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mirror of https://github.com/JustinSDK/dotSCAD.git synced 2025-08-07 15:26:39 +02:00

performance improved

This commit is contained in:
Justin Lin
2022-03-16 11:46:04 +08:00
parent 1723ba3abe
commit 43d338eaaf
3 changed files with 84 additions and 42 deletions

View File

@@ -1,9 +1,7 @@
use <_mz_square_comm.scad>;
function eqPos(x, y, cell) = cell.x == x && cell.y == y;
// is (x, y) visited?
function visited(x, y, cells, columns) = cells[y * columns + x][3];
function visited(x, y, cells, columns) = cells[y][x][3];
// is (x, y) visitable?
function visitable(x, y, cells, rows, columns) =
@@ -12,10 +10,13 @@ function visitable(x, y, cells, rows, columns) =
!visited(x, y, cells, columns); // unvisited
// setting (x, y) as being visited
function set_visited(x, y, cells) = [
for(cell = cells)
eqPos(x, y, cell) ? [x, y, get_type(cell), true] : cell
];
function set_visited(x, y, cells) =
let(rowY = [for(cell = cells[y]) if(cell.x == x) [x, y, get_type(cell), true] else cell])
[
for(r = [0:len(cells) - 1])
if(r == y) rowY
else cells[r]
];
// 0(right), 1(top), 2(left), 3(bottom)
_rand_dir_table = [
@@ -61,34 +62,68 @@ function next_y(y, dir, rows, wrapping) =
wrapping ? (ny < 0 ? ny + rows : ny % rows) : ny;
// go right and carve the right wall
function carve_right(x, y, cells) = [
for(cell = cells)
!eqPos(x, y, cell) ? cell :
top_right_wall(cell) ? [x, y, 1, true] : [x, y, 0, true]
];
function carve_right(x, y, cells) =
let(
rowY = [
for(cell = cells[y])
if(cell.x != x) cell
else (top_right_wall(cell) ? [x, y, 1, true] : [x, y, 0, true])
]
)
[
for(r = [0:len(cells) - 1])
if(r == y) rowY
else cells[r]
];
// go up and carve the top wall
function carve_top(x, y, cells) = [
for(cell = cells)
!eqPos(x, y, cell) ? cell :
top_right_wall(cell) ? [x, y, 2, true] : [x, y, 0, true]
];
function carve_top(x, y, cells) =
let(
rowY = [
for(cell = cells[y])
if(cell.x != x) cell
else (top_right_wall(cell) ? [x, y, 2, true] : [x, y, 0, true])
]
)
[
for(r = [0:len(cells) - 1])
if(r == y) rowY
else cells[r]
];
// go left and carve the right wall of the left cell
function carve_left(x, y, cells, columns) =
let(
x_minus_one = x - 1,
nx = x_minus_one < 0 ? x_minus_one + columns : x_minus_one
nx = x_minus_one < 0 ? x_minus_one + columns : x_minus_one,
rowY = [
for(cell = cells[y])
if(cell.x != nx) cell
else [nx, y, 1, false]
]
)
[for(cell = cells) eqPos(nx, y, cell) ? [nx, y, 1, 0] : cell];
[
for(r = [0:len(cells) - 1])
if(r == y) rowY
else cells[r]
];
// go down and carve the top wall of the bottom cell
function carve_bottom(x, y, cells, rows) =
let(
y_minus_one = y - 1,
ny = y_minus_one < 0 ? y_minus_one + rows : y_minus_one
ny = y_minus_one < 0 ? y_minus_one + rows : y_minus_one,
rowNY = [
for(cell = cells[ny])
if(cell.x != x) cell
else [x, ny, 2, false]
]
)
[for(cell = cells) eqPos(x, ny, cell) ? [x, ny, 2, 0] : cell];
[
for(r = [0:len(cells) - 1])
if(r == ny) rowNY
else cells[r]
];
// 0(right), 1(top), 2(left), 3(bottom)
function carve(dir, x, y, cells, rows, columns) =
@@ -97,7 +132,6 @@ function carve(dir, x, y, cells, rows, columns) =
dir == 2 ? carve_left(x, y, cells, columns) :
/*dir 3*/ carve_bottom(x, y, cells, rows);
// find out visitable dirs from (x, y)
function visitable_dirs(r_dirs, x, y, cells, rows, columns, x_wrapping, y_wrapping) = [
for(dir = r_dirs)

View File

@@ -2,14 +2,17 @@ use <_mz_square_comm.scad>;
// create a starting maze for being visited later.
function _rc_maze(rows, columns) = [
for(y = [0:rows - 1], x = [0:columns - 1])
cell(
x, y,
// all cells have top and right walls
3,
// unvisited
false
)
for(y = [0:rows - 1])
[
for(x = [0:columns - 1])
cell(
x, y,
// all cells have top and right walls
3,
// unvisited
false
)
]
];
function _mz_mask(mask) =
@@ -18,7 +21,8 @@ function _mz_mask(mask) =
columns = len(mask[0])
)
[
for(y = [0:rows - 1], x = [0:columns - 1])
for(y = [0:rows - 1]) [
for(x = [0:columns - 1])
mask[rows - y - 1][x] == 0 ?
cell(
x, y,
@@ -32,4 +36,5 @@ function _mz_mask(mask) =
3, // unvisited
false
)
]
];

View File

@@ -16,15 +16,18 @@ function mz_square_cells(rows, columns, start = [0, 0], init_cells, x_wrapping =
let(
init_undef = is_undef(init_cells),
mz = init_undef ? mz_square_initialize(rows, columns) : init_cells,
c = find_index(mz, function(cell) cell.y != 0),
r = len(mz) / c
r = len(mz),
c = len(mz[0]),
// c = find_index(mz, function(cell) cell.y != 0),
// r = len(mz) / c
generated = go_maze(
start.x,
start.y,
mz,
r, c,
x_wrapping,
y_wrapping,
seed
)
)
go_maze(
start.x,
start.y,
mz,
r, c,
x_wrapping,
y_wrapping,
seed
);
[for(row = generated) each row];