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This commit is contained in:
Justin Lin 2020-03-24 17:12:21 +08:00
parent 8e58f5a850
commit ec0c1fa9ae
22 changed files with 17 additions and 17 deletions

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@ -1,5 +1,5 @@
use <pixel/px_gray.scad>;
use <experimental/ptf_sphere.scad>;
use <ptf/ptf_sphere.scad>;
photo_size = [100, 100];
radius = 50;

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@ -1,7 +1,7 @@
use <hull_polyline3d.scad>;
use <experimental/tri_delaunay.scad>;
use <experimental/tri_bisectors.scad>;
use <experimental/ptf_bend.scad>;
use <ptf/ptf_bend.scad>;
size = [100, 40];
pt_nums = 20;

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use <hull_polyline3d.scad>;
use <experimental/ptf_bend.scad>;
use <ptf/ptf_bend.scad>;
use <hollow_out_square.scad>;
width = 5;

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use <hull_polyline3d.scad>;
use <experimental/ptf_torus.scad>;
use <ptf/ptf_torus.scad>;
use <hollow_out_square.scad>;
width = 5;

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@ -1,7 +1,7 @@
use <hull_polyline3d.scad>;
use <experimental/mz_blocks.scad>;
use <experimental/mz_walls.scad>;
use <experimental/ptf_ring.scad>;
use <ptf/ptf_ring.scad>;
rows = 48;
columns = 8;

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@ -2,7 +2,7 @@ use <hull_polyline2d.scad>;
use <util/rand.scad>;
use <experimental/mz_blocks.scad>;
use <experimental/mz_walls.scad>;
use <experimental/ptf_circle.scad>;
use <ptf/ptf_circle.scad>;
use <experimental/pnoise2.scad>;
module noisy_circle_maze(start, r_blocks, block_width, wall_thickness, origin_offset, noisy_factor) {

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@ -2,7 +2,7 @@ use <hull_polyline3d.scad>;
use <matrix/m_rotation.scad>;
use <experimental/mz_blocks.scad>;
use <experimental/mz_walls.scad>;
use <experimental/ptf_sphere.scad>;
use <ptf/ptf_sphere.scad>;
r = 10;
rows = 24;

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@ -1,5 +1,5 @@
use <hull_polyline3d.scad>;
use <experimental/ptf_torus.scad>;
use <ptf/ptf_torus.scad>;
use <experimental/mz_blocks.scad>;
use <experimental/mz_walls.scad>;

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@ -1,7 +1,7 @@
use <hull_polyline3d.scad>;
use <experimental/mz_blocks.scad>;
use <experimental/mz_walls.scad>;
use <experimental/ptf_y_twist.scad>;
use <ptf/ptf_y_twist.scad>;
rows = 16;
columns = 8;

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@ -1,7 +1,7 @@
use <util/rand.scad>;
use <experimental/pnoise2s.scad>;
use <experimental/sf_solidify.scad>;
use <experimental/ptf_bend.scad>;
use <ptf/ptf_bend.scad>;
use <util/slice.scad>;
radius = 40;

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@ -1,6 +1,6 @@
use <util/rand.scad>;
use <hull_polyline3d.scad>;
use <experimental/ptf_ring.scad>;
use <ptf/ptf_ring.scad>;
size = [20, 100];
line_width = 1;

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@ -1,6 +1,6 @@
use <util/rand.scad>;
use <hull_polyline3d.scad>;
use <experimental/ptf_torus.scad>;
use <ptf/ptf_torus.scad>;
size = [20, 50];
line_width = 1;

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@ -1,6 +1,6 @@
use <experimental/_impl/_sf_square_surfaces.scad>;
use <experimental/sf_solidify.scad>;
use <experimental/ptf_bend.scad>;
use <ptf/ptf_bend.scad>;
/*
levels : A list of numbers (0 ~ 255).

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@ -1,6 +1,6 @@
use <experimental/_impl/_sf_square_surfaces.scad>;
use <experimental/sf_solidify.scad>;
use <experimental/ptf_ring.scad>;
use <ptf/ptf_ring.scad>;
/*
levels : A list of numbers (0 ~ 255).

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@ -1,6 +1,6 @@
use <experimental/_impl/_sf_square_surfaces.scad>;
use <experimental/sf_solidify.scad>;
use <experimental/ptf_sphere.scad>;
use <ptf/ptf_sphere.scad>;
/*
levels : A list of numbers (0 ~ 255).

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@ -1,6 +1,6 @@
use <experimental/_impl/_sf_square_surfaces.scad>;
use <experimental/sf_solidify.scad>;
use <experimental/ptf_torus.scad>;
use <ptf/ptf_torus.scad>;
/*
levels : A list of numbers (0 ~ 255).

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@ -1,5 +1,5 @@
use <rotate_p.scad>;
use <experimental/ptf_y_twist.scad>;
use <ptf/ptf_y_twist.scad>;
/*
size: The size of a rectangle.