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mirror of https://github.com/gbdev/awesome-gbdev.git synced 2025-08-27 09:35:02 +02:00

Move Mooneye project to main list and mention the emulator list. LSDj lettering

This commit is contained in:
Antonio Vivace
2018-09-24 14:28:25 +02:00
parent 0881eeedc0
commit 9fb5841cea
2 changed files with 8 additions and 3 deletions

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| Name | Language | Details |
| --- | --- | --- |
| **[Mooneye GB](https://github.com/Gekkio/mooneye-gb)** | Rust | Research project and emulator. GB.|
| **[Binjgb](https://github.com/binji/binjgb)** | C | 5kloc emulator that passes most of the tests. *Rewind* feature. Runs in the browser using WebAssembly |
| [Binjgb](https://github.com/binji/binjgb) | C | 5kloc emulator that passes most of the tests. *Rewind* feature. Runs in the browser using WebAssembly |
| [Wadatsumi](https://github.com/arrow-lang/wadatsumi) | Arrow | |
| [cboy](https://github.com/jkbenaim/cboy) | C |
| [miniBoy](https://github.com/Dhole/miniBoy) | C | |

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@@ -182,8 +182,12 @@ A curated list of awesome Game Boy (Color) Development resources, tools, docs, r
### Emulators
- [BGB](http://bgb.bircd.org/) - Powerful Game Boy emulator and debugger. Provides an accurate hardware emulation.
- [Mooneye GB](https://github.com/Gekkio/mooneye-gb) - Research project and emulator in Rust.
- [SameBoy](https://github.com/LIJI32/SameBoy) - Accurate emulator with a wide range of powerful debugging features.
- [Gambatte](https://github.com/sinamas/gambatte) - Open-source, cross-platform and accurate emulator for Game Boy and Game Boy Color.
A lot more of emulators, written in various languages/stacks, can be found in the [Open Source emulators](EMULATORS.md) list.
### Tools
- [ZGB](https://github.com/Zal0/ZGB) - A little engine for creating games for the original Game Boy (expands gbdk, more info [here](http://zalods.blogspot.com/2017/01/zgb-little-engine-for-game-boy.html)).
@@ -245,6 +249,7 @@ A curated list of awesome Game Boy (Color) Development resources, tools, docs, r
- [GB Accuracy Tests](http://tasvideos.org/EmulatorResources/GBAccuracyTests.html)
- [144p Test Suite](https://github.com/pinobatch/240p-test-mini/tree/master/gameboy) - Port of Artemio Urbina's 240p Test Suite to the Game Boy.
### [Open Source Emulators](EMULATORS.md)
## Programming
@@ -418,7 +423,8 @@ A curated list of awesome Game Boy (Color) Development resources, tools, docs, r
- [Booting the Game Boy with a custom logo](https://dhole.github.io/post/gameboy_custom_logo/) - Bypassing the Nintendo logo check.
- Making a Game Boy game in 2017: A "Sheep It Up!" Post-Mortem ([part 1](https://www.gamasutra.com/blogs/DoctorLudos/20171207/311143/), [part 2](https://www.gamasutra.com/blogs/DoctorLudos/20180213/314554/))
- [Nintendo's fake logos](http://fuji.drillspirits.net/?post=87) - Every cartridge has to show the authentic logo to be considered valid and be run, but obviously some companies managed to exploit the check system.
- [liblsdj](https://github.com/stijnfrishert/liblsdj) - A cross-platform and fast C utility library for interacting with the LSDJ save format (.sav), song files (.lsdsng) and more.
- [liblsdj](https://github.com/stijnfrishert/liblsdj) - Utility library for interacting with the LSDj save format (.sav), song files (.lsdsng) and more.
- [lsdpatch](https://github.com/jkotlinski/lsdpatch) - Tool for modifying samples, fonts and palettes on LSDj ROM images.
- [Game Boy video effects](https://github.com/ChaosCabbage/crazy-gameboy-video-experiments) - Some little experiments using the STAT interrupt to do funny video manipulations.
### Directories