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# GoF Design Patterns
The Gang of Four (GoF) design patterns are a set of design patterns for object-oriented software development that were first described in the book "Design Patterns: Elements of Reusable Object-Oriented Software" by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides (also known as the Gang of Four).
The GoF design patterns are divided into three categories: Creational, Structural and Behavioral.
- Creational Patterns
- Structural Patterns
- Behavioral Patterns
Learn more from the following links:
- [@article@Gangs of Four (GoF) Design Patterns](https://www.digitalocean.com/community/tutorials/gangs-of-four-gof-design-patterns)
- [@video@Tutorial - Builder Pattern (Gang of Four Design Patterns Series)](https://www.youtube.com/watch?v=_sa2WlAFWQos)