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# nz_worley3
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Returns the 3D [Worley noise](https://en.wikipedia.org/wiki/Worley_noise) value `[cell_x, cell_y, cell_y, noise]` at the (x, y, z) coordinate.
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Returns the 3D [Worley noise](https://en.wikipedia.org/wiki/Worley_noise) value `[cell_x, cell_y, cell_z, noise]` at the (x, y, z) coordinate.
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It divides the space into grids. The nucleus of each cell is randomly placed in a grid.
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# nz_worley3s
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Returns 3D [Worley noise](https://en.wikipedia.org/wiki/Worley_noise) values `[cell_x, cell_y, cell_y, noise]` at (x, y, z) coordinates.
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Returns 3D [Worley noise](https://en.wikipedia.org/wiki/Worley_noise) values `[cell_x, cell_y, cell_z, noise]` at (x, y, z) coordinates.
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It divides the space into grids. The nucleus of each cell is randomly placed in a grid.
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