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@@ -1,3 +1,10 @@
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to_do:
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- deprecate `trianglate`, use `tri_ear_clipping`.
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next:
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- vx_contour
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- maze/*
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- polygon_hull
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- polyhedron_hull
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@@ -1,4 +1,4 @@
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use <../__comm__/_convex_hull2.scad>;
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use <__comm__/_convex_hull2.scad>;
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module polygon_hull(points) {
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polygon(_convex_hull2(points));
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@@ -1,4 +1,4 @@
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use <../__comm__/_convex_hull3.scad>;
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use <__comm__/_convex_hull3.scad>;
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module polyhedron_hull(points) {
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vts_faces = _convex_hull3(points);
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