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create bottom
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@@ -7,20 +7,28 @@ use <polyhedron_hull.scad>;
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use <util/every.scad>;
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basket_radius = 40;
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radius_in_plane = basket_radius / 1.25 / cos(36);
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radius_in_plane = basket_radius;
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n = 4;
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line_diameter = 2;
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bottom_radius = 8;
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bottom_height = 3;
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shell_random_threshold = 0.5; // 0 ~ 1
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$fn = 4;
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penrose_basket(basket_radius, radius_in_plane, n, line_diameter, shell_random_threshold);
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module penrose_basket(basket_radius, radius_in_plane, n, line_diameter, shell_random_threshold) {
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tris = tile_penrose3(n);
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penrose_basket(basket_radius, radius_in_plane, n, line_diameter, bottom_radius, bottom_height, shell_random_threshold);
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module penrose_basket(basket_radius, radius_in_plane, n, line_diameter, bottom_radius, bottom_height, shell_random_threshold) {
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tris = [for(t = tile_penrose3(n)) t[1] * radius_in_plane];
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for(t = tris) {
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if(every(t[1], function(p) norm(p * radius_in_plane) < radius_in_plane * 1.25)) {
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pts = [for(p = t[1] * radius_in_plane) ptf_c2sphere(p, basket_radius)];
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if(every(t, function(p) norm(p) < radius_in_plane * 1.25)) {
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pts = [
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for(p = t)
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let(cp = ptf_c2sphere(p, basket_radius))
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norm(p) < bottom_radius ?
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[cp[0], cp[1], -cp[2] + 2 * basket_radius - bottom_height * 2] :
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cp
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];
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hull_polyline3d(
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pts,
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