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989 B
989 B
trim_shape
Given a tangled-edge shape. This function trims the shape to a non-tangled shape. It's intended to be a helper function after using bijection_offset
.
Since: 1.3.
Parameters
shape_pts
: The shape points.from
: The index of the start point you want to trim.to
: The index of the last point you want to trim.epsilon
: An upper bound on the relative error due to rounding in floating point arithmetic. Default to 0.0001.
Examples
use <hull_polyline2d.scad>;
use <trim_shape.scad>;
use <shape_taiwan.scad>;
use <bijection_offset.scad>;
use <midpt_smooth.scad>;
taiwan = shape_taiwan(50);
offseted = bijection_offset(taiwan, -2);
trimmed = trim_shape(offseted, 3, len(offseted) - 6);
smoothed = midpt_smooth(trimmed, 3);
#hull_polyline2d(taiwan, .1);
%translate([25, 0, 0])
hull_polyline2d(offseted, .2);
hull_polyline2d(smoothed, .1);