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render 2d first
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@@ -43,9 +43,9 @@ module regular_polygon_maze(radius, cblocks, levels, thickness = 1, sides) {
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starting_maze(cblocks, levels),
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cblocks, levels, y_circular = true
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);
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difference() {
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union() {
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render() union() {
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for(i = [1 : levels + 1]) {
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ring_regular_polygon(r * i, thickness, sides);
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}
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@@ -64,7 +64,7 @@ module regular_polygon_maze(radius, cblocks, levels, thickness = 1, sides) {
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}
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}
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union() {
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render() union() {
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// maze entry
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// ring_regular_polygon_sector(r, arc_angle / 1.975 , thickness, r / 3, sides);
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