912 Commits

Author SHA1 Message Date
Mark Vejvoda
cd4ef0eaf7 - proper binary path extraction on all platforms and glest.ini by default can run from search path and will try to find stuff it needs in the real binary path
- fixed error message for untis missing be_built
- fixed mg.ini for html tool and updated perl script
2011-05-03 11:15:15 +00:00
Mark Vejvoda
15489b066f - added new ini setting to see if this helps fix non power of two texture loading for some ATI video cards, user needs to set this in the ini:
EnableATIHacks=true
2011-04-28 07:48:19 +00:00
Mark Vejvoda
69a627dca7 -fixed AllowGameDataSynchCheck=true so it works properly again 2011-04-26 23:34:48 +00:00
Mark Vejvoda
706c72c87f - bugfix when receiving additional socket data 2011-04-26 23:19:27 +00:00
Mark Vejvoda
b9ebb5aabe - bugfix for handling unexpected small strings in string compare 2011-04-26 19:35:53 +00:00
Mark Vejvoda
ac83b1a898 - attempt to fix socket bug where we incorrectly polled for data using ioctl / ioctlsocket. While we stilkl do some peeks, the bulk of the socket work is now done properly by simply doing recv and thus should prove more stable and reliable as well as perform better. 2011-04-24 04:22:19 +00:00
Mark Vejvoda
5174e33b92 - attempt a better video recovery when selected mode and colour bits fail 2011-04-19 04:03:52 +00:00
Mark Vejvoda
c8a6404ecf - screen resolutions sorted now in options menu 2011-04-18 23:31:33 +00:00
Mark Vejvoda
3866cf286f - update for video fallback if current resolution fails 2011-04-18 22:46:28 +00:00
Mark Vejvoda
8325463c71 - ALT-F4 auto quits the game in win32 2011-04-18 22:09:55 +00:00
Mark Vejvoda
c2eca9bb05 - added better way to show some common resolutions in the options menu
- if video mode selected fails, first we now try to revert to 800x600 then 640x480
2011-04-18 22:05:41 +00:00
Mark Vejvoda
d14b13e285 - added a new cancel button for connected menu to cancel all current and queued file transfers 2011-04-15 00:09:38 +00:00
Mark Vejvoda
ea90bd0715 - added verticle synch option, to enable use:
EnableVSynch=true
2011-04-14 05:02:32 +00:00
Mark Vejvoda
88a81a6993 - removed useless items in debug view
- removed some noise from verbose output
2011-04-13 18:45:27 +00:00
Mark Vejvoda
540d91ed92 - bugfix for recent socket change on windows 2011-04-13 05:07:47 +00:00
Mark Vejvoda
1858240879 - inspired by brazil boy. added a temp block feature for server player to temp block players from the current game in the lobby 2011-04-13 04:04:08 +00:00
Mark Vejvoda
7bf40db4ce - updated crc check for techtrees to also store date last updated and force an immediate refresh if the techtree has different CRC with server and was older than 1 day 2011-04-13 01:51:15 +00:00
Mark Vejvoda
7a501a4e26 - added code to track mutex source for sockets 2011-04-13 01:20:40 +00:00
Mark Vejvoda
1ffc7d99d4 - calculate megapack techtree CRC first if it exists in the users techtrees 2011-04-10 23:50:47 +00:00
Mark Vejvoda
3e3b774dd5 - removed hard coded reference to 7z, uses all ini file options 2011-04-10 20:25:36 +00:00
Mark Vejvoda
0a2ffde50f - fixed mod menu crash bug after doing a remove 2011-04-10 01:42:14 +00:00
Mark Vejvoda
42a6737960 - proper detection that user does not have 7z installed in their path 2011-04-09 22:20:10 +00:00
Mark Vejvoda
93a92e9dee - removed hard coded enabled system and network debug (someone must have left this code in there)
- added verbose output in mod menu for content metadata output
- bugfix for masterserver php files not using proper variuable for imageurl output
2011-04-08 01:58:34 +00:00
Mark Vejvoda
788d81ba7e - added code to download and display image preview for mod selections if they exist 2011-04-07 23:51:22 +00:00
Mark Vejvoda
53642bc7c7 - updated vc++ 2008 project files to handle default path for map editor and g3d viewer 2011-04-05 05:23:28 +00:00
Mark Vejvoda
5fd59eb00f - added more debug info and error output to detect failures to write file data during file xfers 2011-04-04 17:56:47 +00:00
Mark Vejvoda
d610c0fbd2 - added individual factions to crc pre-processing for better performance 2011-04-03 07:23:15 +00:00
Mark Vejvoda
d4d250f2b6 - more efficient handling of faction CRC calc in menus 2011-04-03 07:09:54 +00:00
Mark Vejvoda
7b14d860c9 - attempt to log more info related to CRC processing
- better thread mutex tracking
2011-04-03 06:09:43 +00:00
Mark Vejvoda
cf706491e1 - added screenshot file format to options menu
- more cleanup from things discovered with valgrind.
