bend.html) | bend a photo.
[**surface/sf_ring**(levels, radius, thickness, depth[, angle, twist, invert])](https://openhome.cc/eGossip/OpenSCAD/lib3x-sf_ring.html) | turn a photo into a ring.
[**surface/sf_solidify**(surface1, surface2[, slicing])](https://openhome.cc/eGossip/OpenSCAD/lib3x-sf_solidify.html) | solidify two square surfaces.
[**surface/sf_sphere**(levels, radius, thickness, depth[, angle, invert)]](https://openhome.cc/eGossip/OpenSCAD/lib3x-sf_sphere.html) | map a photo onto a sphere.
[**surface/sf_square**(levels, thickness, depth[, x_twist, y_twist, invert])](https://openhome.cc/eGossip/OpenSCAD/lib3x-sf_square.html) | turn a photo into a twistable square.
[**surface/sf_torus**(levels, radius, thickness, depth[, angle, twist, invert])](https://openhome.cc/eGossip/OpenSCAD/lib3x-sf_torus.html) | turn a photo to a torus.
[**surface/sf_thicken**(points, thickness, ...)](https://openhome.cc/eGossip/OpenSCAD/lib3x-sf_thicken.html) | thicken a surface.
[**surface/sf_solidifyT**(points1, points2, triangles)](https://openhome.cc/eGossip/OpenSCAD/lib3x-sf_solidifyT.html) | solidify two surfaces with triangular mesh.
[**surface/sf_thickenT**(points, thickness, ...)](https://openhome.cc/eGossip/OpenSCAD/lib3x-sf_thickenT.html) | thicken a surface with triangular mesh.
[**noise/nz_cell**(points, p[, dist])](https://openhome.cc/eGossip/OpenSCAD/lib3x-nz_cell.html) | an implementation of [Worley noise](https://en.wikipedia.org/wiki/Worley_noise).
[**noise/nz_perlin1**(x[, seed])](https://openhome.cc/eGossip/OpenSCAD/lib3x-nz_perlin1.html) | return the 1D [Perlin noise](https://en.wikipedia.org/wiki/Perlin_noise) value at the x coordinate.
[**noise/nz_perlin1s**(xs[, seed])](https://openhome.cc/eGossip/OpenSCAD/lib3x-nz_perlin1s.html) | return 1D [Perlin noise](https://en.wikipedia.org/wiki/Perlin_noise) values at x coordinates.
[**noise/nz_perlin2**(x, y[, seed])](https://openhome.cc/eGossip/OpenSCAD/lib3x-nz_perlin2.html) | return the 2D [Perlin noise](https://en.wikipedia.org/wiki/Perlin_noise) value at the (x, y) coordinate.
[**noise/nz_perlin3**(x, y, z[, seed])](https://openhome.cc/eGossip/OpenSCAD/lib3x-nz_perlin3.html) | return the 3D [Perlin noise](https://en.wikipedia.org/wiki/Perlin_noise) value at the (x, y, z) coordinate.
[**noise/nz_perlin3s**(points[, seed])](https://openhome.cc/eGossip/OpenSCAD/lib3x-nz_perlin3s.html) | return 3D [Perlin noise](https://en.wikipedia.org/wiki/Perlin_noise) values at (x, y, z) coordinates.
[**noise/nz_worley2**(x, y[, seed, grid_w, dist])](https://openhome.cc/eGossip/OpenSCAD/lib3x-nz_worley2.html) | return the 2D [Worley noise](https://en.wikipedia.org/wiki/Worley_noise) value at the (x, y) coordinate.
[**noise/nz_worley3**(x, y, z[, seed, grid_w, dist])](https://openhome.cc/eGossip/OpenSCAD/lib3x-nz_worley3.html) | return the 3D [Worley noise](https://en.wikipedia.org/wiki/Worley_noise) value at the (x, y, z) coordinate.
[**noise/nz_worley3s**(points[, seed, grid_w, dist])](https://openhome.cc/eGossip/OpenSCAD/lib3x-nz_worley3s.html) | return 3D [Worley noise](https://en.wikipedia.org/wiki/Worley_noise) values at (x, y, z) coordinates.
