Updated build instructions

This commit is contained in:
MathuSum Mut
2019-04-01 15:22:42 +02:00
committed by GitHub
parent 50ea22d1a2
commit 54161578f2

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@@ -61,15 +61,21 @@ listed in the `Windows` directory for further information.
### Linux
To get the game up and running quickly, use the following command:
For Linux there are three options:
git clone https://github.com/Glest/glest-source.git glest; sudo glest/mk/linux/setup.sh
1. (Recommended) Using a Flatpak: https://github.com/glest/io.glest.Glest
Then run the following command to start the game:
2. Using the build script:
glest/mk/linux/build/glest
git clone https://github.com/Glest/glest-source.git glest; sudo glest/mk/linux/setup.sh
To update and rebuild the game, simply rerun `sudo glest/mk/linux/setup.sh`, as it performs a `git pull` as part of the process.
Then run the following command to start the game:
glest/mk/linux/build/glest
To update and rebuild the game, simply rerun `sudo glest/mk/linux/setup.sh`, as it performs a `git pull` as part of the process.
3. Using building manually using CMake (see below)
#### For a more thorough approach:
@@ -152,7 +158,7 @@ Now that the build configuration has been set, run make, replacing `X` with the
make -jX
On Linux, `X` can be substituted with `$(grep -c ^processor /proc/cpuinfo)`, to automatically get the number of cpu threads:
On Linux, `X` can be substituted with `$(grep -c ^processor /proc/cpuinfo)`, to automatically get the number of CPU threads:
make -j$(grep -c ^processor /proc/cpuinfo)