mirror of
https://gitlab.com/skmp/dca3-game.git
synced 2025-09-01 02:41:54 +02:00
Merge branch 'ph3nom/reduced-rain-mr' into 'main'
Rain Sprites are Fillrate Constrained on PVR GPU. Reduce Layers for DC Build. See merge request skmp/dca3-game!86
This commit is contained in:
@@ -58,7 +58,11 @@ public:
|
||||
};
|
||||
|
||||
enum {
|
||||
#ifdef RW_DC
|
||||
NUM_RAIN_STREAKS = 10
|
||||
#elif
|
||||
NUM_RAIN_STREAKS = 35
|
||||
#endif
|
||||
};
|
||||
|
||||
struct tRainStreak
|
||||
|
@@ -60,7 +60,11 @@ public:
|
||||
};
|
||||
|
||||
enum {
|
||||
#ifdef RW_DC
|
||||
NUM_RAIN_STREAKS = 10
|
||||
#elif
|
||||
NUM_RAIN_STREAKS = 35
|
||||
#endif
|
||||
};
|
||||
|
||||
struct tRainStreak
|
||||
|
Reference in New Issue
Block a user