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Fix peterwynroberts link (#192)
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@@ -296,7 +296,7 @@ Guides, tutorials and tools to develop software for Game Boy using the developme
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- [Beginner's Guide to Reverse Engineering GB](http://web.archive.org/web/20150511145100/http://www.bennvenn.com/Beginners_Guide_To_Reverse_Engineering.htm) - Some starting tips on disassembling and reverse engineering.
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- [FlappyBoy: Making a simple Game Boy Game](http://voidptr.io/blog/2017/01/21/GameBoy.html)
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- [Super Game Boy development](https://imanoleasgames.blogspot.no/2016/12/games-aside-1-super-game-boy.html) - Step by step tutorial to implement Super Game Boy features (frame and palettes).
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- [GameBoy programming tutorial: Hello World!](http://peterwynroberts.com/?p=10) - Step by step tutorial.
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- [GameBoy programming tutorial: Hello World!](https://peterwynroberts.wordpress.com/2014/05/11/gameboy-programming-tutorial-hello-world/) - Step by step tutorial.
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- [DMGreport](https://github.com/lancekindle/DMGreport) - Game programming tutorials in assembly.
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- [OAM DMA tutorial](https://exez.in/gameboy-dma) - Example of how to use OAM DMA in assembly.
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- [Game Boy Assembly Programming for the Modern Game Developer](https://github.com/ahrnbom/gbapfomgd) - An e-book about making Game Boy games in Assembly.
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