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mirror of https://github.com/JustinSDK/dotSCAD.git synced 2025-08-16 19:54:29 +02:00
This commit is contained in:
Justin Lin
2019-09-02 08:38:43 +08:00
parent 1f1744a58e
commit 4b539c3b3e
2 changed files with 48 additions and 44 deletions

View File

@@ -5,41 +5,6 @@ maze_rows = 8;
block_width = 10;
stairs_width = 5;
module draw_block(wall_type, block_width, wall_thickness) {
if(wall_type == UPPER_WALL || wall_type == UPPER_RIGHT_WALL) {
// draw a upper wall
line2d(
[0, block_width], [block_width, block_width], wall_thickness
);
}
if(wall_type == RIGHT_WALL || wall_type == UPPER_RIGHT_WALL) {
// draw a right wall
line2d(
[block_width, block_width], [block_width, 0], wall_thickness
);
}
}
module draw_maze(rows, columns, blocks, block_width, wall_thickness) {
for(block = blocks) {
// move a block to a right position.
translate([get_x(block) - 1, get_y(block) - 1] * block_width)
draw_block(
get_wall_type(block),
block_width,
wall_thickness
);
}
// the lowermost wall
line2d([0, 0], [block_width * columns, 0],
wall_thickness);
// the leftmost wall
line2d([0, block_width], [0, block_width * rows],
wall_thickness);
}
module pyramid_with_stairs(base_width, stairs_width, rows) {
height = base_width * sqrt(2) / 2;
@@ -81,15 +46,20 @@ module pyramidal_staircase_maze(maze_rows, block_width, stairs_width) {
square([block_width * maze_rows + stairs_width, block_width * maze_rows + stairs_width], center = true);
translate([-(maze_rows * block_width) / 2, -(maze_rows * block_width) / 2, 0])
difference() {
draw_maze(
maze_rows,
maze_rows,
maze_blocks,
block_width,
stairs_width
);
draw_maze(
maze_rows,
maze_rows,
maze_blocks,
block_width,
stairs_width
);
translate([0, stairs_width])
square(stairs_width, center = true);
translate([maze_rows * block_width, maze_rows * block_width - stairs_width])
square(stairs_width, center = true);
}
}
}
}

View File

@@ -168,4 +168,38 @@ function try_routes_from(x, y, dir, maze, rows, columns) =
rows, columns
)
// road closed so return maze directly
: maze;
: maze;
module draw_block(wall_type, block_width, wall_thickness) {
if(wall_type == UPPER_WALL || wall_type == UPPER_RIGHT_WALL) {
// draw a upper wall
line2d(
[0, block_width], [block_width, block_width], wall_thickness
);
}
if(wall_type == RIGHT_WALL || wall_type == UPPER_RIGHT_WALL) {
// draw a right wall
line2d(
[block_width, block_width], [block_width, 0], wall_thickness
);
}
}
module draw_maze(rows, columns, blocks, block_width, wall_thickness) {
for(block = blocks) {
// move a block to a right position.
translate([get_x(block) - 1, get_y(block) - 1] * block_width)
draw_block(
get_wall_type(block),
block_width,
wall_thickness
);
}
// the lowermost wall
line2d([0, 0], [block_width * columns, 0], wall_thickness);
// the leftmost wall
line2d([0, 0], [0, block_width * rows], wall_thickness);
}