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add torus_knot_maze

This commit is contained in:
Justin Lin
2021-05-27 11:27:17 +08:00
parent fd51f696ff
commit ea5b08b7dd

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use <hull_polyline3d.scad>;
use <maze/mz_square_cells.scad>;
use <maze/mz_square_walls.scad>;
use <path_extrude.scad>;
use <torus_knot.scad>;
use <ptf/ptf_rotate.scad>;
use <shape_square.scad>;
use <util/spherical_coordinate.scad>;
p = 2;
q = 3;
phi_step = 0.05;
rows = 6;
wall_thickness = 1;
filled = true;
torus_knot_maze();
module torus_knot_maze() {
cell_width = 1;
torus_knot_path = torus_knot(p, q, phi_step) * rows;
columns = len(torus_knot_path);
path = concat(torus_knot_path, [torus_knot_path[0]]);
angle_yz_path = [
for(i = [0:len(path) - 2])
let(
v = path[i + 1] - path[i],
s = spherical_coordinate(v),
theta = s[1],
phi = s[2]
)
[90 - phi, theta]
];
angle_yz = concat(angle_yz_path, [angle_yz_path[0]]);
walls = mz_square_walls(
mz_square_cells(rows, columns, x_wrapping = true),
rows, columns, cell_width, left_border = false
);
half_row = rows / 2;
for(wall = walls) {
hull_polyline3d([
for(p = wall)
let(
x = p[0],
y = p[1]
)
path[x] + ptf_rotate(
ptf_rotate(
[y - half_row, 0, 0],
[0, 0, -90]
),
[0, angle_yz[x][0], angle_yz[x][1]]
)
],
wall_thickness,
$fn = 4
);
}
if(filled) {
path_extrude(
shape_square(size = [rows, wall_thickness * .05]),
path,
closed = true,
method = "EULER_ANGLE"
);
}
}