mirror of
https://github.com/glest/glest-source.git
synced 2025-08-30 11:19:48 +02:00
automated last messages to irc when leaving lobby ( enter game / trying to open a server / leaving lobby )
This commit is contained in:
@@ -409,7 +409,7 @@ void MenuStateMasterserver::mouseClick(int x, int y, MouseButton mouseButton){
|
||||
soundRenderer.playFx(coreData.getClickSoundB());
|
||||
|
||||
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
|
||||
ircClient->SendIRCCmdMessage(IRC_CHANNEL, "left the lobby");
|
||||
cleanup();
|
||||
|
||||
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
@@ -427,7 +427,7 @@ void MenuStateMasterserver::mouseClick(int x, int y, MouseButton mouseButton){
|
||||
safeMutex.ReleaseLock();
|
||||
|
||||
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
|
||||
ircClient->SendIRCCmdMessage(IRC_CHANNEL, "tries to create a game");
|
||||
cleanup();
|
||||
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
|
||||
@@ -455,6 +455,7 @@ void MenuStateMasterserver::mouseClick(int x, int y, MouseButton mouseButton){
|
||||
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
safeMutex.ReleaseLock();
|
||||
if(connected){
|
||||
ircClient->SendIRCCmdMessage(IRC_CHANNEL, "connecting to '"+serverLines[i]->getMasterServerInfo()->getServerTitle()+"'");
|
||||
cleanup();
|
||||
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
mainMenu->setState(new MenuStateConnectedGame(program, mainMenu,jmMasterserver));
|
||||
|
Reference in New Issue
Block a user