Merge branch 'ph3nom/reduced-rain-mr' into 'main'

Rain Sprites are Fillrate Constrained on PVR GPU.  Reduce Layers for DC Build.

See merge request skmp/dca3-game!86
This commit is contained in:
Stefanos Kornilios Mitsis Poiitidis
2025-03-30 05:35:47 +00:00
2 changed files with 8 additions and 0 deletions

View File

@@ -58,7 +58,11 @@ public:
};
enum {
#ifdef RW_DC
NUM_RAIN_STREAKS = 10
#elif
NUM_RAIN_STREAKS = 35
#endif
};
struct tRainStreak

View File

@@ -60,7 +60,11 @@ public:
};
enum {
#ifdef RW_DC
NUM_RAIN_STREAKS = 10
#elif
NUM_RAIN_STREAKS = 35
#endif
};
struct tRainStreak