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https://github.com/JustinSDK/dotSCAD.git
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refactor
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@@ -3,7 +3,7 @@ include <polyline2d.scad>;
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include <stereographic_extrude.scad>;
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include <square_maze.scad>;
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x_cells = 5;
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x_cells = 10;
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cell_radius = 20;
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wall_thickness = 12;
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fn = 24;
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@@ -15,58 +15,37 @@ module hex_maze(y_cells, x_cells, maze_vector, cell_radius, wall_thickness) {
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// style : upper/rights/right
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module cell(x_cell, y_cell, style) {
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module upper_wall() {
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module hex_seg(begin, end) {
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polyline2d(
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[for(a = [60:60:120])
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[for(a = [begin:60:end])
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[cell_radius * cos(a), cell_radius * sin(a)]],
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wall_thickness,
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startingStyle = "CAP_ROUND", endingStyle = "CAP_ROUND"
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);
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}
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module down_wall() {
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polyline2d(
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[for(a = [240:60:300])
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[cell_radius * cos(a), cell_radius * sin(a)]],
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wall_thickness,
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startingStyle = "CAP_ROUND", endingStyle = "CAP_ROUND"
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);
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}
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module up_left_wall() {
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polyline2d(
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[for(a = [120:60:180])
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[cell_radius * cos(a), cell_radius * sin(a)]],
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wall_thickness,
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startingStyle = "CAP_ROUND", endingStyle = "CAP_ROUND"
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);
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}
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module down_left_wall() {
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polyline2d(
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[for(a = [180:60:240])
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[cell_radius * cos(a), cell_radius * sin(a)]],
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wall_thickness,
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startingStyle = "CAP_ROUND", endingStyle = "CAP_ROUND"
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);
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}
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}
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module up_right_wall() {
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polyline2d(
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[for(a = [0:60:60])
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[cell_radius * cos(a), cell_radius * sin(a)]],
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wall_thickness,
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startingStyle = "CAP_ROUND", endingStyle = "CAP_ROUND"
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);
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hex_seg(0, 60);
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}
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module upper_wall() {
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hex_seg(60, 120);
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}
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module up_left_wall() {
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hex_seg(120, 180);
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}
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module down_left_wall() {
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hex_seg(180, 240);
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}
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module down_wall() {
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hex_seg(240, 300);
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}
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module down_right_wall() {
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polyline2d(
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[for(a = [300:60:360])
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[cell_radius * cos(a), cell_radius * sin(a)]],
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wall_thickness,
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startingStyle = "CAP_ROUND", endingStyle = "CAP_ROUND"
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);
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hex_seg(300, 360);
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}
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module right_walls() {
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@@ -81,7 +60,7 @@ module hex_maze(y_cells, x_cells, maze_vector, cell_radius, wall_thickness) {
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}
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if(x_cell == x_cells - 1 && y_cell == y_cells - 1) {
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up_right_wall();
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right_walls();
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}
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if(y_cell == 0) {
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@@ -108,11 +87,11 @@ module hex_maze(y_cells, x_cells, maze_vector, cell_radius, wall_thickness) {
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} else if(style == "right") {
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right_walls();
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} else {
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if(x_cell % 2 == 0) {
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down_right_wall();
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if(x_cell % 2 != 0) {
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up_right_wall();
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}
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else {
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up_right_wall();
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down_right_wall();
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}
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}
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}
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@@ -137,10 +116,10 @@ module hex_maze(y_cells, x_cells, maze_vector, cell_radius, wall_thickness) {
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y = (cord[1] - 1);
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wall_type = cord[2];
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if(wall_type == 1 || wall_type == 3) {
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if(wall_type == UPPER_WALL || wall_type == UPPER_RIGHT_WALL) {
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cell(x, y, "upper");
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}
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if(wall_type == 2 || wall_type == 3) {
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if(wall_type == RIGHT_WALL || wall_type == UPPER_RIGHT_WALL) {
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cell(x, y, "right");
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}
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