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Fix beamChain example and add negative polyRoundExtrude example
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@@ -16,7 +16,6 @@ linear_extrude(1){
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// Add some radii to the line transitions
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translate([0,-7,0]){
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radiiPoints=beamPoints(2,1);
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for(i=[0: len(beamPoints(2,1))]){color("red")translate([radiiPoints[i].x,radiiPoints[i].y,0])cylinder(d=0.2, h=1);}
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polygon(polyRound(beamChain(radiiPoints,offset1=0.02, offset2=-0.02),20));
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}
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