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add bend_extrude doc

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Justin Lin
2019-06-01 15:50:43 +08:00
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# bend_extrude
The purpose of `bend_extrude` is to replace `bend` when you have a 2D shape. `bend_extrude` is faster and doesn't produce jagged edges.
**Since 1.3**
## Parameters
- `size` : The size of a square which can contain the target shape.
- `thickness` : The thinkness used to extrude the shape.
- `angle` : The central angle of the arc shape. The radius of the arc is calculated automatically.
- `frags` : Number of fragments. The target shape will be cut into `frags` fragments and recombined into an arc object. The default value is 24.
## Examples
The containing square of the target shape should be laid down on the x-y plane. For example.
include <bend_extrude.scad>;
x = 9.25;
y = 9.55;
%square(size = [x, y]);
text("A");
![bend_extrude](images/lib-bend_extrude-1.JPG)
Once you have the size of the containing square, you can use it as the `size` argument of the `bend_extrude` module.
include <bend.scad>;
x = 9.25;
y = 9.55;
z = 1;
*cube(size = [x, y, z]);
bend(size = [x, y, z], angle = 270)
linear_extrude(z) text("A");
![bend_extrude](images/lib-bend_extrude-2.JPG)
The arc shape is smoother if the `frags` value is larger.
include <bend.scad>;
x = 9.25;
y = 9.55;
z = 1;
bend(size = [x, y, z], angle = 270, frags = 360)
linear_extrude(z)
text("A");
![bend](images/lib-bend-3.JPG)
This module is especially useful when you want to create things such as [Voronoi bracelet](https://www.thingiverse.com/thing:3650115).