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286 lines
7.1 KiB
Markdown
286 lines
7.1 KiB
Markdown
# path_extrude
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It extrudes a 2D shape along a path. This module is suitable for a path created by a continuous function.
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When using this module, you should use points to represent the 2D shape. If your 2D shape is not solid, indexes of triangles are required. See [sweep](https://openhome.cc/eGossip/OpenSCAD/lib3x-sweep.html) for details.
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## Parameters
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- `shape_pts` : A list of points represent a shape. See the example below.
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- `path_pts` : A list of points represent the path.
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- `triangles` : `"SOLID"` (default), `"HOLLOW"` or user-defined indexes. See example below.
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- `twist` : The number of degrees of through which the shape is extruded.
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- `scale` : Scales the 2D shape by this value over the length of the extrusion. Scale can be a scalar or a vector.
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- `closed` : If the first point and the last point of `path_pts` has the same coordinate, setting `closed` to `true` will connect them automatically.
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- `method` : Which method does `path_extrude` take to **guess** how to generate sections? It accepts two value, `"AXIS_ANGLE"` (default) and `"EULER_ANGLE"`. **Since:** 1.3.
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## Examples
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use <path_extrude.scad>;
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use <bezier_curve.scad>;
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t_step = 0.05;
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width = 2;
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p0 = [0, 0, 0];
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p1 = [40, 60, 35];
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p2 = [-50, 70, 0];
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p3 = [20, 150, -35];
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p4 = [30, 50, -3];
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shape_pts = [
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[5, -5],
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[3, 4],
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[0, 5],
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[-5, -5]
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];
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path_pts = bezier_curve(t_step,
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[p0, p1, p2, p3, p4]
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);
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path_extrude(shape_pts, path_pts);
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![path_extrude](images/lib3x-path_extrude-1.JPG)
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use <path_extrude.scad>;
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use <bezier_curve.scad>;
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t_step = 0.05;
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p0 = [0, 0, 0];
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p1 = [40, 60, 35];
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p2 = [-50, 70, 0];
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p3 = [20, 150, -35];
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p4 = [30, 50, -3];
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shape_pts = [
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// outer
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[5, 0],
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[3, 9],
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[0, 10],
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[-5, 0],
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// inner
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[3, 2],
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[2, 7],
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[0, 7],
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[-3, 2]
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];
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path_pts = bezier_curve(t_step,
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[p0, p1, p2, p3, p4]
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);
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path_extrude(shape_pts, path_pts, triangles = "HOLLOW");
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![path_extrude](images/lib3x-path_extrude-2.JPG)
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use <path_extrude.scad>;
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use <bezier_curve.scad>;
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t_step = 0.05;
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p0 = [0, 0, 0];
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p1 = [40, 60, 35];
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p2 = [-50, 70, 0];
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p3 = [20, 150, -5];
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p4 = [50, 50, -3];
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shape_pts = [
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// outer
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[10, 0],
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[-5, 10],
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[-10, 0],
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// inner
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[7, 1],
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[-4, 8],
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[-7, 1]
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];
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path_pts = bezier_curve(t_step,
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[p0, p1, p2, p3, p4]
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);
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path_extrude(
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shape_pts,
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path_pts,
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triangles = [
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[0, 4, 3],
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[0, 1, 4],
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[1, 5, 4],
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[1, 2, 5],
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[2, 3, 5],
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[2, 0, 3]
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]
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);
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![path_extrude](images/lib3x-path_extrude-3.JPG)
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## About `path_extrude` (Important!!)
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**`path_extrude` is actually a workaround when you have/provide only path points.**
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If you want to extrude a shape along a path precisely, providing enough information about how to rotate sections is necessary. If you want to extrude a shape along a helix, `helix_extrude` is more suitable because it knows how to dig out necessary data for rotating sections precisely.
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use <helix_extrude.scad>;
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shape_pts = [
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[0,0],
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[3, 1],
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[0, 2]
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];
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helix_extrude(shape_pts,
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radius = 5,
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levels = 5,
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level_dist = 3,
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vt_dir = "SPI_UP"
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);
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![path_extrude](images/lib3x-path_extrude-4.JPG)
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If you have only points, what `path_extrude` can do is to **guess** data about rotations. The different algorithm will dig out different data. For example:
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use <helix.scad>;
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use <path_extrude.scad>;
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shape_pts = [
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[0,0],
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[3, 1],
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[0, 2]
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];
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points = helix(
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radius = 5,
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levels = 5,
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level_dist = 3,
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vt_dir = "SPI_UP"
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);
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path_extrude(shape_pts, points);
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![path_extrude](images/lib3x-path_extrude-5.JPG)
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You might think this is wrong. Actually, it's not. It's the correct/default behavior of `path_extrude`. Because **you don't provide other information**, what `path_extrude` can do is to **guess** how to generate sections from points. You think it's a bug in `path_extrude` because your brain has information that path points do not provide.
