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Fix typos (#215)
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readme.md
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readme.md
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# Awesome Creative Coding [](https://github.com/sindresorhus/awesome)
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# Awesome Creative Coding [](https://github.com/sindresorhus/awesome)
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# [<img src="https://cdn.rawgit.com/terkelg/awesome-creative-coding/master/cover.png">](https://github.com/terkelg/awesome-creative-coding)
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# [<img src="https://raw.githubusercontent.com/terkelg/awesome-creative-coding/master/cover.png">](https://github.com/terkelg/awesome-creative-coding)
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> Carefully curated list of awesome [creative coding](https://en.wikipedia.org/wiki/Creative_coding) resources primarily for beginners/intermediates.
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@@ -31,13 +31,13 @@ _Please read the [contribution guidelines](contributing.md) before contributing.
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- [Hardware](#hardware-1)
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- [Other](#other-1)
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- [Interactive](#interactive)
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- [Quick References • Cheat-Sheets](#quick-references--cheatsheets)
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- [Quick References • Cheat Sheets](#quick-references--cheat-sheets)
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- [Communities](#communities)
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- [Subreddits](#subreddits)
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- [Slack](#slack)
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- [Other](#other-2)
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- [Math](#math)
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- [Machine learning • Computer Vision • Ai](#machine-learning--computer-vision--ai)
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- [Machine learning • Computer Vision • AI](#machine-learning--computer-vision--ai)
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- [Inspiration](#inspiration)
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- [Events](#events)
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- [Schools • Workshops](#schools--workshops)
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@@ -126,8 +126,7 @@ _Please read the [contribution guidelines](contributing.md) before contributing.
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- [PlayCanvas](https://playcanvas.com/) [Cross-platform] - Open source, realtime collaborative WebGL engine.
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- [hg_sdf](https://mercury.sexy/hg_sdf/) [Cross-platform] - GLSL library for building signed distance functions.
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- [nannou](https://nannou.cc/) [Cross-platform] - Open-source creative coding framework for the Rust language.
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[Cross-platform] - Open-source creative coding framework for the Rust language.
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[Cross-platform] - Open source collection of computational design tools for JavaScript, TypeScript, Clojure and ClojureScript languages.
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- [thi.ng](https://thi.ng/) [Cross-platform] - Open source collection of computational design tools for JavaScript, TypeScript, Clojure and ClojureScript languages.
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- [PixelKit](https://github.com/heestand-xyz/PixelKit) [iOS, Mac] - Open source, live graphics, Swift framework, powered by Metal.
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- [OPENRNDR](https://openrndr.org/) [Cross-platform] - Open source library for creative coding written in Kotlin.
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- [Phaser](https://phaser.io/) [Cross-platform] - HTML5 framework for building games, uses both a Canvas and WebGL renderer.
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@@ -178,7 +177,7 @@ _Please read the [contribution guidelines](contributing.md) before contributing.
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- [Pixi.js](https://www.pixijs.com/) - HTML 5 2D rendering engine that uses webGL with canvas fallback.
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- [p5.js](https://p5js.org/) - JavaScript library that starts with the original goal of Processing.
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- [Pts.js](https://ptsjs.org/) - JavaScript library for visualization and creative-coding.
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- [Fabric.js](https://fabricjs.com/) - Javascript canvas library, SVG-to-canvas parser.
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- [Fabric.js](https://fabricjs.com/) - JavaScript canvas library, SVG-to-canvas parser.
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- [Maker.js](https://maker.js.org) - Parametric line drawing for SVG, CNC & laser cutters.
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- [OpenJSCAD](https://openjscad.org) - Programmatic 3D modeling in JavaScript.
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- [Sketch.js](https://soulwire.github.io/sketch.js/) - Minimal JavaScript creative coding framework.
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@@ -222,10 +221,10 @@ _Please read the [contribution guidelines](contributing.md) before contributing.
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- [OpenProcessing](https://www.openprocessing.org/) - Algorithmic Designs Created with Processing, p5js and processingjs.
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- [P5.js Editor](https://editor.p5js.org/) - Online web editor for P5.js.
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- [LiveCodeLab](http://livecodelab.net) - Run-as-you-type tool for VJs, musicians, teachers, students, kids.