- added an environment variable to use with openal so it is possible to specify which sound device to use if needed down the road
2011-04-02 21:17:17 +00:00
Mark Vejvoda
8059c064a3 - more cleanup of debug logging in menus 2011-03-29 09:45:15 +00:00
Mark Vejvoda
78b49f0a2e - bugfix for CRC cache that was not updated 2011-03-29 09:19:05 +00:00
Mark Vejvoda
3ed636aae2 - fixes for some threading shutdown bugs
- We now display when a screenshot is taken in game showing an ingame console message
- Updated AI to attack closest attackers
- Updated found enemy to be closest attacker
2011-03-28 21:04:47 +00:00
Mark Vejvoda
3b56aa4475 - performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method.
This improves performance VERY MUCH.
2011-03-28 03:54:23 +00:00
Mark Vejvoda
965ac7e00b - commented out unused curl method so now it should be able to compile on older libcurl 2011-03-27 16:18:16 +00:00
Mark Vejvoda
d9bc605974 - added scenarios to mod menu 2011-03-26 18:37:38 +00:00
Mark Vejvoda
846dd4769b - better CRC worker thread distribution 2011-03-26 05:16:39 +00:00
Mark Vejvoda
15e00694bf - attempt to tighten up socket connection logic that detects disconnect 2011-03-26 02:00:41 +00:00
Mark Vejvoda
884b46da60 - more thread cleanup 2011-03-25 22:50:30 +00:00
Mark Vejvoda
7e35d4a050 - more efficient CRC updating in cache thread 2011-03-25 21:02:53 +00:00
Mark Vejvoda
9096449919 - fixed vc++ project files for mods download menu 2011-03-25 11:15:21 +00:00
Mark Vejvoda
9681e7f1bc - initial code for managing mod content (downloads and removal of user data) 2011-03-25 10:11:16 +00:00
Mark Vejvoda
ab7dc1d007 - more code cleanup from things found in valgrind 2011-03-23 05:49:38 +00:00
Mark Vejvoda
f7fdafbff4 - did some code refactoring, wanted to load some textures threaded but bailed out due to opengl's hideous problems related to multi-threads 2011-03-22 02:02:54 +00:00
Mark Vejvoda
0379b7284d - removed requirement to have a newer libcurl, now most platform, should be able to build mg more easily (only require 7.16.4 or newer instead of 7.21.0) 2011-03-20 00:11:00 +00:00
Mark Vejvoda
59fc55ffee - cleanup some compiler warnings 2011-03-19 17:19:37 +00:00
Mark Vejvoda
e2c4ae7c11 - cleanup some compiler warnings 2011-03-19 12:32:40 +00:00
Mark Vejvoda
bca617cf18 - bugfix for socket mutex locked when deleting socket
- added faction detail in lobby when CRC's do not match on techtree
2011-03-19 12:04:18 +00:00
Mark Vejvoda
83eaa67068 - bugfix for hideously aweful bug that made the lobby and lobby connection freeze for a long time 2011-03-19 05:11:36 +00:00
Mark Vejvoda
e65f588045 - better randomization of CRC refresh 2011-03-17 16:44:55 +00:00