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The `method` parameter is default to `"AXIS_ANGLE"`, a way to guess information from points. It accepts `"EULER_ANGLE"`, too.
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use <helix.scad>;
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use <path_extrude.scad>;
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shape_pts = [
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[0,0],
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[3, 1],
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[0, 2]
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];
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points = helix(
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radius = 5,
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levels = 5,
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level_dist = 3,
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vt_dir = "SPI_UP"
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);
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path_extrude(shape_pts, points, method = "EULER_ANGLE");
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![path_extrude](images/lib3x-path_extrude-6.JPG)
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`"EULER_ANGLE"` generates the same section at the same point. You might think the model is correct. But, that's because what it guesses from points just match your expectation.
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`"EULER_ANGLE"` will generate an abrupt when the path is exactly vertical. [The problem happened in (older) Blender, too.](https://download.blender.org/documentation/htmlI/ch09s04.html)
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use <path_extrude.scad>;
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shape_pts = [[5, -5], [5, 5], [-5, 5], [-5, -5]];
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path_pts = [
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[20, 20, 0],
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[18.2, 18.2, 2],
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[16.8, 16.8, 4],
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[15.8, 15.8, 6],
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[15.2, 15.2, 8],
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[15, 15, 10],
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[15.2, 15.2, 12],
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[15.8, 15.8, 14],
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[16.8, 16.8, 16],
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[18.2, 18.2, 18],
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[20, 20, 20]
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];
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path_extrude(shape_pts, path_pts, method = "EULER_ANGLE");
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![path_extrude](images/lib3x-path_extrude-7.JPG)
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The problem doesn't happen when `method` is `"AXIS_ANGLE"`.
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use <path_extrude.scad>;
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shape_pts = [[5, -5], [5, 5], [-5, 5], [-5, -5]];
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path_pts = [
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[20, 20, 0],
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[18.2, 18.2, 2],
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[16.8, 16.8, 4],
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[15.8, 15.8, 6],
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[15.2, 15.2, 8],
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[15, 15, 10],
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[15.2, 15.2, 12],
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[15.8, 15.8, 14],
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[16.8, 16.8, 16],
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[18.2, 18.2, 18],
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[20, 20, 20]
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];
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path_extrude(shape_pts, path_pts, method = "AXIS_ANGLE");
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![path_extrude](images/lib3x-path_extrude-8.JPG)
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So, which is the correct method? Both methods are correct when you provide only points. `method` is just a way you tell `path_extrude` how to guess more information when extruding.
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`"EULER_ANGLE"` will generate an abrupt when the path is exactly vertical. Some users might think it's a bug so `"AXIS_ANGLE"` is the default value.
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`"EULER_ANGLE"`, however, generates the same section at the same point. This means that you don't have to adjust sections if you want to extrude along a closed path. It's an advantage when extruding. For example:
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use <shape_pentagram.scad>;
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use <path_extrude.scad>;
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use <torus_knot.scad>;
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p = 2;
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q = 3;
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phi_step = 0.05;
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star_radius = 0.5;
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pts = torus_knot(p, q, phi_step);
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shape_pentagram_pts = shape_pentagram(star_radius);
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// not closed perfectly
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translate([-8, 0, 0]) path_extrude(
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shape_pentagram_pts,
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[each pts, pts[0]],
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closed = true,
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method = "AXIS_ANGLE"
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);
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// adjust it
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path_extrude(
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shape_pentagram_pts,
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[each pts, pts[0]],
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closed = true,
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twist = 188,
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method = "AXIS_ANGLE"
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);
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// "EULER_ANGLE" is easy in this situation
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translate([0, 8, 0]) path_extrude(
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shape_pentagram_pts,
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[each pts, pts[0]],
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closed = true,
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method = "EULER_ANGLE"
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);
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![path_extrude](images/lib3x-path_extrude-9.JPG)
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Both methods are useful. If `"AXIS_ANGLE"` doesn't guess out what you want, choose `"EULER_ANGLE"`, and vice versa.
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For more information, see [#issue 3](https://github.com/JustinSDK/dotSCAD/issues/3) and [#issue 5](https://github.com/JustinSDK/dotSCAD/issues/5). |