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rename block to cell
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@@ -1,27 +1,27 @@
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use <hull_polyline3d.scad>;
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use <ptf/ptf_torus.scad>;
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use <maze/mz_square_blocks.scad>;
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use <maze/mz_square_cells.scad>;
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use <maze/mz_square_walls.scad>;
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rows = 36;
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columns = 12;
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block_width = 2;
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cell_width = 2;
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wall_thickness = 1;
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angle = 180;
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twist = 360;
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leng = rows * block_width;
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leng = rows * cell_width;
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radius = 0.5 * leng / PI;
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a_step = 360 / leng;
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blocks = mz_square_blocks(
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cells = mz_square_cells(
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rows, columns,
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x_wrapping = true, y_wrapping = true
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);
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walls = mz_square_walls(blocks, rows, columns, block_width, left_border = false, bottom_border = false);
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walls = mz_square_walls(cells, rows, columns, cell_width, left_border = false, bottom_border = false);
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size = [columns * block_width, rows * block_width];
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size = [columns * cell_width, rows * cell_width];
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for(wall_pts = walls) {
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transformed = [for(pt = wall_pts) ptf_torus(size, pt, [radius, radius / 2], twist = twist)];
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hull_polyline3d(transformed, wall_thickness, $fn = 4);
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