Updated changelog

This commit is contained in:
mathusummut
2019-03-15 00:03:25 +01:00
parent 7eb24d6ebe
commit 3847116021
2 changed files with 6 additions and 1 deletions

View File

@@ -6,12 +6,17 @@ https://github.com/Glest/glest-source/commits/develop
v2.0
- Added the Specialists faction
- Added a multitude of cool tilesets
- Now you can use shift to add and to remove from selected units (or use ctrl to unconditionally deselect)
- Now the Fog of War around a building being built clears out only after construction
- Now attack commands can be queued using the Shift key
- Renamed factions for consistency
- Now default command on right-click is customizable
- Middle mouse button now sends attack command, so you can micro-manage move and attack commands easily using right and middle mouse button
- Finally updated mod center mods
- Added horse archer to tech
- Moved default camera position to be slightly higher
- Added a lot of useful LUA functions, like setResourceMultiplier, setPlayerType, areCellsFree and forceSetUnitPosition
v1.0

View File

@@ -51,7 +51,7 @@ namespace Game {
const float
GameCamera::hTransitionMult = 0.125f;
const float
GameCamera::defaultHeight = 24.f;
GameCamera::defaultHeight = 23.f;
const float
GameCamera::centerOffsetZ = 8.0f;
const float