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Add Atom syntax highlighting for RGBASM (#66)

This commit is contained in:
Tobias V. Langhoff
2017-12-02 10:12:04 +01:00
committed by Antonio Vivace
parent 297ba1b0b2
commit ec4e75eb1b

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@@ -196,6 +196,7 @@ If you aim to develop your software for SGB or GBC, or you want to know how it r
- [Game Boy LCD sniffing](https://github.com/svendahlstrand/game-boy-lcd-sniffing) - Sniff your Game Boy's LCD using a logic analyzer.
- [Dot Matrix Game Editor](http://www.dotmatrixgame.com/) - An IDE for Game Boy programming in a C-like language called GBL, with many other features like tile and map extraction, WLA-DX assembly, and more.
- [brewtool](http://make.vg/brewtool/) - A collection of primitive editor/converter tools for making assets used with homebrew ROM development.
- [Atom language package for RGBASM](https://atom.io/packages/language-rgbasm) - Atom syntax highlighting for RGBDS assembly.
## Programming Tutorials
### ASM