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@@ -1,7 +1,7 @@
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use <hull_polyline2d.scad>;
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use <util/rand.scad>;
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use <experimental/mz_blocks.scad>;
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use <experimental/mz_walls.scad>;
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use <experimental/mz_square_walls.scad>;
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use <ptf/ptf_circle.scad>;
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use <noise/nz_perlin2.scad>;
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@@ -13,7 +13,7 @@ module noisy_circle_maze(start, r_blocks, block_width, wall_thickness, origin_of
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);
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width = double_r_blocks * block_width;
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walls = mz_walls(blocks, double_r_blocks, double_r_blocks, block_width);
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walls = mz_square_walls(blocks, double_r_blocks, double_r_blocks, block_width);
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half_width = width / 2;
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rect_size = is_undef(origin_offset) ? [width, width] : [width, width] - origin_offset * 2;
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