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https://github.com/JustinSDK/dotSCAD.git
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@@ -1,5 +1,5 @@
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use <hull_polyline2d.scad>;
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use <experimental/marching_squares.scad>;
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use <experimental/contours.scad>;
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level_step = 51;
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contour_width = 1.5;
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@@ -116,18 +116,14 @@ module image_slicer(levels, level_step, contour_width) {
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max_h = (floor(255 / level_step) + 1) * level_step;
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module contours(points, z, contour_width) {
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union() {
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for(iso_band = marching_squares(points, [0, z])) {
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polygon([for(p = iso_band) [p[0], p[1]]]);
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}
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}
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}
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for(z = [level_step:level_step:255]) {
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linear_extrude((max_h - z) / level_step)
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offset(0.01) // Avoid warning
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contours(points, z, contour_width);
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union() {
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for(iso_band = contours(points, [0, z])) {
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polygon([for(p = iso_band) [p[0], p[1]]]);
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}
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}
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}
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}
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@@ -1,6 +1,6 @@
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use <experimental/_impl/_marching_squares_impl.scad>;
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use <experimental/_impl/_contours_impl.scad>;
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function marching_squares(points, threshold) =
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function contours(points, threshold) =
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is_undef(threshold[1]) ?
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_marching_squares_isolines(points, threshold) :
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_marching_squares_isobands(points, threshold[0], threshold[1]);
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@@ -1,7 +1,7 @@
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use <hull_polyline2d.scad>;
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use <util/rand.scad>;
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use <experimental/pnoise2.scad>;
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use <experimental/marching_squares.scad>;
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use <experimental/contours.scad>;
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seed = rand(0, 256);
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points = [
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@@ -11,11 +11,11 @@ points = [
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];
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for(isoline = marching_squares(points, 0.1)) {
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for(isoline = contours(points, 0.1)) {
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hull_polyline2d(isoline, width = .1);
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}
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translate([12, 0])
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for(isoband = marching_squares(points, [-.2, .2])) {
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for(isoband = contours(points, [-.2, .2])) {
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polygon([for(p = isoband) [p[0], p[1]]]);
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}
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@@ -1,5 +1,5 @@
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use <hull_polyline2d.scad>;
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use <experimental/marching_squares.scad>;
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use <experimental/contours.scad>;
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levels = [
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[255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255],
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@@ -111,7 +111,7 @@ points = [
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];
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for(z = [0:40:255]) {
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for(isoline = marching_squares(points, z)) {
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for(isoline = contours(points, z)) {
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hull_polyline2d(isoline, width = .25);
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}
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}
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