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- [Turtletoy](https://turtletoy.net/) - Minimalistic API and online showcase for generative code. (Javascript)
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- [Turtletoy](https://turtletoy.net/) - Minimalistic API and online showcase for generative code. (JavaScript)
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- [ShaderGif](https://shadergif.com/) - Open source home for art made with code (WebGL1/2, JavaScript Canvas & P5.js).
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- [P5LIVE](https://teddavis.org/p5live/) - p5.js live-coding environment.
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- [NEORT](https://neort.io/popular) - Digital art platform for creative coders (Fragment Shader, Javascript Canvas).
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- [NEORT](https://neort.io/popular) - Digital art platform for creative coders (Fragment Shader, JavaScript Canvas).
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- [Shelly](https://shelly.dev/) - Learn programming by issuing instructions to a turtle.
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- [tixy.land](https://tixy.land/) - The most minimalist creative coding environment is alive.
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- [BBC Micro bot](https://www.bbcmicrobot.com/) - Run your tweet on an 8-bit computer emulator.
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@@ -277,7 +276,7 @@ _Please read the [contribution guidelines](contributing.md) before contributing.
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- [Vertexshaderart](https://www.youtube.com/channel/UC6IqL5vkMJpqBG_bFDjsaxw) - YouTube playlist about vertex shaders.
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- [Diving in Three.js](https://www.youtube.com/playlist?list=PL08jItIqOb2qyMOhtEUoLh100KpccQiRf) - YouTube playlist diving into three.js.
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- [Shadertoy Tutorials](https://www.youtube.com/watch?v=u5HAYVHsasc&list=PLGmrMu-IwbguU_nY2egTFmlg691DN7uE5) - YouTube playlist teaching you how to make shaders, starting with zero knowledge using shadertoy.
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- [WebGL Lightning](https://www.youtube.com/playlist?list=PLxaZqnd-OQM7Y0lfe7h2cjlQAm5O9_6UL) - Introduction to WebGL lightning with Greg Tatum.
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- [WebGL Lighting](https://www.youtube.com/playlist?list=PLxaZqnd-OQM7Y0lfe7h2cjlQAm5O9_6UL) - Introduction to WebGL lighting with Greg Tatum.
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### Talks
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@@ -376,7 +375,7 @@ _Please read the [contribution guidelines](contributing.md) before contributing.
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- [Let's Make A Ray Marcher](https://www.shadertoy.com/view/MdBfRK) - Interactive Shader-Toy on writing a ray marcher.
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- [Raymarching](https://www.shadertoy.com/view/4dSfRc) - Interactive Shader-Toy raymarching tutorial.
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### Quick References • Cheatsheets
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### Quick References • Cheat Sheets
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- [Shaderific GLSL](https://shaderific.com/glsl.html) - OpenGL ES shading language reference.
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- [The Book of Shaders Glossary](https://thebookofshaders.com/glossary/) - Shader glossary by theme.
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@@ -461,11 +460,11 @@ _Please read the [contribution guidelines](contributing.md) before contributing.
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- [Shepherding random grids](https://inconvergent.net/2016/shepherding-random-grids/) - Tiny guide to shepherding random grids.
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- [Shepherding random growth](https://inconvergent.net/2016/shepherding-random-growth/) - Tiny guide to shepherding random growth.
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## Machine learning • Computer Vision • Ai
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## Machine learning • Computer Vision • AI
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- [ml4a](https://ml4a.net/) - Machine learning for artists.
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- [Keras.js](https://transcranial.github.io/keras-js/) - Run Keras models (tensorflow backend) in the browser, with GPU support.
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- [Tesseract.js](http://tesseract.projectnaptha.com/) - Pure Javascript Multilingual OCR.
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- [Tesseract.js](http://tesseract.projectnaptha.com/) - Pure JavaScript Multilingual OCR.
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- [Google ML](https://cloud.google.com/ml/) - Cloud machine learning by Google.
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- [TensorFlow](https://www.tensorflow.org/) - Open source software library for machine intelligence.
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- [ConvNetJS](http://cs.stanford.edu/people/karpathy/convnetjs/started.html) - Deep Learning in your browser.
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