mirror of
https://gitlab.com/skmp/dca3-game.git
synced 2025-08-01 12:31:04 +02:00
Test new query method for Right Stick availability
This commit is contained in:

committed by
Stefanos Kornilios Mitsis Poiitidis
parent
1e03ff65d8
commit
fcd2e4bb91
@@ -662,6 +662,9 @@ bool CGame::Initialise(const char* datFile)
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CCollision::ms_collisionInMemory = currLevel;
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for (int i = 0; i < MAX_PADS; i++)
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CPad::GetPad(i)->Clear(true);
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#ifdef RW_DC
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//CPad::GetPad(0)->IsDualAnalog = false;
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#endif
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return true;
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}
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@@ -764,11 +764,8 @@ CMenuScreenCustom aScreens[MENUPAGES] = {
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// MENUPAGE_OPTIONS = 41
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{ "FET_OPT", MENUPAGE_NONE, MENUPAGE_NONE, nil, nil,
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#ifdef RW_DC
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MENUACTION_CHANGEMENU, "FET_CTL", { nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS },
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#else
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MENUACTION_CHANGEMENU, "FET_AGS", { nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS },
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MENUACTION_CHANGEMENU, "FET_CTL", { nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC },
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#endif
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MENUACTION_LOADRADIO, "FET_AUD", { nil, SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS },
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MENUACTION_CHANGEMENU, "FET_DIS", { nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS },
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#ifdef GRAPHICS_MENU_OPTIONS
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@@ -1435,8 +1435,7 @@ void CPad::Update(int16 pad)
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#ifdef RW_DC
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CPad::IsDualAnalog = cont_has_capabilities(contMaple, CONT_CAPABILITIES_DUAL_ANALOG); //Query controller about Dual analog capabilities
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//CPad::IsDualAnalog = cont_has_capabilities(contMaple, CONT_CAPABILITIES_DUAL_ANALOG); //Query controller about Dual analog capabilities
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if (pad == 0)
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{
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NewState.DPadUp = state->dpad_up; //This part could be inside a compiler directive to preserve the old code and just use this block if compil
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@@ -1480,6 +1479,7 @@ void CPad::Update(int16 pad)
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NewState.LeftStickY = 0;
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NewState.RightShock = 0;
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}
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#else
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NewState = ReconcileTwoControllersInput(PCTempKeyState, PCTempJoyState);
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NewState = ReconcileTwoControllersInput(PCTempMouseState, NewState);
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@@ -1497,6 +1497,13 @@ void CPad::Update(int16 pad)
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bHornHistory[iCurrHornHistory] = GetHorn();
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#ifdef RW_DC
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if (((NewState.RightStickX > 64) || (NewState.RightStickX < -64)) || ((NewState.RightStickY > 64) || (NewState.RightStickY < -64)))
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{
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CPad::GetPad(0)->IsDualAnalog = true;
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}
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#endif
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if ( !bDisplayNoControllerMessage )
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CGame::bDemoMode = false;
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@@ -3612,8 +3619,6 @@ float axis = 0;
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else if ( TheCamera.Cams[0].Using3rdPersonMouseCam() && Abs(axis) > 10 )
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return (int16) ( (axis + ( ( axis > 0 ) ? -10 : 10) )
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* (127.0f / 64.0f) ); // 1.984375f
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return 0;
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}
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int16 CPad::LookAroundUpDown(void)
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@@ -3667,8 +3672,6 @@ int16 axis = 0;
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else if ( TheCamera.Cams[0].Using3rdPersonMouseCam() && Abs(axis) > 40 )
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return (int16) ( (axis + ( ( axis > 0 ) ? -40 : 40) )
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* (127.0f / 64.0f) ); // 1.984375f
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return 0;
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}
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void CPad::ResetAverageWeapon(void)
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