[**voronoi/vrn2_cells_from**(points)](https://openhome.cc/eGossip/OpenSCAD/lib3x-vrn2_cells_from.html) | create cell shapes of [Voronoi](https://en.wikipedia.org/wiki/Voronoi_diagram) from a list of points.
[**voronoi/vrn2_cells_space**(size, grid_w[, seed])](https://openhome.cc/eGossip/OpenSCAD/lib3x-vrn2_cells_space.html) | create cell shapes of [Voronoi](https://en.wikipedia.org/wiki/Voronoi_diagram) in the first quadrant.
[**voronoi/vrn2_from**(points[, spacing, ...])](https://openhome.cc/eGossip/OpenSCAD/lib3x-vrn2_from.html) | create a [Voronoi](https://en.wikipedia.org/wiki/Voronoi_diagram) from a list of points.
[**voronoi/vrn2_space**(size, grid_w[, seed, spacing, ...])](https://openhome.cc/eGossip/OpenSCAD/lib3x-vrn2_space.html) | create a [Voronoi](https://en.wikipedia.org/wiki/Voronoi_diagram) in the first quadrant.
[**voronoi/vrn3_from**(points[, spacing])](https://openhome.cc/eGossip/OpenSCAD/lib3x-vrn3_from.html) | create a 3D version of [Voronoi](https://en.wikipedia.org/wiki/Voronoi_diagram).
[**voronoi/vrn3_space**(size, grid_w[, seed, spacing])](https://openhome.cc/eGossip/OpenSCAD/lib3x-vrn3_space.html) | create a [Voronoi](https://en.wikipedia.org/wiki/Voronoi_diagram) in the first octant.
[**maze/mz_square_cells**(rows, columns[, start, ...])](https://openhome.cc/eGossip/OpenSCAD/lib3x-mz_square_cells.html) | return cell data of a square maze.
[**maze/mz_square_get**(cell, query)](https://openhome.cc/eGossip/OpenSCAD/lib3x-mz_square_get.html) | a helper for getting data from a square-maze cell.
[**maze/mz_square_walls**(cells, rows, columns, cell_width, ...)](https://openhome.cc/eGossip/OpenSCAD/lib3x-mz_square_walls.html) | a helper for creating square wall data from maze cells.
[**maze/mz_hex_walls**(cells, rows, columns, cell_radius, ...)](https://openhome.cc/eGossip/OpenSCAD/lib3x-mz_hex_walls.html) | a helper for creating hex wall data from maze cells.
[**maze/mz_square_initialize**(rows, columns, mask)](https://openhome.cc/eGossip/OpenSCAD/lib3x-mz_square_initialize.html) | a helper for initializing cell data of a maze.
[**maze/mz_hamiltonian**(rows, columns[, start, seed])](https://openhome.cc/eGossip/OpenSCAD/lib3x-mz_hamiltonian.html) | create a hamiltonian path from a maze.
[**maze/mz_theta_cells**(rows, beginning_number[, start, seed])](https://openhome.cc/eGossip/OpenSCAD/lib3x-mz_theta_cells.html) | return cell data of a theta maze.
[**pp/pp_disk**(radius, value_count[, seed])](https://openhome.cc/eGossip/OpenSCAD/lib3x-pp_disk.html) | generate random points over a disk.
[**pp/pp_sphere**(radius, value_count[, seed])](https://openhome.cc/eGossip/OpenSCAD/lib3x-pp_sphere.html) | pick random points on the surface of a sphere.
[**maze/mz_square**([rows, columns, start, init_cells, x_wrapping, y_wrapping, seed])](https://openhome.cc/eGossip/OpenSCAD/lib3x-mz_square.html) | return cell data of a square maze.
[**maze/mz_squarewalls**(cells, cell_width[, left_border, bottom_border])](https://openhome.cc/eGossip/OpenSCAD/lib3x-mz_squarewalls.html) | a helper for creating square wall data from maze cells.
[**maze/mz_hexwalls**(cells, cell_radius[, left_border, bottom_border])](https://openhome.cc/eGossip/OpenSCAD/lib3x-mz_hexwalls.html) | a helper for creating hex wall data from maze cells.
[**maze/mz_theta**(rings, beginning_number[, start, seed])](https://openhome.cc/eGossip/OpenSCAD/lib3x-mz_theta.html) | return cell data of a theta maze.